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6 years ago
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Tournament Regulations.

This tournament is an official rated tournament.

Deadlines are determined based on the number of players registered for the tournament; 1 week is given per game.

Tournament dates 16.09-31.12.2019

Please report all difficulties or delays immediately in this thread.

Tournament Format:

The tournament is held in a ROUND ROBIN format. Each player plays TWO games against every other player. Participants determine the color for the 1st game independently; if difficulties arise in choosing a color, the judge must be contacted. In the 2nd game, participants swap colors. Players may play ahead for the entire tournament provided that opponents are available. The winner of the tournament is the player who scores the highest number of points.

General Provisions:

Map generation is performed using IRMG
version 1.8.0,
or version 1.8.2.
IRMG Templates as of August 2019.
Template Schemes.
IRMG Settings:
1."Zones Compatibility Factor" = 1.5
2."Monster Strength Factor" = 1.0
3."Portal Connection Only" - off (i.e., button not pressed)
3."No obstacles On Map" - off
4."Sigle Faction Guard" - off
5."Selected Faction guard only" - off
6."Different Faction" - off
7."Disable Intant Travel" - off
8."Chaos week" - off

Game Settings:
Turn time limit – 10 minutes.
Animation speed – 5.
Quick combat – enabled.
Simultaneous turns – enabled.
Dynamic combat – disabled.
Ghost mode – disabled.
Autosave – enabled.
Game difficulty – hero

Reasons for a player to be excluded from the tournament:
- failure to comply with the regulations, deadlines, and rules of this tournament;
- violation of tournament deadlines without prior notification to the tournament judge;
- fact of violating prohibitions in this tournament;
- rudeness, public insult of the organizer, judge, or tournament participants.

Replacing a player during the tournament is not permitted.

Games not confirmed by the end of the group stage are considered unplayed and no points are awarded for them.

Tournament Rules:

1. Games are played on the latest official version of the game. Currently – HoMM V: Tribes of the East 3.1; in this tournament, the Tournament Edition mod version 6.8_ test3 is used. Skill Wheel for viewing directly in-game.
Games can be played via GameRanger, Radmin, Hamachi, Remobo, COMODO EasyVPN and similar programs.

2. FACTION SELECTION IS MADE BY THE PLAYER DURING REGISTRATION FOR THIS TOURNAMENT.

3. Before the game, participants must choose a template. The template may be chosen randomly or by drawing lots. CHOOSING A TEMPLATE BY DRAWING LOTS IS DONE ACCORDING TO THE SCHEME 1-1-....1 FROM THE FULL LIST. The blue player draws first.
Template list - crown, letos, m3, mask, labyrinth, rainbow, spider, sun.


4. Use of any bugs, undocumented features, cheat codes, as well as unofficial programs and modifications is prohibited, except for the TE mod itself (and programs creating virtual networks).

5. In case of a connection drop or game crash, the last autosave is loaded; players are required to exactly repeat all their moves up to the moment of the connection drop or crash. If a connection drop or crash occurs on the first day of the game, heroes are randomly assigned again.

6. In cases of combat between players, a stalemate situation may arise (where neither player can win). In this situation, the attacking side must retreat or surrender (at their discretion). If the Shackles of War artifact is involved in the battle, then in case of a stalemate, the battle should be finished in AutoCombat mode.

7. Each participant for each game against every opponent has the right to 1 restart with map regeneration no later than the second day of the first week of the first month. The end of the day is considered the pressing of the turn-end button, regardless of whether the opponent has finished their current turn or not. Generating all 3 maps before starting the game is not mandatory: generate the first one, and then each subsequent one only after each player's restart.

7.1. Simultaneous turn drop or desync on week 1 - technical restart (except in cases where both players are ready to continue the game).

7.2. Simultaneous turn drop on week 2 and later - the game continues (except in cases where both players are ready to start the game over)

8. "Red-rush" is prohibited, meaning an attack by red on the first day of the week with purchased growth (the red player may attack on the first day, but without purchasing growth).

