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In reply to sir Davos Seaworth
#8374
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Sir Davos Seaworth
This, to put it mildly, is not true.
No matter how much you say "halva," it won't taste any sweeter in your mouth...
In reply to Pridu
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#8375
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Let me explain again. With the introduction of the lobby fee, there was indeed a significant (but not complete!) outflow of players to HotA. But when was this? About a year and a half ago. In the last six months, the situation has been stable (even with the problems I mentioned above). There may be some outflow, but it is definitely not massive, and there is even some rotation in the opposite direction. And if those who say that there is a "complete outflow now" were right, then the paid lobby would have been closed long ago due to unprofitability (the developer warned about this even when the lobby was in the free test period).
"There's no need to execute me,sir Davos . I'll be dead before dawn."
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In reply to sir Davos Seaworth
#8376
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sir Davos Seaworth
Let me explain once more. With the introduction of the lobby fee, there was indeed a mass (but far from complete!) exodus of players to HotA. But when did this happen?! About a year and a half ago.
Over the last six months, the situation has been stable (even with those problems I wrote about above); an outflow may exist, but it is certainly not own a mass scale; there is even some rotation in the opposite direction.
And if those who speak of a "complete exodus now" were right, the paid lobby would have been closed long ago due to unprofitability (the developer warned about this back when the lobby was in its free trial period).

Using the fact that the developer still hasn't closed the SoD lobby as an argument against a "complete exodus" is stupid, to say the least. Especially in light of recent events, when Baratorch launched donate gold in the HotA lobby. It's clear he's dissatisfied with the income from the SoD lobby, since he did that.
What rotation in the opposite direction are we talking about? You can put blinkers on your eyes indefinitely, but it won't change the situation. My words stand
Pridu
No matter how many times you say "halva," it won't get any sweeter in your mouth…
In reply to Sosok_Kentavra
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#8377
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Sosok_Kentavra
Using the fact that the developer still hasn't closed the SoD lobby as an argument against a "complete exodus" is, to say the least, foolish. Especially in light of recent events, when Baratorch launched donate gold in the HotA lobby. It's obvious that income from the SoD lobby no longer satisfies him, since he did this.

What makes you think these things are somehow connected? As far as I know, HotA is a whole group of developers, not just one Baratorch (though I could be wrong here, I'm not insisting). Or maybe you've learned to read Baratorch's thoughts?
Nothing but speculation, while I have facts. You don't have to take my word for it—it's enough to spend a day in the lobby and count
how many messages arrive:

xxxx received a blessing for another 1 month!.

And one can express as many opinions as they like; there is no point in refuting them, everyone has a right to their own.
"There's no need to execute me,sir Davos . I'll be dead before dawn."
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In reply to sir Davos Seaworth
#8378
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sir Davos Seaworth
Let me explain again. With the introduction of the lobby fee, there was indeed a massive (but far from complete!) exodus of players to HotA.
sir Davos Seaworth
What makes you think these things are related? As far as I know, HotA is a whole group of developers, not just one Baratorch (although I might be wrong, I'm not insisting). Or maybe you've learned to read Baratorch's mind?
It's all speculation, while I have facts.
:smile54: And what makes you think that the main exodus of players happened precisely because of the paid lobby?) Facts, you say:D The vast majority of players I know, with whom I've been playing since the game's release, didn't switch because of the 180 rubles a month; this amount can hardly be considered a problem for even a small percentage of people. A pack of cigarettes costs almost as much:D For newcomers, of course, the choice of whether to pay or not has a stronger influence. But most old players, I'm sure, didn't switch for this reason.
And even for newcomers, the paid/free aspect has less influence than what they see from streamers, who are now mainly playing HotA...
discord: LuckyF#3482
icq: 681350680
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#8379
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No matter how you look at it, objectively speaking, the SOD is practically dead. Those few dozen people in the lobby are just smoldering embers, where a once-blazing fire used to be. There's no longer a "streaming top players on SOD" option on the menu. Instead of a 3-Michelin-star restaurant, it's now a McDonald's.
In reply to LuckyF
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#8380
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LuckyF
:smile54: and what makes you think that the main player drop happened because of the paid lobby?) ..
I spend a huge amount of time in the lobby (more than 500 games played for the local ranking and about the same without), and I clearly saw how, after the introduction of the fee, the number sharply decreased many times. Probably, it's just a coincidence ((.
But, in any case, the outflow happened a long time ago. Now everything is stable for many months. There are not many people, but they play. There is interest.
LuckyF
facts, damn it:D The vast majority of players I know, with whom I've been playing since the game's release, didn't switch because of 180 rubles a month,
I'll venture to suggest that you play with a rather limited circle of people, close to you in skill. And very few with lower-level players or beginners.
LuckyF
still, this amount can be seen as a problem, albeit a small one, for a small percentage of people. Yes, a pack of cigarettes costs almost as much:D For beginners, of course, the choice of whether to pay or not has a stronger influence. But most old players, I'm sure, didn't switch for this reason.
The answer to this was above. And I know what I'm talking about; I've been a moderator in the lobby chat for over a year, and many (because of the pink nickname) mistakenly take me for an admin (he has a red one), a judge (and probably for the Pope :-)). And they constantly unload their problems on me, complain about leavers, cheaters, bugs, payment problems, their brilliant ideas for changing the gameplay, and much more; some even try to confess. So I know the mood.
LuckyF
:.And even for many beginners, the paid/free aspect has less influence than what they see from streamers, who now mostly play HotA...
Partly that's true, for many... but not all.

