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Posts from Saving the Gryphon Empire

3.0 (2 ratings)
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6 years ago
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Map name: Saving the Gryphon Empire
Map name: Спасение Империи Грифона
Map size: (M)Medium 136x136
Two-level map: no
Number of players: 2
Author: Vita gorodilov
This is the last backstory to the scenarios "Escape of the Knight" and "Escape of the Knight 2 (2.0)". Finally, Rick and Morty returned to the Gryphon Empire, but suddenly, a certain Necromancer named Vita gorodilov captured the Gryphon Empire. The Gryphon Empire has turned into lands of the undead. Rick and Morty need to bring these lands back under our control.

Version 1 of the scenario is easy.
Version 2 of the scenario is difficult.

Scenario:

Escape of the Knight

Good City

[URL="/topic/14863/"Escape of the Knight 2 (2.0)[/URL]
6 years ago
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Extremely unusual :eek:
When the undead hero Vita Gorodilov flees from my main hero, the game is lost. Vita, please check the win/loss condition in the scenario. And provide a detailed explanation to the players about what an undead hero is; maybe it's a unit that cannot be defeated?:D
6 years ago
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Won the battle against the Necromancer and lost the game, that's interesting.
6 years ago
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I don't understand, sir! Well, you could always only play as the red faction. And in your "corrected" version, the same thing happens: Vita Gorodilov runs in, gets beaten up, runs away, and - "You lost." So, congratulations, you managed to create a scenario that is impossible to complete: you can't lose your own heroes, and you can't touch the enemy hero in any way. Mission impossible!!!
6 years ago
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Sir, are you perhaps just trolling us? Before posting an "improved" version, try playing it yourself, for example, as a recruit...
Otherwise, it's still the same as I described in the previous post: you take the castle, kill Remix, a couple of days later Vita arrives, gets beaten, and - correctly, "You lost."
Vita, the map has a win/loss condition. Try to overcome yourself and remove your exact namesake from the loss conditions.
In reply to vadim_t
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6 years ago
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vadim_t
Sir, are you perhaps just trolling us? Before posting an "improved" version, try running through it yourself, say, as a recruit...
Right now, everything is the same as I described in my previous post: we take a Castle, kill Remix, after a couple of days Vita arrives, gets beaten up, and – correctly so – "You lost."
Vita, there's a win/loss condition on the map. Push yourself and remove your exact namesake from the loss conditions.

In general, I fixed everything by 100%. There should be no bugs. I checked and redid everything. Everything works.

Scenario:

Knight's Escape

Good City

[URL="/topic/14863/"Knight's Escape 2 (2.0)[/URL]
6 years ago
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Here's the proof. Or do you already have another revised version?
Attachments 3
3 files attached • Total size: 778.9 KB
In reply to vadim_t
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6 years ago
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vadim_t
Here's the proof. Or do you already have another revised version?

Everything worked for me. I've already fixed everything and uploaded the map with all the corrections.
6 years ago
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There, now it really works.
In reply to Vita городилов
6 years ago
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A simple map, easily completed by any hero without any problems. Vita, I hope you'll try adding more quests and increasing the difficulty in future maps.
In reply to blackbrotherr
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6 years ago
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blackbrotherr
A light map; it can be completed by any hero without the slightest problem. Vita, I hope you will try to add extra quests and increase the difficulty in future maps.


Okay, your request will be fulfilled.

Scenario:

Knight's Escape

Good City

[URL="/topic/14863/"Knight's Escape 2 (2.0)[/URL]

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