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Tournament Regulations.
This tournament is an official rated tournament.

Tournament dates 05.03.2020 - 31.08.2020.
Due to the small number of active players among the registered participants, the tournament is conducted in a round-robin format. Each player is required to play 2 games with every other player.
Only a game fully played out with a specific player counts toward the score. Each game must be reflected by a corresponding report and confirmed by the other player. Unfinished games are not accepted for points.

Any player may write a game report. To do this, on the first page of the tournament thread, find the "Write Report" button: select color, faction, starting hero, main hero, game result, template, and game date in month-week-day format.

New players are allowed to join the tournament.

If a player has played less than 80% of their games by the end:
- the player is excluded from the tournament;
- their game results are annulled;
- the player receives a warning; three warnings result in an automatic ban for one tournament.

Map generation is performed using IRMG version 1.8.3.
IRMG Templates as of August 2019.
Template Schemes.*
IRMG Settings:
1."Zones Compatibility Factor" = 1.5
2."Monster Strength Factor" = 1.0
3."Portal Connection Only" - off (meaning the button is not pressed)
3."No obstacles On Map" - off
4."Sigle Faction Guard" - Off
5."Selected Faction guard only" - off
6."Different Faction" - on
7."Disable Intant Travel" - off
8."Chaos week" - off
More about map generation

Game settings:
Turn time limit – 10 minutes.
Animation speed – 5.
Quick combat – enabled.
Simultaneous turns – enabled.
Dynamic combat – disabled.
Ghost mode – disabled.
Autosave – enabled.
Game difficulty – hero

Reasons for which a player is excluded from the tournament:
- failure to comply with the regulations and rules of this tournament;
- violation of tournament deadlines without prior notification to the tournament judge;
- fact of violating prohibitions in this tournament;
- rudeness, public insult of the organizer, judge, or tournament participants.
Substitution of tournament participants is not allowed.

1. Games are played on the latest official version of the game. Currently – HoMM V: Tribes of the East 3.1; in this tournament, Tournament Edition mod version 6.8_ test3 is used. Skill Wheel for viewing directly in-game.

These files must be copied to the folder: Game/UserMods/.
Games may be played via Hamachi, Radmin VPN, GameRanger, and similar programs.

TE Manual.

2. Since the game has autosave - it is recommended to save once every 3 days.

3. The same rules for choosing colors, templates, and factions apply throughout the tournament.

COLOR CHOICE: determined by players independently. In other cases, the color is determined upon player request to the judge.

TEMPLATE CHOICE: one of the following options at the discretion of the players:
- performed via a strike-out (cherk) according to the 1-1-...-1-1 scheme from the full list for each game;*
- randomly for each game (the corresponding option is set in IRMG before map generation);
- players are free to choose the template for each game by mutual agreement;
- any combination of the above template selection options for each game.
The blue player starts the strike-out. List of templates for map generation: crown, letos, m3, mask, labyrinth, rainbow, spider, sun.

FACTION CHOICE: one of the following options at the discretion of the players:
- performed via a standard strike-out according to the 1-2-...-2-1 scheme from the full list for each game;
- randomly for each game (the corresponding option is set in IRMG before map generation);
Or players are free to choose factions for each game by mutual agreement;
- any combination of the above faction selection options for each game.
How the faction strike-out is conducted.
Each player has their own list of Factions: Haven, Sylvan, Dark Elves, Barbarian, Academy, Fortress, Inferno, Necropolis. The blue player starts the strike-out. He crosses out 1 faction for either himself or his opponent. Then the red player, during the strike-out, may: either cross out 2 factions for himself or his opponent, or cross out 1 faction for himself and 1 for the opponent. After that, the blue player may: either cross out 2 factions for himself or his opponent, or cross out 1 faction for himself and 1 for the opponent. During the final strike-out, one of the players crosses out 1 faction for himself or the opponent. That is, the strike-out scheme is: 1-2-2-...-2-1, where the number indicated is the total number of factions crossed out: for oneself, the opponent, or both simultaneously, but in total (for both players) not more than the specified number. As a result of all strike-out actions, each player must be left with 1 faction. These are the ones you will play.

If players cannot agree on the method of choosing color, template, or faction, they must contact the judge.

4. The use of any bugs, undocumented features, cheat codes, as well as unofficial programs and modifications is prohibited, except for the TE mod itself (and programs creating virtual networks).
The use of interface mods that do not change game mechanics is allowed.

5. In case of connection loss or game crash, the last autosave is loaded; players are required to exactly repeat all their moves up to the moment of connection loss or crash. In case of connection loss or crash on the first day of the game, heroes are randomly assigned again.

