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Posts from "Two Seasons: Winter - Spring 2018-19" Auto-translated

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#1
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Winter - Spring Seasons 2018-19.


Rules. We are playing according to Rules for online games in Heroes III and the seasonal Ranked Tournament.
Difference: a system of subjective restarts is in effect: "totaling 2 days":

Naturally, with mutual agreement, you can play according to standard tournament rules "totaling 3 days".

Automatic report submission. Only reports submitted using the automatic report submission system will be counted towards the rating. To gain access to submitting reports, you must first register for the tournament. Players who have played at least 5 matches against different opponents on the HW forum may participate in the tournament (detailed match reports must be provided).
Before writing reports, you must familiarize yourself with Report Writing Rules.
If any parameter is entered incorrectly, please notify the tournament judges: Pit for LM - icq 471401475 or Dirty_Player - icq 408-722-873 or Nitro icq 627769385 for correction or cancellation.

Judges. If problems and disputes arise during the game, immediately contact the moderators and judges, as there are many of them, so it is likely that someone will be online:
If no one is available, calmly save the game and postpone it. Then write private messages to the judges - in the upper right corner of any forum page there are words Private Messages, click on them, select the menu on the left - New Message, enter the names of the recipients:
Dirty_Player ; Pit for LM ; Nitro ; Mizrael ; Redwhait HP ; злой_романтик ; Amiloo ;
and describe your problem.

Off-topic.
Here - only seasonal games - reports and discussion of those gaming situations that occurred in them.
It is forbidden to criticize players for:
- writing reports with deadlines from the first week (111, 112, 113...),
- refusing to provide autosaves and gum rests,
- playing against weaker opponents, etc.
In this topic, such discussions will be off-topic and trolling and will be deleted without explanation.

