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Online Lobby

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baratorch
To be honest, I was very surprised when, during the last CIS (Commonwealth of Independent States) game, they didn't use the online lobby to save on bandwidth.
Well, people play on a local network when there is no internet at all, or it is very unstable. This problem is especially relevant for online battles, because without a lobby, there are no online battles. But mobile internet should easily handle the lobby with a reserve.
MerlinTheMagician
Yeah, that's why I'm asking in advance so I can calculate everything. Can you estimate the approximate peak total load for 40 players with simultaneous turns (HotA and SoD, templates - random, maximum xl+u)?
Oh, these tournaments with 40 players. CoolStoryBob :smile15:

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