6. In cases of battles between players, a stalemate situation may arise (where neither player can win). In this situation, the attacking side must retreat or surrender (at their discretion). If the Shackles of War artifact is involved in the battle, then upon a stalemate, the battle should be finished in AutoCombat mode.

7. Each player has the right to 1 restart with map regeneration no later than the third day (the end of the day is considered the pressing of the turn-end button, regardless of whether the opponent has completed their current turn or not). After a restart, the template and factions are reset to those determined before the restart.

Simultaneous turn disconnect on week 1 - technical restart (except in cases where both players are ready to continue the game)
Simultaneous turn disconnect on week 2 and later - game continues (except in cases where both players are ready to start the game over)

8. "Red-rush" is prohibited, meaning an attack by red on the first day of the week with purchased growth (the red player may attack on the first day, but without purchasing growth).

9. Joining neutrals is prohibited. As an exception, joined units can be taken to be sacrificed in a pit or sold at the market, but not deployed for battle.
Goblins who joined the army after "Betrayal" triggers may remain in the army.

10. It is prohibited to use the travel spell "Astral Gates" to jump from any zone into the opponent's starting zone if the portal/garrison connecting them has not been breached. It is also prohibited to use the travel spell "Astral Gates" to jump into the opponent's adjacent zone and enter the opponent's starting zone on the same turn.

11. Pressing wait on Krag's first strike in battles with opponent heroes is prohibited; it is allowed against neutrals.

12. 2 points are awarded for a win, 1 point for a draw, and 0 points for a loss.

13. The tournament winner is the player who scores the most points. When determining a player's position in the tournament table in case of equal points, the following criteria apply:
- Berger coefficient;
- result of the head-to-head match;
- number of wins;
- number of draws;
- number of losses;
- an additional 1 game.
The additional game is conducted as follows:
Color is determined by the judge via lot, template is random, and the faction the opponent will play is sent to the judges before the start of the additional game.

14. Attention! LOADS are PROHIBITED in this tournament!!
Exception: a mutual agreement on the number of loads has been reached by both players. If, despite the agreed number of loads, players have disagreements about the outcome of the game (win/loss) due to loads, the tournament judge reserves the right to decide the outcome of the game.

15. The application for tournament registration is made using the automated system by clicking the "sign up for tournament" button.
The message must include contact details for all available communication methods that the player deems necessary to provide:
- Discord - primary means of communication!
- Viber, WhatsApp and similar;
- private messages on HeroesWorld;
- Skype, phone;
- email address.

After this, send the automatically created message.
A special channel "Новичок-Весна-2020" will be created in the Discord program on the HeroesWorldTE server. A corresponding invitation to the specified server will be sent to each player after registration for this tournament.
WARNING: a player who does not provide Discord account information (#000NickName) is not admitted to the tournament!!

Registration for the tournament is possible until 20.06.2020.
Будьте осторожны со своими желаниями. Иногда они исполняются.
Сервер в Discord
Стрим на twitch.tv
Стрим на GG

ЛИДЕР Клана"ХРАНИТЕЛИ НЕБЕСНЫХ ВРАТ" Рейтинг: Латник
Вступление в клан "Хранители небесных врат"
In reply to arsenykolyn@gmail.com
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arsenykolyn@gmail.com
1
There was snow in the outskirts, I didn't manage to find a good spot, so I gave up.
In reply to KillAndAction
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The races were randomized, and the map was randomly generated. I played as Necropolis in this mod for the first time, and they have been significantly nerfed. To gain enough mana for one upgrade, you need to deal 1200 damage, whereas before it was around 650. The lack of ability to quickly level up fire elementals affects the pace of the game. I maxed out Chaos in this game; in the castle, there's a wall of fire, and that's it. Luckily, I found a scroll with Meteor Shower and Emerald Boots, which might be why I won. Grok was running around far away, but I couldn't figure out how he was breaking through. A ballista destroyed 50 of my archers; Chaos wasn't very effective either. We met on the map, Grok sneaked up, but I had already scouted the area. Orson attacked, and the opponent surrendered with losses, including a succubus. Then, I cleared the territory, captured a dwelling with fey, and approached the opponent's castle, where he didn't wait for my reinforcements but attacked himself. However, even that didn't help him.
Battle Report Accepted
  • Color: Красный / Red
  • Faction: Некрополис / Necropolis
  • Start Hero: Random
  • Main Hero: Орсон / Orson
Победа / Def Победа / Def
  • Color: Синий / Blue
  • Faction: Инферно / Inferno
  • Start Hero: Random
  • Main Hero: Грок / Grok
Map Template
паук / spider
Game Length
141 days
Game Date
4/11/2020
Reported
4/11/2020 1:12 PM
Unrated Recorded for reference only — no rating is calculated.