9. Joining neutrals is prohibited. As an exception, joined units can be taken to be sacrificed in a pit or sold at the market, but not put into battle. Goblins who joined the army after "Betrayal" triggers may remain in the army.

10. Use of the travel spell "Astral Gates" to jump from any zone into the opponent's starting zone is prohibited if the portal/garrison connecting them has not been breached. It is also prohibited to use the travel spell "Astral Gates" to jump into the opponent's adjacent zone and enter the opponent's starting zone on the same turn.

11. Pressing wait on Krag's first strike in battles with opponent heroes is prohibited; it is permitted against neutrals.

12. In each individual game in the group, 2 points are awarded for a win, 1 point for a draw, and 0 points for a loss.

13. When determining a player's position in the tournament table in round robin format or at the group stage, if points are equal, the following criteria apply:
- Berger coefficient (a 2-0 score is equated to a 1-0 score if the game between opponents in the group is played as bO2);
- result of the head-to-head encounter;
- number of wins;
- number of draws;
- number of losses;
- additional game.
The additional game is held between opponents according to tournament rules. Participants determine the color for the game independently; if difficulties arise in choosing a color, the judge must be contacted.

14. Attention! LOADS are PROHIBITED in this tournament!!
Exception: a mutual agreement on the number of loads has been reached by both players. If, despite the agreed number of loads, players have disagreements about the outcome of the game (win/loss) due to loads, the tournament judge reserves the right to decide the outcome of the game.

15.The application for registration for the tournament is made IN THIS THREAD. The message must include all available contact methods that the player deems necessary:
- Discord - primary method of communication;
- Viber, WhatsApp and similar;
- I.C.Q., qip, Miranda and similar;
- private messages on HeroesWorld;
- Skype, phone;
- email address.
Also do not forget ONE FAVORITE FACTION that you will play for the entire tournament.


WARNING: a player who has not provided Discord account information (#000NickName) is not admitted to the tournament!! Registration is open until September 15, 2019 inclusive.
Будьте осторожны со своими желаниями. Иногда они исполняются.
Сервер в Discord
Стрим на twitch.tv
Стрим на GG

ЛИДЕР Клана"ХРАНИТЕЛИ НЕБЕСНЫХ ВРАТ" Рейтинг: Латник
Вступление в клан "Хранители небесных врат"
In reply to BOLIVAR
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6 years ago
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Hides 1, 3. There might have been another hide, but I didn't have time to reveal it. On day 3, Jallib, with his developed machines, was attacking the Necropolis when he received a message about the game ending. Thank you for the game. P.S. Day 113, not 123.
Battle Report Accepted
  • Color: Синий / Blue
  • Faction: Академия Волшебства / Academy
  • Start Hero: Нархиз / Narxes
  • Main Hero: Джалиб / Galib
Победа / Def Победа / Def
  • Color: Красный / Red
  • Faction: Лига Теней / Dungeon
  • Start Hero: Соргалл / Sorgal
  • Main Hero: Соргалл / Sorgal
Map Template
солнце / sun
Game Length
123 days
Game Date
9/29/2019
Reported
9/29/2019 9:46 AM
Unrated Recorded for reference only — no rating is calculated.

Accepted by opponent on 9/30/2019 2:46 AM

In reply to BOLIVAR
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6 years ago
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1 duel.
I did everything wrong and gave up.
Thank you for the game.
Battle Report Accepted
  • Color: Синий / Blue
  • Faction: Академия Волшебства / Academy
  • Start Hero: Random
  • Main Hero: Ора / Jhora
Поражение / Lose Поражение / Lose
  • Color: Красный / Red
  • Faction: Некрополис / Necropolis
  • Start Hero: Золтан / Zoltan
  • Main Hero: Золтан / Zoltan
Map Template
летос / lethos
Game Length
125 days
Game Date
9/29/2019
Reported
9/29/2019 10:55 AM
Unrated Recorded for reference only — no rating is calculated.

