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Thank you very much for your feedback; it’s great to hear that you enjoyed the mod.
InZittar
It’s very well done, but there are some animation issues and a bug with Lethos’s head.
Thank you for pointing that out; I’ve re-uploaded the underground version with the corrected Lethos (and Irvana).
zahar0z
It will be very interesting to see what happens if the author gets around to the demons. In some cases, it can be quite difficult not to disrupt the overall template set by the game and to maintain recognizability with the hero’s portrait. It will be interesting to see how this is approached.
Don’t expect anything too specific; the heroes there also have a common style (for example, Orlando-demon), and I will stick to that. But I still have to get to Inferno, and for now, I’m working on the Necropolis, but unfortunately, there is not much time for the mod right now, so the work is progressing slowly. Here are a couple of screenshots to give you a taste:
The scraps of the cloak and sleeves used to be color indicators for the player; I had to remove this because it would have increased the mod’s size by approximately 5 times. But now, instead of a flag, the scythe serves as an indicator for the Necropolis on the global map. In battle mode, it retains its standard metallic color.