Accepted by opponent on 4/12/2020 2:44 AM

In reply to arsenykolyn@gmail.com
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arsenykolyn@gmail.com
The races were randomly chosen, and the template was random. I played as Necropolis in this mod for the first time, and they have been significantly nerfed. To gain enough mana for one upgrade, you need to deal 1200 damage, whereas before it was around 650. The lack of the ability to quickly level up fire elementals affects the pace of the game. I maxed out Chaos in this game; in the castle, there's a wall of fire, and that's it. Luckily, I found a scroll with Meteor Shower and Emerald Boots, which might be why I won. Grok was running around far away, but I couldn't figure out how he was breaking through. A ballista destroyed 50 of my archers; Chaos wasn't very effective either. We met on the map. Grok sneaked up, but I had already scouted the area. Orson attacked, and the opponent surrendered with losses, including a succubus. Then, I cleared the territory, captured a dwelling with fey, and approached the opponent's castle, where he didn't wait for my reinforcements but attacked himself. However, even that didn't help him.

It happened.
In reply to KillAndAction
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Please register me for the tournament. L0TRec#2551
In reply to arsenykolyn@gmail.com
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the opponent wasn't lucky with the neutral creatures
thank you
Battle Report Accepted
  • Color: Синий / Blue
  • Faction: Академия Волшебства / Academy
  • Start Hero: Джалиб / Galib
  • Main Hero: Джалиб / Galib
Победа / Def Победа / Def
  • Color: Красный / Red
  • Faction: Орден Порядка / Haven
  • Start Hero: Дугал / Dougal
  • Main Hero: Дугал / Dougal
Map Template
корона / crown
Game Length
121 days
Game Date
4/15/2020
Reported
4/15/2020 8:52 PM
Unrated Recorded for reference only — no rating is calculated.

Accepted by opponent on 4/16/2020 4:02 PM

In reply to arsenykolyn@gmail.com
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something went wrong with trying to break through the enemy's outpost, and the spawn point turned out to be empty, so I decided not to continue.
Thank you.
Battle Report Pending Approval
  • Color: Синий / Blue
  • Faction: Орден Порядка / Haven
  • Start Hero: Ласло / Laszlo
  • Main Hero: Ласло / Laszlo
Победа / Def Победа / Def
  • Color: Красный / Red
  • Faction: Лига Теней / Dungeon
  • Start Hero: Эрин / Eruina
  • Main Hero: Эрин / Eruina
Map Template
корона / crown
Game Length
116 days
Game Date
4/15/2020
Reported
4/15/2020 8:58 PM
In reply to a_s_s_a
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a_s_s_a
the opponent was unlucky with the neutral creatures
thank you

I tried to clear the dungeon with a stack of griffins and a single peasant.
I deployed the peasant, but not the stack.
Oops.
In reply to arsenykolyn@gmail.com
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Perfect external dwellings for human — 2 and 5, thought the opponent would take the rest, but he decided to play. At the end of the second week I broke into the mini-treasure zone, it's long... brutal, fell for the artifacts and got stuck for almost a week, on week 3 I exited into the opponent's adjacent zone. Thought for a long time: buy up meat and attack or split back home, go into the treasure zone to gear up and also recruit more monks, chose the second option. Ended up stuck there... for a long time.
Split back home, stocked up, and went to war through the ГО, no one was home at the castle, took it over. Quick finale, 130 adepts with bow is hard to counter.
Thanks for the game!
Battle Report Accepted
  • Color: Синий / Blue
  • Faction: Орден Порядка / Haven
  • Start Hero: Дугал / Dougal
  • Main Hero: Дугал / Dougal
Победа / Def Победа / Def
  • Color: Красный / Red
  • Faction: Лесной Союз / Sylvan
  • Start Hero: Гильраэн / Gilraen
  • Main Hero: Гильраэн / Gilraen
Map Template
паук / spider
Game Length
224 days
Game Date
4/18/2020
Reported
4/18/2020 4:20 PM
Unrated Recorded for reference only — no rating is calculated.