Accepted by opponent on 9/29/2019 11:05 AM

In reply to BOLIVAR
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6 years ago
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BOLIVAR
1 duel.
Did everything wrong and gave up.
Thanks for the game.
You're welcome.
" Дурак учится на своих ошибках, умный - на чужих, а мудрый старается их не совершать!
Пусть будет больше мудрецов и жить станет легче!!! "


Клан "ХРАНИТЕЛИ НЕБЕСНЫХ ВРАТ" Должность/Рейтинг: Мастер меча и магии/Арбалетчик
In reply to BOLIVAR
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6 years ago
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Titans' external dwelling.
Laszlo decided, both adjacent zones are grass and a stable right next to the portal.
The opponent lost on neutrals.
Thanks for the game.
Battle Report Accepted
  • Color: Красный / Red
  • Faction: Академия Волшебства / Academy
  • Start Hero: Хафиз / Havez
  • Main Hero: Ласло / Laszlo
Победа / Def Победа / Def
  • Color: Синий / Blue
  • Faction: Некрополис / Necropolis
  • Start Hero: Влад / Vladimir
  • Main Hero: Влад / Vladimir
Map Template
летос / lethos
Game Length
123 days
Game Date
9/29/2019
Reported
9/29/2019 12:36 PM
Unrated Recorded for reference only — no rating is calculated.

Accepted by opponent on 9/29/2019 12:41 PM

In reply to BOLIVAR
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6 years ago
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BOLIVAR
External dwelling of titans.
Laszlo decided, both adjacent zones — grass and a stable right next to the portal.
Opponent surrendered on neutrals.
Thanks for the game.
Warriors of Arkat do not forgive, especially when there are 49 of them. 8 upgraded vampires were slaughtered with a bang :(

Good luck to you too!
" Дурак учится на своих ошибках, умный - на чужих, а мудрый старается их не совершать!
Пусть будет больше мудрецов и жить станет легче!!! "


Клан "ХРАНИТЕЛИ НЕБЕСНЫХ ВРАТ" Должность/Рейтинг: Мастер меча и магии/Арбалетчик
In reply to BOLIVAR
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6 years ago
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BOLIVAR
Two fifths of the two-headed ogre and a guard post.
Plus, the respawn point is very inconvenient.
Decided not to bother.
Thanks for the game.

was
In reply to BOLIVAR
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6 years ago
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BOLIVAR
Hiding spots 1, 3.
There might have been another hiding spot, but I didn't have time to reveal it.
It happened; I'm annoyed that I misclicked in a simple battle.
It's not meant to be, I guess.
In reply to Bradiaga
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6 years ago
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Bradiaga
opponent surrendered. thanks for the game.
+
Хрен, положенный на мнение окружающих, - залог здоровой, полноценной и счастливой жизни. :smile23:
In reply to Bradiaga
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6 years ago
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Bradiaga
opponent surrendered. thanks for the game.
+
Хрен, положенный на мнение окружающих, - залог здоровой, полноценной и счастливой жизни. :smile23:
In reply to BOLIVAR
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6 years ago
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Turns 3 and 7. Lucretia never received the mark, which was frustrating; she was on the log, but without a replay. Casper was on the log (without a replay). The terrain was a mix of sand and snow :( One center was grass, the other was Inferno. Iris managed to get to the grass center first and had a significant lead in combat stats. In the beginning of turn 5, I managed to catch her in a town with 12 archers and 150 shooters, but without mana. However, the victory in the battle almost turned out to be Pyrrhic. Archers, with a lucky counterattack, destroyed half of the vampires (50), and why did I upgrade them? As a result, we exchanged units in favor of the human: archers + half of the shooters against 300 skeletons, 20+ liches, 11 unupgraded dragons, and various ghosts, zombies, and vampires. I managed to save a stack of 86 vampires and, after gaining some experience in the center and adding 39 vampires, I met Light in the castle. Almost no mana, but I managed to withstand griffins, shooters, knights, and monks with peasants. Thank you for the game!
" Дурак учится на своих ошибках, умный - на чужих, а мудрый старается их не совершать!
Пусть будет больше мудрецов и жить станет легче!!! "


