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Posts from - City alignments based on AD&D.

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In reply to Мугайс
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#47
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Mugais;96593
XEL, could you tell me what your non-sloppy classification is based on? On the campaigns of AB and SoD?
When I said sloppy, I meant that it is largely inaccurate. What is the Tower in CG? What is Inferno in CE? The worldview is different in different games. And the Krigane weave intrigues even more cunningly than Sandro. And the Conflux behaves differently.

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SandroXXL;96600
will it help in the fight for the Blade of Armageddon
The Conflux was created for this purpose.
In reply to XEL
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#48
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XEL;97078
When I said it was poorly done, I meant that it was largely inaccurate. What makes the Tower CG? What makes Inferno CE? The worldview differs in different games. And the Krigane weave intrigues that are even more elaborate than Sandro's. And Conflux behaves differently.

In reality, if you look at it objectively, there are 3 good cities, 3 neutral cities, and 3 evil cities in the game. And the developers and writers have already established them as such, not me. I just assessed their position on the Lawful-Neutral-Chaotic scale.

The Tower seemed C/G to me because it is good. However, the Wizard lords don't particularly like to interfere in the affairs of others and do good deeds indiscriminately. However, they always stand against evil.

Inferno, of course, if you judge by the creatures, is LE. Because they are too similar in composition to the Baatezu army (just look at the Pit Fiends, although they seem a bit weak). But in terms of their aspirations, they are clearly chaotically evil. Lawful evil has certain clear principles and does not derive pleasure from the process of destruction itself. But I haven't noticed the Krigane striving to simply enslave everyone. They only crave destruction. Moreover, Inferno is the antithesis of the Castle. And the Castle is nothing more than LG.
Подмосковный рейнджер, не ведающий стаха
In reply to Мугайс
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#49
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Mugais;97190
In theory, if we look at things objectively, there are 3 good cities, 3 neutral cities, and 3 evil cities in the game. And the developers and writers made them that way, not me. I just assessed their position on the Lawful-Neutral-Chaotic scale.
This is not a plot-based classification, but a conditional, in-game one.
The Wizard faction doesn't really like to interfere in the affairs of others and do good deeds indiscriminately.
And this is coming from someone who played M&M7:)
Inferno, of course, if you judge by the creatures, is LE. Because they are very similar in composition to the Baal's army (just look at the Pit Fiends, although they seem a bit weak). But in terms of their aspirations, they are clearly chaotically evil. Lawful evil has certain clear principles and does not derive pleasure from the process of destruction itself. But I haven't noticed the Krigans striving to simply enslave everyone. They only crave destruction. Moreover, Inferno is the antithesis of the Castle. And the Castle is nothing more than LG.
Inferno is just the vanguard army of the Krigan of Eo. Yes, they enjoy destruction, but Inferno has discipline and clear goals within its ranks. And the main Krigan society generally consists of hive communities. As for the heroes, what about the scheming Xen'Xis and the Queen? Even Xeron is LE.
In reply to XEL
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#50
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In M&M7, their interests clashed – both sides wanted to win over the lords, as Magnus had far-reaching plans. As for the heroes' storyline, the inhabitants of Bracadia are primarily concerned with their own magic (and dragon hunting) and defending against barbarian raids. They didn't run away from taking the Armageddon's Blade, nor did they rush to confront Sandro. Apparently, they figured they could manage without him.
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#51
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Magnus in Might and Magic VII is a puppet.
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#52
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First, I want to say that Lord of the Rings and D&D cannot be compared because, although these two great universes intersect based on the fantasy setting and classifications of "good," "chaos," "order," and "evil," these two worlds cannot be evaluated or forced into the template of each other's laws and rules.
And second, the Krigan had a clan system, not a hive system.
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#53
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ZIMET;116570
And the second thing is that the main feature should be a clan system, not a Hive system.
Hive system. Clan system only exists with Eofol.
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#54
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In Mugais' classification, I would swap Rampart and Tower (as has been mentioned here many times) and switch Fortress with Conflux (honestly, shouldn't a group of elementals be truly neutral?). Also, perhaps Dungeon should be NE, and Necropolis LE. However, I disagree with XEL's classification. XEL, it seems to me, is based on personal preferences rather than objectivity. Necropolis is evil, not neutral. Inferno is CE; note that this doesn't mean they are mindless destroyers incapable of intrigue; it means they would sell their own mother for their own benefit. Someone here mentioned Fess Perumov; essentially, he is a typical CG. In general, the game that best defines worldview is Planescape: Torment.

"Let's fly to the most beautiful sky. No matter how many times your wings break, keep trying."©Crono Crusade

In reply to ОMEGA
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#55
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Князь_OMEGA;116594
Inferno CE, keep in mind that this doesn't mean they are unintelligent destroyers incapable of intrigue; it means they would sell their own mother for their own benefit.
Selling one's mother (the Queen of the Hive) should be the greatest crime for the Krigans :) Well, maybe, but Mugais called Xeron CE because of his rage.
p.s. Sorry if I'm wrong, but it's strange to see someone who considers the Might and Magic universe illogical and uninteresting participating in such a topic.
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#56
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XEL;116732
Sorry if I'm out of line, but it's strange to see someone participating in this kind of topic who thinks the Might and Magic universe is illogical and uninteresting.
Where did you get the idea that I think this universe is "illogical and uninteresting"? If you're referring to our old argument, I didn't claim that. If the universe wasn't interesting, I wouldn't play games based on it, and I certainly wouldn't register on this forum.

"Let's fly to the most beautiful sky. No matter how many times your wings break, keep trying."©Crono Crusade

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#57
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Knyaz_OMEGA;116803
What made you think that I consider this universe “illogical and uninteresting”? If you’re referring to our old argument, then I didn’t claim anything like that there. If the universe wasn’t interesting, I wouldn’t play games based on it, let alone register on this forum.
Well, I didn't mean anything bad, just in the last reply at /topic/at/85789/. At the same time, you used a very effective way of not justifying your opinion by saying "I don't feel like arguing."
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#58
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There, I meant the logic of the universe, not its interestingness. More precisely, the fact that it has a lot of flaws. If you reread your post, from which I took this quote, you will remember that you were explaining the flaws of the universe, not its logic and interestingness.

"Let's fly to the most beautiful sky. No matter how many times your wings break, keep trying."©Crono Crusade

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#59
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Mugais;53227
I had nothing to do, so I figured out that each town in Heroes 3 has its own worldview according to AD&D. At the same time, please note that there are 9 towns and 9 worldviews (or alignments, whichever you prefer).

Castle - Lawful Good
Rampart - Neutral Good
Tower - Chaotic Good

Conflux - Lawful Neutral
Fortress - True Neutral
Stronghold - Chaotic Neutral

Dungeon - Lawful Evil
Necropolis - Neutral Evil
Inferno - Chaotic Evil

Moreover, if you pay close attention to the plot of the campaigns, the heroes from different towns behave accordingly to these worldviews! Take, for example, the cunning and treacherous Sandro, weaving intrigues - a typical NE. The cold-blooded Xeron, who whimsically kills his own soldiers, is a clear example of CE.

D&D experts, do you agree with me? :)[/QUOT]

I completely agree. And the same applies to the fantasy world...:smile20:
Всадник СМЕРТИ
- Смерть - судьба всех и каждого.

Очень Хаотичный Лидер Клана "Рыцари апокалипсиса"

In reply to ОMEGA
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#60
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Князь_OMEGA;116966
I meant the logic of the universe, not its interestingness. More precisely, the fact that it has a lot of flaws. If you reread your post, from which I took this quote, you will remember that you were explaining the flaws of the universe, not its logic and interestingness.
There are flaws in the universe; I count 7 of them. 4 of them are in the infamous "Chronicles of Heroes." By the way, you are generally right about Demilich; he has a lot of inconsistencies and errors. But the world of Might and Magic 6-8 and Heroes 1-3 is called Enroth, not Xeen. But it's better to start a conversation on this topic in another thread.
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#61
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As far as I know from the game, the "good" factions are the Sylvan, Haven, and Tower; the "neutral" factions are the Barbarian, Fortress, and Conflux; and the "evil" factions are the remaining ones.
When you enter the altar of sacrifices, the "evil" factions can only sacrifice creatures for experience, the "good" factions can only sacrifice artifacts, and the "neutral" factions can sacrifice both artifacts and creatures.

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