I just wanted to do it. It was done to add complexity and to make it so that playing as Orcs with Necromancer troops is possible. If you want, build troops in your native castle. If you don't want to, you can transform Orc troops into undead and use undead.
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A precise definition: complexity. Indeed, "complexity," not difficulty. And the idea of playing as a Necropolis hero named Haghesh, focused on Centaurs, is impressive in its unexpectedness:rolleyes:
It's fine for me.
Scenario:
Knight's Escape
Good City
[URL="/topic/14863/"Knight's Escape 2 (2.0)[/URL]
Saving the Griffin Empire