Клан "ХРАНИТЕЛИ НЕБЕСНЫХ ВРАТ" Должность/Рейтинг: Мастер меча и магии/Арбалетчик
Battle Report Accepted
  • Color: Красный / Red
  • Faction: Некрополис / Necropolis
  • Start Hero: Random
  • Main Hero: Лукреция / Lucretia
Победа / Def Победа / Def
  • Color: Синий / Blue
  • Faction: Орден Порядка / Haven
  • Start Hero: Random
  • Main Hero: Айрис / Irina
Map Template
лабиринт / maze
Game Length
222 days
Game Date
10/1/2019
Reported
10/1/2019 8:11 PM
Unrated Recorded for reference only — no rating is calculated.

Accepted by opponent on 10/2/2019 4:42 PM

In reply to alex_nv
6 years ago
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alex_nv
Turns 3 and 7. Lucretia never got the artifact, which was frustrating; she was on the image, but without the log. Casper was on the log (without the image). The terrains were sand and snow :( One center was grass, the other was Inferno. Iris managed to get to the grass center earlier and was significantly ahead in combat stats. In the beginning of turn 5, I managed to catch her in a town with 12 archers and 150 shooters, but without mana. However, the victory in the battle almost turned into a Pyrrhic victory. Archers, with a successful counterattack, destroyed half of the vampires (50), and why did I upgrade them? As a result, we exchanged units in favor of the human: archers + half of the shooters against 300 skeletons, 20+ liches, 11 unupgraded dragons, and some ghosts, zombies, and vampires. I managed to save a stack of 86 vampires and, after gaining some experience in the center and adding 39 vampires, I met Svyata in the castle. Almost no mana, but I managed to hold out against griffins, shooters, latons, and monks with peasants.

Thank you for the game!
I still regret not noticing the well just two steps from the battle and not taking mana; the outcome would have been completely different
In reply to KillAndAction
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6 years ago
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Thank you for playing!
" Дурак учится на своих ошибках, умный - на чужих, а мудрый старается их не совершать!
Пусть будет больше мудрецов и жить станет легче!!! "


Клан "ХРАНИТЕЛИ НЕБЕСНЫХ ВРАТ" Должность/Рейтинг: Мастер меча и магии/Арбалетчик
Battle Report Accepted
  • Color: Синий / Blue
  • Faction: Некрополис / Necropolis
  • Start Hero: Random
  • Main Hero: Орсон / Orson
Поражение / Lose Поражение / Lose
  • Color: Красный / Red
  • Faction: Инферно / Inferno
  • Start Hero: Random
  • Main Hero: Грок / Grok
Map Template
M3
Game Length
143 days
Game Date
10/6/2019
Reported
10/6/2019 8:00 AM
Unrated Recorded for reference only — no rating is calculated.

Accepted by opponent on 10/6/2019 9:25 AM

In reply to alex_nv
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6 years ago
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alex_nv
Thank you for the game!
It was
Хрен, положенный на мнение окружающих, - залог здоровой, полноценной и счастливой жизни. :smile23:
In reply to BOLIVAR
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6 years ago
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4.4.3 - everything for the Wizard. I ran to the center for about 5 days with the logo, thought I was late, but no, I arrived on time, there was meat in the Castle, but no hero. Thanks for the game.
Homo Ludens
Battle Report Accepted
G_L
  • Color: Красный / Red
  • Faction: Лига Теней / Dungeon
  • Start Hero: Эрин / Eruina
  • Main Hero: Эрин / Eruina
Победа / Def Победа / Def
  • Color: Синий / Blue
  • