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Tournament Regulations.

This tournament is an official rated tournament.

Deadlines are determined based on the number of registered participants; 1 week is allocated per game.

Tournament dates 27.01.-30.04.2020 (including force majeure).

Please report all difficulties or delays immediately in this thread.

Tournament Format:

Participants are divided by skill into several baskets to form teams. Player teams are formed via a draft among team captains. The draft sequence is as follows: first, players from the 2nd basket are randomly distributed among the teams. Then, from the 3rd basket, the captain of the first team selects one player, followed by the captain of the second team selecting from the remaining players in the 3rd basket, then the captain of the third team, and finally the captain of the fourth team. Subsequently, a similar procedure is conducted in reverse order: first, the captain of the fourth team selects one player from the 4th basket, then the captain of the third team selects from the remaining players in the 4th basket, then the captain of the second team, and finally the captain of the first team. Captains are assigned to the first, second, third, and fourth teams via a draw among the players in the 1st basket. The number of players per team is determined by the total number of registered participants.

1st basket: Will, Dexterwar, sir_moz, dmitrik,
2nd basket: Bradiaga, s_e_r_e_g_a, BOLIVAR, G_L
3rd basket: Vip.rus, KIR9XMI, KillAndAction, alex_nv
4th basket: vovan112013, 7even, Arantur, BAtoN

Each team member must play ONE game with each member of the opposing teams.
Streams from tournament participants during their games are preferred but not mandatory.

COLOR SELECTION one of the following options in descending order of priority:
- by mutual agreement of the players;
- using a draw;
- the tournament judge determines the color.
TEMPLATE SELECTION one of the following options in descending order of priority:
- via "cherk" (alternating) according to the 1-1-...-1-1 scheme from the full list for each game;
- randomly for each game (the corresponding option is set in IRMG before map generation);
- players are free to choose the template for each game by mutual agreement;
- any combination of the above template selection options for each game.
The blue player starts the "cherk".
List of templates for map generation: crown, letos, m3, mask, labyrinth, rainbow, spider, sun.
FACTION SELECTION one of the following options in descending order of priority:
- via standard "cherk" according to the 1-2-...-2-1 scheme from the full list for each game;
- randomly for each game (the corresponding option is set in IRMG before map generation);
- players are free to choose Factions for each game by mutual agreement;
- any combination of the above faction selection options for each game.
The blue player starts the "cherk". List of Factions: Haven, Sylvan, Dark Elves, Barbarian, Academy, Fortress, Inferno, Necropolis.

General Provisions:

Map generation is performed using IRMG
version 1.8.3,
or version 1.8.2.
Templates for IRMG as of August 2019.
Template schemes.
IRMG Settings:
1."Zones Compatibility Factor" = 1.5
2."Monster Strength Factor" = 1.0
3."Portal Connection Only" - off (i.e., button not pressed)
3."No obstacles On Map" - off
4."Sigle Faction Guard" - Off
5."Selected Faction guard only" - off
6."Different Faction" - on
7."Disable Intant Travel" - off
8."Chaos week" - off

Game Settings:
Turn time limit – 10 minutes.
Animation speed – 5.
Quick combat – enabled.
Simultaneous turns – enabled.
Dynamic combat – disabled.
Ghost mode – disabled.
Autosave – enabled.
Game difficulty – hero

Reasons for a player to be excluded from the tournament:
- failure to comply with the regulations, deadlines, and rules of this tournament;
- violation of tournament deadlines without prior notification to the tournament judge;
- fact of violating prohibitions in this tournament;
- rudeness, public insult of the organizer, judge, or tournament participants.

Player replacement during the tournament is permitted. If no replacement is made, the team is awarded the maximum of the following values:
1) the minimum number of points earned by other team members from the same basket;
2) the number of points earned by the departing member.


Games not confirmed by the end of the tournament are considered unplayed and no points are awarded for them.

Tournament Rules:

1. Games are played on the latest official version of the game. Currently – HoMM V: Tribes of the East 3.1; in this tournament, the Tournament Edition mod version 6.8_ test3 is used. Skill Wheel for viewing directly in-game.
The game may be played via GameRanger, Radmin, Hamachi, Remobo, COMODO EasyVPN, and similar programs.

2. Since the game has autosave - it is recommended to save once every 3 days.

3. Before the game, participants must choose a color, template, and faction for the game. Color is chosen first, then template, then faction. The blue player starts the "cherk".

4. Use of any bugs, undocumented features, cheat codes, as well as unofficial programs and modifications, except for the TE mod itself (and virtual network software), is prohibited.

5. In case of connection loss or game crash, the last autosave is loaded; players are required to exactly repeat all their moves up to the moment of connection loss or crash. If a connection loss or crash occurs on the first day of the game, heroes are randomly assigned again.

