Freshmod 6.0 is ready.You can download it in the first post of the topic.
Description of changes:Basic changes:1. *Fixed "shifted" guard posts.
2. *Guard posts can appear along the entire border of the zone. The minimum distance between guard posts is 3 cells.
3. *Fixed "open" objects.
4. Fixed "mountain" zones.
5. Increased density of guards along roads.
6. Increased density of objects in treasure rooms.
7. In the starting zones of human players, only a guard with 1/3 of the maximum value of the zone can block the road.
8. Fixed bugs: increased damage from ranged towers, battle ending due to an earthquake, AI always missing one skeleton (source
SOD SP, author
RoseKavalier).
9. Fixed crash when setting the flag "Always second level".
Plugins:1. *The specialization of Isra and Vidomina has been reduced to 1%. Their usual "leveling up" has been restored.
2. *Construction of Necromancy Amplifier allowed. Its bonus has been reduced to 2%.
3. *Construction of Vampire Lords allowed. A Vampire Lord restores 25% of the damage dealt.
4. *Construction of improved fairies allowed. Requires "Garden of Life" for construction.
5. The cost of Gates of Hell has been increased to 4000.
6. Heroes from campaigns are allowed (except S, M maps and mirror templates. Jelu is forbidden everywhere). All heroes appear with their city's starting army.
*Only applies when the "HW rules" flag is set.
A new RAI (Riot AI) template has been created.Template scheme:
Software changes that only apply to this template and with Freshmod 6.0 and higher:1. Enhanced AI algorithms (with the help of
Ben80 and
AlexSPL).
2. Green and orange AI start with a larger gold and resource bonus.
3. AI receives triple experience and double effect from "enhancements".
4. The artifact "Wings of Angel" has been removed.
5. The cost of spells City Portal, Fly, and Dimension Door has been increased by 5 times.
6. For human players, the effectiveness of the spell "Raise Dead" has been reduced by 3 times.
7. Seer huts with a value less than 5001 are generated in the same zone as the sought-after artifact. Those greater than that are generated in a random adjacent zone.
Installing the template:1. Connect Freshmod 6.0.
2. Launch the game and immediately close it.
3. Launch the game again; the template will appear in the list of templates.
IMPORTANTThe save format has been changed; games started on other versions of the mod can only be finished on those versions.
Huge thanks to:-
AlexSPL, Ben80, RoseKavalier for their help in development.
-
Xocenk for his help in testing and constructive discussion.
If you are interested in further development of the mod, the best support would be participation in this tournament.