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#7023
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Well, the surprise didn't work out; I wanted to tell you, but you found out on your own.
А, вот почему.

🏹🎪+⛓️♿=💕
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#7024
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A new expansion has been released, and no one is writing about it...



With 65 packs. Not much. Although, I don't really need new legendaries; the one from the update before last is good enough for solo dailies, but still, the randomness could have been a bit more generous.

And there's also a new solo quest event with fun opponents. Smeshariki in Heroes of Might and Magic, how long I've been waiting for this! (no)
I've already completed almost all the missions; I just have the ones for 30 wins and winning with a deck of gold and legendary cards left. Tenko with Kelams and Themis handles all the Smeshariki well. For the transformation quest, I dug up an old deck with Leva and Mutabolts and added a couple of Medeas. Without evolution, I took Roach 2.0 again; the rest is not that difficult.

I'll finish the remaining missions and can then calmly return to Gwent... It's especially interesting there now; they added an update with card changes, a journey (I haven't really looked closely at what it is, but it seems to be a small story with a lot of rewards for completing tasks), and new leader abilities for all the Factions.
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#7025
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What's the point of writing anything, almost no one plays anymore, and those who do have long since abandoned the thread.
А, вот почему.

🏹🎪+⛓️♿=💕
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#7026
gay son
My sword, my trusted ally, unphased by my aspect.
In reply to Happy Life
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#7027
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With 13 packs, you get one legendary – just letting you know.



Portalcraft... portalcraft never changes. I even felt like building a deck based on artifacts.

I've only played against the first two "Smeshariki" (or Teletubbies?) so far, and it seems pretty straightforward. I just don't understand how to get a pre-built deck. Or is that only for those who pay?
I'll finish the remaining missions and can go back to Gwent... It's especially interesting right now; they've added an update with card changes, a "journey" (I haven't really looked into what it is, but it seems like a small story with a bunch of rewards for completing tasks), and new leader abilities for all factions.

Yeah, plus it's an alternative to the old daily quests for crowns – they've removed those. Now, the main source of keys is this "journey."

Well, many of the customizations are really cool, and there are just an absurd amount of them for such a price, so I couldn't resist and donated to Gwent for the first time (not counting the purchase of Blood and Wine, that's like a separate game, lol).

And they've added some interesting abilities. Almost all of them are playable (I'm just not sure about the monsters), at least for now
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I'm too f*cking old
To sell my soul
In reply to WishmasteR
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#7028
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And this Gwent patch is the buggiest one I can remember (and CD Projekt Red rarely releases a patch without bugs). Luckily, the bugs are visual, not gameplay-related.
I'm too f*cking old
To sell my soul
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#7029
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I just don't understand how to get a pre-built deck.
You need to select the deck and click the third button from the left at the top and scroll through.
Yeah, plus this is an alternative to the old daily quests for crowns - they removed those. Now the main source of keys is this journey.
As I understand it, this is only for the duration of the journey (82 days), and then it will likely revert to how it was.
Well, many of the customizations are really cool, and there are just a lot of them for such a price, so I couldn't resist and donated to Gwent for the first time.
Yes, I'm also thinking about buying it; it's not some cheesy cosmetic from SW, there are really a lot of cool things.
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In reply to Happy Life
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#7030
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Morning
I'm doing solo quests to farm Spinaria, I only need 90 more pieces. Then I'll probably delete the game if it's still garbage at that point.
Mission complete.



almost one pissed-off bot.
My sword, my trusted ally, unphased by my aspect.
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#7031
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And this Gwent patch is the buggiest one I can remember (and CD Projekt Red rarely releases a patch without bugs). Luckily, the bugs are visual, not gameplay-related.
Now there are gameplay bugs too. You can safely say that the new patch turned out to be even more buggy than the previous one. It was a nice time to play Bear Ritual when summoned cards took 5 minutes to reach the battlefield :smile35:.
And yesterday, assimilation triggered literally from everything, which was amazing. It seems to be fixed now.
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#7032
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I’ll post this here, just in case someone is interested in what I spent two hours of my life on, digging through the game’s source code.
Eris has changed a lot over the summer.

