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Posts from Hero replacer.

5.0 (3 ratings)
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6 years ago
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I agree, it's a very good approach – a standardized mount, but with different hero models.
In reply to Manulli
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6 years ago
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Amazing work! :smile54: Thank you to the author. Of course, we would like to see more.
In reply to Nargott
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6 years ago
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Nargott
I agree; it's a very sensible approach – standardized mounts but different hero models.

There is indeed significant gameplay value in this perspective, but there are advantages to both standardization and diversity.
Ultimately, it comes down to personal taste and preference. Some people will prefer greater variety, while others will prefer everything to be uniform.
In any case, the author should primarily do what they like best.

Added after 14 minutes
Manulli
5) xSylvan - Sylvan





Good job; it looks interesting.

I'm not trying to start a competition, and I don't want to offend anyone, but in my opinion, the orc face from my old mod turned out slightly better than yours. Although this is of course all subjective.

/topic/at/1174099/
In any case, if you suddenly want to, you can use textures (wholly or partially) from my hero mod in your own. Just indicate what and where you borrowed it from.
Once again, I'm not starting a competition; everyone has their own taste, and I didn't mean to offend anyone; I just thought that maybe I could help with something minor, and my old files might be useful)))

Added after 20 minutes
p.s. It will be very interesting to see what happens if the author gets around to doing demons. In some cases, it can be quite difficult not to violate the overall template set by the game and maintain recognizability with the hero portrait. It will be interesting to see how this is implemented.
6 years ago
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And where should I put the file so that it works?
In reply to АЗАЗЕЛЬ
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6 years ago
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AZAZEL
and where should I put the file that worked?

Unpack everything up to "dungeon.pak" and put it in the data folder.
6 years ago
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Very well done, but there are some minor issues with the animation and a bug with Letos's head. Otherwise, we eagerly await the continuation of the mod author's work!
In reply to InZittar
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6 years ago
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Thank you very much for your feedback; it’s great to hear that you enjoyed the mod.
InZittar
It’s very well done, but there are some animation issues and a bug with Lethos’s head.
Thank you for pointing that out; I’ve re-uploaded the underground version with the corrected Lethos (and Irvana).
zahar0z
It will be very interesting to see what happens if the author gets around to the demons. In some cases, it can be quite difficult not to disrupt the overall template set by the game and to maintain recognizability with the hero’s portrait. It will be interesting to see how this is approached.
Don’t expect anything too specific; the heroes there also have a common style (for example, Orlando-demon), and I will stick to that. But I still have to get to Inferno, and for now, I’m working on the Necropolis, but unfortunately, there is not much time for the mod right now, so the work is progressing slowly. Here are a couple of screenshots to give you a taste: The scraps of the cloak and sleeves used to be color indicators for the player; I had to remove this because it would have increased the mod’s size by approximately 5 times. But now, instead of a flag, the scythe serves as an indicator for the Necropolis on the global map. In battle mode, it retains its standard metallic color.
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6 years ago
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Looks amazing!
In reply to Manulli
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6 years ago
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Manulli

Don't expect anything specific; the heroes also have a common style (for example, Orlando-demon), and I will stick to it. But we still need to get to Inferno, and for now, unfortunately, there is little time for the mod, so the work is progressing slowly. Here are a couple of screenshots to pique your interest:


Yes, but demons have female characters, and they would look strange with the basic hero model.

I recognize my recolored Orson. I don't mind using it. But such things need to be indicated, that you took it from someone, otherwise it's a mess, and it's also not nice to other authors.
In reply to zahar0z
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6 years ago
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Nerebane
Looks amazing!
Thank you, such feedback motivates me to work hard:smile13:
zahar0z
I recognize my recolored Orson. I don't mind it being used. But such things should be indicated, stating what was taken and from whom, otherwise it's a mess, and it's also not nice to other authors.

Oh, I didn't know, I took it from another mod. This is not the final version yet, but I will upload it, and I will definitely indicate it in the title. When I finish the humans, I will make a normal version of the mod with all the factions at once, and I will also indicate all the authors there.
In reply to Manulli
6 years ago
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and is this mod compatible with NHF?

Added after 16 minutes
FEMALE DEMON HEROES CAN BE GIVEN A SUCCUBUS MODEL, AS ALL FEMALE DEMONS ARE SUCCUBI. YOU CAN CHANGE THE COLOR AND ADD OTHER COSMETIC ELEMENTS, BUT THE SUCCUBUS MODEL WOULD BE PERFECT FOR THEM. YOU CAN EVEN USE A STANDARD SUCCUBUS MODEL.
In reply to АЗАЗЕЛЬ
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6 years ago
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AZAZEL
Is this mod compatible with NHF?

To be honest, I have no idea. I haven't downloaded NHF yet, and I haven't even had time to properly play the regular Heroes 5. But as far as I understand, it changes a lot, including the characteristics of the standard heroes from the tavern. In short, there will probably be a small conflict between the mods.

And if in detail:
1) First, NFH will load and create a list of heroes. There are 3 options here, depending on which heroes from the tavern will be:

1.a) absent
1.b) modified
1.c) new heroes added

2) Then, xReplayser will load.

2.a) absent heroes will remain absent
2.b) modified standard heroes will return to their initial characteristics from the vanilla version and new models from xReplayser
2.c) new heroes will remain unchanged from NHF

Conclusion: so in principle, you can play and not worry, the mods should not conflict too much, there will be no critical errors that drastically affect the gameplay.
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5 years ago
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I wanted to ask something. Lucretia is a Necromancer, but she's also a vampire. I have this particular appearance for this hero. I know it's taken from somewhere in a campaign. Is it possible to use both your mod and this model at the same time?
To be honest, I really want to create my own models, but I don't know where to start and how to do it.
I can draw and I work with engraving tools, but I haven't quite figured it out yet.
What do you think about the idea of, for example, improving this hero's model to match your model quality and adding it to the game along with the mod?
Here's a link to Lucretia:
https://dropmefiles.com/FJZZ5

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