Added after 39 minutes
LuckyF, by the way, since we're on the subject, I want to ask you.
What was the reason you switched to HotA?

I made my conclusions about the majority a long time ago; they are unlikely to change drastically:
1. HotA is free.
2. Easy start, large initial armies, no strong blocks, everything is simple and linear.
3. The game lasts less time.
4. There are many new pictures, arts, and the opportunity to farm hordes of various types of creatures.
But you are a top player with excellent strategic thinking!? I find it hard to understand.
1, 2, 4 don't fit.
3. - I think this is one of the reasons, but not the main one.
What else?
A large audience, donations?
Prizes from tournaments?
What else?
Are you tired of the Heroes gameplay with its nonlinearity?

In my opinion, strategically outplaying your opponent on the map or playing beautifully, and if you succeed, then pulling off a difficult situation, is a hundred times more valuable than overwhelming with meat, winning by luck, or by the opponent's mistake. I have always watched your streams of the 3rd Heroes (SoD) with great interest.

I forced myself to watch a few HotA streams from start to finish. Unfortunately, I wasn't interested at all.
"There's no need to execute me,sir Davos . I'll be dead before dawn."
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#8381
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Don't you think there are no challenging scenarios in HotA? Or is it less valuable to get a good starting position when you're unlucky with heroes, maps, and resources? The main reason is probably speed, but not just the speed you mean in terms of the duration of a single game. But also the speed that comes from a more user-friendly and well-designed interface (exchanging artifacts within the city, the ability to estimate movement ranges during the opponent's turn). This allows you to focus on the strategic and tactical aspects of the game, rather than getting bogged down in inconveniences, and once you get used to it, it's very difficult to make yourself play SoD. These parameters seem important to me, as they do to many others, and not some new objects, pictures, and so on. And what do you mean by the simplicity/complexity of the game? You seem to understand complexity as overcoming certain guards with pieces of your army, but I am attracted to the complexity of controlling the map, when you split your forces as much as possible, play with support units, and so on – the strategic core of the game, rather than combat tactics.
As for the lobby fee, I have paid it several times just to play one tournament a month and not play anything else.
discord: LuckyF#3482
icq: 681350680
In reply to LuckyF
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#8382
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Okay, thank you very much for the clear and detailed answer. I can't agree with everything, but that's a matter of personal priorities, and everyone can have their own. But after the comments from those who can't even understand the meaning of the word "complete," and whose entire argument is limited to words like "stupid," "blinded by prejudice," or quoting proverbs, this response is like a balm.
"There's no need to execute me,sir Davos . I'll be dead before dawn."
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In reply to sir Davos Seaworth
#8383
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Sir Davos Seaworth
or quoting proverbs
What else can I say to you if you don't accept any arguments at all? Everything is simple and linear for you...

