Connection ErrorBad RequestThis page went staleSession ExpiredSign in requiredForbiddenNot FoundToo Many RequestsServer ErrorBad GatewayService UnavailableGateway TimeoutHTTP Version Not Supported
Session Expired
Your session has expired. Please log in to continue.
Sign in required
You need an account to do that. Sign in or create one — it only takes a minute.
This page went stale
Your security token was rejected, usually because the page sat open too long or you signed in elsewhere. Nothing was saved. Reload the page and try again.
Request Failed
We encountered an issue while processing your request.
Please check your internet connection and try again.
To be honest, I was very surprised when, during the last CIS (Commonwealth of Independent States) game, they didn't use the online lobby to save on bandwidth.
Well, people play on a local network when there is no internet at all, or it is very unstable. This problem is especially relevant for online battles, because without a lobby, there are no online battles. But mobile internet should easily handle the lobby with a reserve. MerlinTheMagician
Yeah, that's why I'm asking in advance so I can calculate everything. Can you estimate the approximate peak total load for 40 players with simultaneous turns (HotA and SoD, templates - random, maximum xl+u)?
Oh, these tournaments with 40 players. CoolStoryBob :smile15: