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The races were randomized, and the map was randomly generated. I played as Necropolis in this mod for the first time, and they have been significantly nerfed. To gain enough mana for one upgrade, you need to deal 1200 damage, whereas before it was around 650. The lack of ability to quickly level up fire elementals affects the pace of the game. I maxed out Chaos in this game; in the castle, there's a wall of fire, and that's it. Luckily, I found a scroll with Meteor Shower and Emerald Boots, which might be why I won. Grok was running around far away, but I couldn't figure out how he was breaking through. A ballista destroyed 50 of my archers; Chaos wasn't very effective either. We met on the map, Grok sneaked up, but I had already scouted the area. Orson attacked, and the opponent surrendered with losses, including a succubus. Then, I cleared the territory, captured a dwelling with fey, and approached the opponent's castle, where he didn't wait for my reinforcements but attacked himself. However, even that didn't help him.