6. In cases of combat between players, a stalemate may occur (where neither player can win). In this situation, the attacking side must retreat or surrender (at their discretion). If the Shackles of War artifact is involved in the battle, then upon a stalemate, the battle should be finished in AutoCombat mode.

7. Each participant for each game with everyone else has the right to 1 restart with map regeneration no later than the second day of the first week of the first month. The end of the day is considered the pressing of the turn-end button, regardless of whether the opponent has finished their current turn or not. Generating all 3 maps before starting the game is not mandatory. The first map can be generated, and then each subsequent one only after a player's same-turn restart.

7.1. Simultaneous turn disconnect or desync in week 1 - technical restart (except cases where both players are ready to continue the game).

7.2. Simultaneous turn disconnect in week 2 and later - the game continues (except cases where both players are ready to start the game over).

8. Each player may request a technical restart if a map bug affecting the course of the game is discovered. Information about the map bug, supported by a screenshot, map file, and other evidence, is sent to the judges for a decision on the legitimacy of the restart request.

9. "Red-rush" is prohibited, meaning an attack by red on the first day of the week with purchased growth (the red player may attack on the first day, but without purchasing growth).

10. Joining neutrals is prohibited. As an exception, joined units can be taken to be sacrificed in a pit or sold at the market, but not put into battle. Goblins who join the army after "Treachery" triggers may remain in the army.

11. Use of the travel spell "Astral Gates" to jump from any zone into the opponent's starting zone is prohibited if the connecting portal/garrison has not been broken. It is also prohibited to use the travel spell "Astral Gates" to jump into the opponent's adjacent zone and enter the opponent's starting zone in the same turn.

12. Pressing wait on Krag's first strike in battles with opponent heroes is prohibited; it is permitted against neutrals.

13. In each individual game in a group, 3 points are awarded for a win and 1 point for a draw.

14. The tournament winner is the team that earns the most points over the tournament. When determining the position of a team in the standings in case of equal points, additional games are held between players who were in the 1st basket by skill.
Additional games are conducted between opponents using a bO3 scheme in accordance with tournament rules regarding color, template, and faction. If difficulties arise in choosing a color, the judge must be contacted.

15. Attention! LOADS are PROHIBITED in this tournament!!
Exception: both players have reached a mutual agreement on the number of loads. If, despite the agreement on the number of loads, players have disagreements about the outcome of the game (win/loss) due to loads, the tournament judge reserves the right to decide the outcome of the game.

16.The application for tournament registration is made using an automated system by clicking the "sign up for tournament" button. The message must include all available contact methods for this player that they deem necessary:
- Discord - primary method of communication;
- Viber, WhatsApp and similar;
- I.C.Q., qip, Miranda and similar;
- private messages on HeroesWorld;
- Skype, phone;
- email address.
After this, send the automatically created message.


Participants who are already members of the HeroesWorld TE server in Discord at the time of registration only need to leave an application for participation without providing the full information required by the registration form.

WARNING: a player who has not provided Discord account information (#000NickName) will not be admitted to the tournament!!
Будьте осторожны со своими желаниями. Иногда они исполняются.
Сервер в Discord
Стрим на twitch.tv
Стрим на GG

ЛИДЕР Клана"ХРАНИТЕЛИ НЕБЕСНЫХ ВРАТ" Рейтинг: Латник
Вступление в клан "Хранители небесных врат"
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TOURNAMENT "Team Tournament - II"


Organizer and chief judge of the tournament - KillAndAction, discord:killandaction#7641, phone, Viber, WhatsApp: +79171016030.
Tournament judge alex_nv., discord:alex_nv#3927

The tournament table has been updated as of 09:00 Moscow time on April 23, 2020.
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In reply to KillAndAction
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Please register me for the tournament. alex_nv#3927
" Дурак учится на своих ошибках, умный - на чужих, а мудрый старается их не совершать!
Пусть будет больше мудрецов и жить станет легче!!! "


Клан "ХРАНИТЕЛИ НЕБЕСНЫХ ВРАТ" Должность/Рейтинг: Мастер меча и магии/Арбалетчик
In reply to KillAndAction
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Please register me for the tournament.
In reply to KillAndAction
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Please register me for the tournament.
bolivar#4995
In reply to KillAndAction
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Please register me for the even7evenmore#8648 tournament.
In reply to KIR9XMI
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"Each team member must play TWO games against each member of the opposing teams." Is this a 2v2 tournament, meaning 2 games or 1v1, totaling four games against the opposing team? Both formats satisfy the condition above.
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chudo_ud0
"Each team member must play TWO games against each member of the opposing teams." Is this a 2v2 tournament, meaning 2 games or 1v1, totaling four games against the opposing team? Both formats satisfy the condition above.
I don't see any mention of a 2v2 format in the rules. Teams play against each other. Teams consist of individual players. Teams are formed based on skill after a random draw, separately for each of the formed brackets. The number of games each participant from each team plays is equal to the number of players multiplied by twice the number of players on each of the opposing teams.
Будьте осторожны со своими желаниями. Иногда они исполняются.
Сервер в Discord
Стрим на twitch.tv
Стрим на GG