P.S.: PLEASE NOTE
If you have unconfirmed reports at the time of registration for this tournament, you will be denied registration.
You can find out about your debts by following this link. http://heroes3stat.appspot.com/unconfirmed/xxxx replacing xxxx with your nickname. Thank you for your attention!
In reply to zoog
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#2450
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zoog
On this template, even roads don't help, and we played without them. Unexpectedly, I gave up the control city during the black border attempt. On the first map, I barely made it to an adjacent respawn, luckily managed to build a miracle in the fort, on the second I killed an AI neighbor and took consu-1, at the start of the third - consu-3, 2 hives in treasury, more or less figured out where to go, but the opponent surrenders. Thanks for the game, without roads - this is real romance!
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In reply to kolianxxxxxx
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#2451
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kolianxxxxxx
ГГ, thanks for the game! Great move, got Dimension Door earlier and flew to the opponent.
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In reply to flate
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#2452
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flate
The opponent had a significant army advantage with 2,000 skeletons. He also revealed his Archangel of Light and was leveling up his Müllich to be a main hero for the endgame. At one point, I had only 2 cities left, and it seemed like the opponent would crush me because I lost 2 of my support heroes for no reason. Moner was one of them, and he was supposed to be my main hero. But I sacrificed him... While the opponent was taking my cities, I was enjoying a delicious super-buff, from which I gathered a decent stack of ducks. I also had Angels in order. Then I started taking cities back. I settled in my main city, and when the opponent attacked me with Tantum and the Archangel of Light under the Crusader Shield, it turned out that I also had the same artifact. And thanks to the speed advantage, I managed to win.
Thank you for the game!
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In reply to flate
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#2454
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flate
My game wasn't going very well, despite having a refuge with the Titan on the first turn. Gunnar had Earth, but also Air, Diplomacy, and Mysticism. With 3 Hives that I found during that time, I managed to gather 18 Ducks. I also received four more from a hidden location near the green city and two more from growth. I lost two and teleported two. In total, 24 Ducks. My army was weak overall. There were no artifacts that gave stat bonuses! In the GM, I received a resurrection and switched to Yabarkas, who had Earth, Logos, and Wisdom. I planned to create Monarchs and take a Utopia with a Devourer and a resurrection, all with just 1 spell point!
But the opponent surrendered for some reason :confused:
Thank you for the game.
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In reply to zoog
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#2455
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zoog
Dismal poverty, a crooked road, rags on turn 1, a stupid Necromancer with Earth Magic and Logistics, but without Necromancy, and no recruits either. On turn 2 I found a Griffin Conservatory, but it was a pain to waste 4 days on breaking it open, replenishing mana, and then on foot I ran aimlessly, only to be killed by a scout with no mana.
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In reply to zoog
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#2456
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zoog
Entered the battle with 40 pegasuses and attacked without reinforcements.
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In reply to zoog
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#2457
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zoog
No roads/rules. A lively start, on 117 [with] 100 centaurs, 100 gnolls, 50 spearmen, but the neighboring respawns are 2 swamps, + a bugged passage to the snow. Managed to grind 12 angels by 133 via off-road, but spent a week stuck on the snow under continuous hit-and-runs from the opponent with control, lost Rylund, but started building a Mage Guild. During that week the opponent fattened up and attacked, albeit with smaller forces, but [went] after a scout — basically, that's where it was heading. Thanks for the time.
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In reply to flate
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#2458
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flate
Tough start, even though I had Spirit of Oppression from the start, spawned in the center of the map with a small respawn, also little gold, but thanks to max Crypt on a grass adjacent zone and guarded treasure chests in my corner treasure zone, I managed to barely afford Nagas in the fort and buy Xsi for Sandro as well. Gunnar also came, who preferred to level Fire (only on day 13 did Earth miraculously appear). I reached the green computer only by day 125 because there was a teleport on rough terrain in the very corner of the adjacent zone (the adjacent zone might not be the biggest but it definitely takes three turns to traverse) and then I had to ride around the entire respawn on rough terrain past lava, mountains, and rocks for about five days to reach the town. Although I could have gotten there faster because it generated a one-way ENTRANCE, not an exit for the blue color! If I had checked the exit to my adjacent zone besides the one on the other side, I would have found the teleport to green much earlier, especially since it was very close. I couldn't break through to pink Castle on the first, because there was a double block on rough terrain on grass in the form of Ice Temples and Earth Temples. In short, by the end of the second week I captured all the mines in the adjacent zone and could only raise 200 skeletons (because the guards were nasty and I had to wait for the Naga-Queen upgrade by day 124). I managed to gather a lot of gold while moving Gunnar through the rough terrain across the green Inferno's respawn. On day 132 I took Sandro to my corner village and captured a Griffin Conservatory through Mass Earth. Then on day 133 Gunnar took 2 Dragon Fly Hives for 20 Wyverns and the Cyclops Stockpiles started dropping. On day 134 I built the fifth floor with the Bible. By the end of the third week I split the army and went in two directions, Gunnar into a one-way passage behind the central village. Sandro went to take down purple Conflux. On day 135 I got Town Portal from a rebuild. On day 136 — Fly. On day 137 — Dimension Door. After that the first Dragon Utopia I found fell, turned out to be a Minimal. Useful loot was only 1 All and a Sword of Hellfire. In the second Minimal Dragon Utopia, which I managed to find in the Super-Treasure, the only useful thing was Plate Armor. On day 141 I leveled Wisdom for Gunnar and on day 142 I jumped and took the opponent's Swamp (brown computer), which I had been spotting from a lookout, and the opponent surrenders. :smile15: Sandro was more preferable at this stage, because he had learned Implosion and Summon Earth Elemental in the Guild before the rebuild of the fifth level, knew 2 Jumps and had Logistics. Whereas Gunnar, despite Expert Offense and Defense, had neither Combat Magic of the fifth level, nor Mass Earth (Advanced), Basic Air, and no magic restrictions.
Thanks for the game!
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In reply to zoog
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#2459
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zoog
We played a Dragon template game without any rules. The initial setups were terrible, thanks to my opponent for the gum restart. And for the auto-win when I attacked with 122 units against 300 Gremlochs on 70-unit stacks of Unicorns. Around turn 133, I wanted to kill my opponent under Castle and Shackles, but I got wrecked by a Scout in those Shackles... so I just had to push him back. Then, in a time crunch, I ran up to my opponent, didn't have time to set up/combine my troops, and on the next turn, he joined his Dragon stacks and, with almost 1k Liches under Castle and Alliance, just swept through. Thanks for the game.
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In reply to Alin
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#2460
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Alin
Thanks for your time and the game!
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