p.s. in HotA, everything is better, starting with a more human resource management system and ending with the absence of almost mandatory Necropolis for any faction. And perhaps the free HotA has surpassed the monetization of SoD, although this is not certain.
#8384
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Hey.
Is there anyone here who plays Heroes of Might and Magic V on Windows 10? I decided to take a trip down memory lane, but unfortunately, the trees in the in-game videos shake at 5 fps, and the same happens with the circle under the hero. I've tried everything that can be found on Google – it didn't help.
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The hardest battles are fought in the mind
In reply to sir Davos Seaworth
#8385
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sir Davos Seaworth


In my opinion, strategically outplaying an opponent on the map, or playing beautifully—and if possible, carrying a difficult layout—is a hundred times more valuable than crushing them with one-unit stacks (meat), winning by luck, or due to an opponent's mistake. I have always watched your streams of Heroes 3 (SoD) with great interest.

Firstly, I would start by saying that the top players in SoD and HotA are practically the same people, or more or less so; this indicates that at least the gameplay of both versions is understood better than anyone else's by the same group of people. My point is that calling HotA "not Heroes" sounds somewhat cult-like. Armag put it more accurately when asked about HotA: he said that only official versions are played and streamed on his channel.
Secondly, regarding the non-linearity of SoD: the vast majority play on 6lm10a, complaining about Blue having only one path and searching for Necro as a main/support to buff skeletons, and a support mage for DD, TP.
Thirdly (firstly), the HotA generator completely beats the SoD generator. Many people on streams don't even understand what a "block" on the road is and mistake any level 1-2 neutrals standing on the road for one, whereas in SoD, blocks of strong monsters that are impossible to break through without losses are common.
Fourthly, I don't really understand why not make 3 stacks 100% in SoD; after all, it eases the start for any Castle.
Fifthly, the community. For example, I don't have time to "wait hours for an opponent" because first and foremost I work, rather than wasting time.
Sixthly, it is foolish to criticize one version or another, because everyone has already decided what they want to play; those who say "I am fundamentally for HotA and against SoD" are far fewer than those who are true SoD-ers. I'll repeat myself: it looks exactly like a cult.
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In reply to Iamsamstan
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#8386
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Iamsamstan
Sounds a bit like a cult.

A cult-like approach is declaring, "SoD is dead," and saying, "Let's only play HotA, and ban SoD tournaments."
No one is trying to ban HotA; play it as much as you want. Just don't artificially try to force it on others who simply aren't interested in it.
"There's no need to execute me,sir Davos . I'll be dead before dawn."
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#8387
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Iamsamstan
I'll say it again, it looks like a cult.
It really does resemble a cult – the lack of optionality and the inability to disable the new features of HotA (as it was implemented in WoG – the ability to play WoG under SoD).
Although, it seems like this would only benefit the entire community.

Added 5 minutes later
Iamsamstan
and there are far fewer people who say they are fundamentally for HotA and against SoD than there are those who are true SoD fans.
Can you provide a link to the statistics?
For example, I just saw the opposite in the CIS region – that SoD fans are willing to play a full mix of versions, while HotA fans are "standing their ground."
Нам это идеально подойдёт! (с)

"Совесть - она либо есть, либо её нет" (с) RedWhait HP
In reply to sir Davos Seaworth
#8388
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sir Davos Seaworth
It is sectarian to claim, "SoD is dead", "let's only play HotA, and ban SoD tournaments".
No one is trying to ban HotA, play it as much as you like, just don't artificially try to impose it on others, those who simply find it uninteresting.
And is someone trying to ban SoD?
Within HeroesWorld, SoD is quite alive and well. Sir, you defend SoD so fiercely, but does it even need your defense? True SoD players will keep playing it, as for the rest... But anyway, this has been written ten times already, yet you refuse to hear it.

p.s. That wonderful screenshot from the HeroesWorld topic is proof of that https://jpegshare.net/78/b8/78b8defb1b5d053013f78a93120ef353.png.html