ЛИДЕР Клана"ХРАНИТЕЛИ НЕБЕСНЫХ ВРАТ" Рейтинг: Латник
Вступление в клан "Хранители небесных врат"
In reply to KillAndAction
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KillAndAction
I don't see any mention of a 2v2 format in the rules. Teams play against each other. Teams consist of individual players. Teams are formed based on skill after a random draw, separately for each of the formed brackets. The number of games each participant in each team plays is equal to the number of players multiplied by twice the number of players in each of the opposing teams.
Doesn't it seem to YOU that the result will then depend on randomness? Suppose one player wins 2-0, and the second loses 0-2 in all games, because the players are chosen randomly, it is unknown who will be paired with whom, maybe a player who doesn't want to continue the tournament will be chosen... This is to say that no matter how well you play, everything depends on the draw at the beginning of the tournament, and not on the skill of playing Heroes. Well, of course, playing in "tournaments" is certainly interesting for some, but when there is no competitive element, it is sad.
The second question is about the ranked tournament, where can I see this current ranking? And will the ranking be awarded for all games in a pair, or only for the individual games you win?
In reply to chudo_ud0
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could it divide players into groups and allow them to try and form teams themselves, with the condition that players are from different groups, and those who can't agree would be assigned by random draw?
In reply to vovan112013
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vovan112013
Maybe we could divide the players into groups and suggest that they try to form teams themselves, with the condition that players will be from different groups. And those who can’t agree can be assigned by drawing lots?
I’m not against it; I just don’t understand where you all were when the rules were being discussed on Discord? :D
The only thing is that the number of players from the 1st group might not be enough to form, for example, at least 4 teams. We’ll see how the registration goes...
Будьте осторожны со своими желаниями. Иногда они исполняются.
Сервер в Discord
Стрим на twitch.tv
Стрим на GG

ЛИДЕР Клана"ХРАНИТЕЛИ НЕБЕСНЫХ ВРАТ" Рейтинг: Латник
Вступление в клан "Хранители небесных врат"
In reply to KillAndAction
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KillAndAction
I'm not against it, I just don't understand where you all were when the rules were being discussed on Discord? :D
The only thing is that the number of players from the first bracket might not be enough to form, for example, at least 4 teams. We'll see how the registration goes...
I didn't discuss any rules on Discord, so that's why I'm asking here in the thread, where the final result of these discussions is printed. By the way, one thing is discussion, and another thing is the final rules; in the last tournament, they discussed it so much that in the end, it was divided into 2 tournaments.
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chudo_ud0
Doesn't it seem to you that the result will depend on random chance? For example, one player wins 2-0, and the other loses all games 0-2, because the players are chosen randomly; it is unknown who will be matched with whom. It may even happen that a player who doesn't want to continue in the tournament gets selected... I mean, no matter how well you play, everything depends on the draw at the beginning of the tournament, not on your skill in Heroes. Well, playing in "tournaments" is certainly interesting for some, but when there is no competitive element, it's sad.
Nothing has changed since previous tournaments regarding the seeding into separate brackets based on skill compared to previous tournaments where this principle was used. Suggest a more advanced method of seeding in this tournament.
chudo_ud0
The second question is about the ranked tournament: where can I see this current ranking? And will the rating be awarded for all games played as a pair or only for individually won games?
Please don't go off-topic. The ranking hasn't been maintained since 2012; all problems are reflected in this topic.
chudo_ud0
I didn't discuss any rules in Discord.
No one forced you to leave the server.
chudo_ud0
That's why I'm asking here in the thread where the final results of these discussions are published.
Nobody forbids you from discussing anything.
chudo_ud0
By the way, discussion is one thing, and final rules are another. In the last tournament, they discussed it so much that in the end, it was divided into two tournaments.
Well, now it happens that not everyone wants to play in the same tournament as other players. I don't see anything negative about it.
Будьте осторожны со своими желаниями. Иногда они исполняются.
Сервер в Discord
Стрим на twitch.tv
Стрим на GG

ЛИДЕР Клана"ХРАНИТЕЛИ НЕБЕСНЫХ ВРАТ" Рейтинг: Латник
Вступление в клан "Хранители небесных врат"
In reply to KillAndAction
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Please register me for the tournament. Discord: Willgefors#1518

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