Accepted by opponent on 4/19/2020 7:14 AM

In reply to L0TRec
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L0TRec
The ideal external dwellings for Human were 2 and 5; I thought my opponent would take the rest, but he decided to play. At the end of the second week, I broke into the mini treasure zone, and it was long... brutal. I got baited by the artifacts and got stuck for almost a week. On the third week, I entered my opponent's adjacent zone. I thought for a long time: buy up all the meat units and attack, or break back home to go to the treasure zone, equip myself, and also hoard more Monks. I chose the second option. In the end, I
In reply to KillAndAction
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The opponent lost their main hero in one of the creature banks and surrendered. Thank you for the game.
Battle Report Accepted
  • Color: Красный / Red
  • Faction: Инферно / Inferno
  • Start Hero: Нимус / Nymus
  • Main Hero: Ниброс / Nebiros
Победа / Def Победа / Def
  • Color: Синий / Blue
  • Faction: Лига Теней / Dungeon
  • Start Hero: Эрин / Eruina
  • Main Hero: Ирбет / Yrbeth
Map Template
M3
Game Length
131 days
Game Date
4/19/2020
Reported
4/19/2020 2:26 PM
Unrated Recorded for reference only — no rating is calculated.

Accepted by opponent on 4/19/2020 2:34 PM

In reply to arsenykolyn@gmail.com
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arsenykolyn@gmail.com
The opponent lost his main hero in one of the creature banks and surrendered. Thanks for the game.
I placed the Hydras in the wrong spot in the Blood Temple, which was a shame... Irbet was going very quickly, already in Mount (MT) on day 124.
Thanks for the game!
In reply to KillAndAction
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Hitran is losing to the Dungeon faction, after 2 rounds, he has half of his dragons and 2/3 of his bears left. The Gnome surrendered.
Battle Report Accepted
  • Color: Синий / Blue
  • Faction: Лига Теней / Dungeon
  • Start Hero: Кифра / Kythra
  • Main Hero: Синитар / Sinitar
Победа / Def Победа / Def
  • Color: Красный / Red
  • Faction: Северные кланы / Fortress
  • Start Hero: Бранд / Brand
  • Main Hero: Бранд / Brand
Map Template
солнце / sun
Game Length
522 days
Game Date
4/20/2020
Reported
4/20/2020 11:07 AM
Unrated Recorded for reference only — no rating is calculated.

Accepted by opponent on 4/20/2020 5:35 PM

In reply to arsenykolyn@gmail.com
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arsenykolyn@gmail.com
Hitrans for the league, 2 runs, half of my dragons and 2/3 of the bears remained in the dwarf. The dwarf surrendered
damn, writing the report for the third time... I wonder if the server will pick up the message this time or not:smile50:
external dwellings 1, 3, 4. Brand came on the second week, grabbed the log and pushed very decently, though without the tent, which was only given at level 23. Light was also not offered, on level 16 a summon appeared, but as luck would have it, neither in the stack of magic towers nor in the 2 libraries was there a single spell for summoning a phoenix, also couldn't level up fireballs no matter what, saved by heavenly shield and regen for 1 round. Unfortunately, because of remote work, there wasn't always enough time for the actual game, a couple of turns were wasted. The opponent's tactic is traditional — found a hole in the mountains and jumped into my adjacent zone, annoyed me with hitrans. So I advise his future opponents to be very attentive and not relax — this player plays quite well and craves victory at any cost
In reply to KillAndAction
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The opponent didn't want to continue and surrendered: a long, exhausting match.
Battle Report Accepted
  • Color: Красный / Red
  • Faction: Некрополис / Necropolis
  • Start Hero: Золтан / Zoltan
  • Main Hero: Каспар / Kaspar
Победа / Def Победа / Def
  • Color: Синий / Blue
  • Faction: Лига Теней / Dungeon
  • Start Hero: Эрин / Eruina
  • Main Hero: Эрин / Eruina
Map Template
маска / mask
Game Length
223 days
Game Date
4/21/2020
Reported
4/21/2020 1:38 PM
Unrated Recorded for reference only — no rating is calculated.

Accepted by opponent on 4/21/2020 1:43 PM

In reply to L0TRec
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L0TRec
The opponent didn't want to continue and surrendered: a long, exhausting match.
Iran started aggressively, quickly taking the Light faction and defending against Erin. It looked like it would be an interesting finale, with the possibility of using the Ring of Sin to cast Holy Word on Kaspar, although it's not certain if he wouldn't have a similar ring himself... As it was, the Iranian player reached level 19, and Erin, with her Tome of Darkness and hydras, was clearing the Treasury and approaching the Mentor and Sandro's Cloak. But it wasn't meant to be. Working remotely and playing at the same time is a challenge; she couldn't manage the timer, and since she had used all the allotted load times, she surrendered to the Necropolis player. We're starting a second game now.
Thanks for the game.

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