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But on various Jebus Kings, HL+U with a checkmark now give a lot of rating. By rough estimates, it's more random and faster than G+U
New here? I'm Roha — want a quick tour?
I think the very first tournament resource for Heroes (TOH - toheroes.com) had a rating for the annual season, and those who achieved high ranks received medals that gave them a bonus in each new season. For example, reaching the Legionnaire rank three times gave you around 150 points at the start of the new season, if I'm not mistaken.
It looked like this:
http://toheroes.com/history/season4/emperor.html
To be honest, I was very surprised when, during the last CIS tournament (I think), they didn't use the online lobby to save on bandwidth.
To be honest, I was very surprised when, during the last CIS (Commonwealth of Independent States) game, they didn't use the online lobby to save on bandwidth.
Yeah, that's why I'm asking in advance so I can calculate everything. Can you estimate the approximate peak total load for 40 players with simultaneous turns (HotA and SoD, templates - random, maximum xl+u)?
Oh, those Tournaments with 40 players CoolStoryBob :smile15:
Why do small maps give/take so little? The time and effort spent playing an XL map is 2-3 times greater, but the rating changes are 5-10 times larger