А, вот почему.

🏹🎪+⛓️♿=💕
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#7034
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64 - 7, plus Darhold from the legendary pack.



The hangman has a cool token by the way. Nilfgaardian tricks have reached SHV too, imagine that; I even felt like giving it a try.

Meanwhile in Gwent:



I'll be opening these for a long time because I didn't really follow the reveals, and I plan to play; there are quite a few cards to read. I should have done this earlier, of course, but I was busy grinding the journey to level 100 (yes, I also bought the premium path; Gwent finally talked me into donating, which SHV never managed). Ideally, I wouldn't have had to do this if I played regularly, but I was lazy for two months, and in the end, I had to grind during the last week, making it just under the wire. Overall, I'm satisfied; I had a good time playing despite the strange quests, grabbed all the goodies, premiums (animated cards), customizations, and so on.

Speaking of premiums, I want to note that in Gwent, I like animated cards much more than in SHV, where, as Revan correctly put it,
it's some kind of golden rain (smirk) and once in a thousand times - a wink.
While in Gwent they look like small scenes, and they are even easier to acquire despite recent nerfs in that area — there is a special accumulative resource for this, which is more flexible and obtainable in more ways, and cards of different rarities have different prices. SHV's stupid globes seem completely pale against this backdrop, considering the simplicity of animations, many frankly mediocre artifacts, and the rarity of the globes themselves.

Although SHV has certain advantages, namely - bug-free updates and the presence of an ongoing story mod (there is a Blood Feud plot with its own gwent, but that's a full separate paid game), after Gwent I can no longer take SHV seriously; gameplay-wise it is much deeper and more diverse, and the balance is an order of magnitude better. Of course, in recent times SHV has introduced a bunch of various keyword mechanics, but most of them are just repetitions of what decks were already doing, so they don't bring anything fundamentally new and therefore aren't very interesting. I'd rather deal with bugs in Gwent than return to active play in SHV. But broken Gwent updates are certainly something else; they never cease to amaze... An expansion pack comes out, but the shop is closed due to technical problems, and players can't buy the long-awaited barrels with new cards - 10/10 release! Fortunately, such game-breaking problems are fixed quickly.

Also, for once I decided to play through the third Witcher and tried gwent there. Compared to the standalone version, the original gwent turned out to be a light amusement for me ) Only thing is, I haven't played gwent in Blood Feud yet; apparently, it has its own difficulty level.
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In reply to Fragment
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#7035
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By the way, yes, it's worth remembering this topic every three months and keeping up to date. Since pack 24 (I think):



And recently, I got this:



Even though I only opened free tickets from this expansion. Well, it's not the worst leader, and I don't even play anymore. I don't even feel like playing the campaign anymore.
Meanwhile, in Gwent
I bought almost a hundred and I'm happy) I probably won't have enough for all the cards in the expansion, but for now, I'm crafting everything I want.

I also finished the journey on the last day. True, I completed all the tasks a few days before that, but I was missing level 3 - I just finished it with regular matches.
the presence of an ongoing story mode
In my opinion, the story of Blood and Wine is better than any story in The Witcher 3. I even wanted to make a meme about it, and you reminded me of that. But yes, I would like to see a continuation of something similar - the journeys are good, but the story is better.
But in Blood and Wine, I hadn't played Gwent yet; it seems to have its own level of difficulty.
As far as I understand, the mechanics were taken from the beta test of the current Gwent. They were later heavily reworked. It's such a cognitive dissonance when you go from Gwent to Blood and Wine - the cards seem to be the same, but they do something completely different.

But in general, most of the regular battles were easy to complete, except for a couple of battles with "bosses". Although I was playing on medium difficulty. And some of the puzzles (a special type of battle) make you think a lot.
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I'm too f*cking old
To sell my soul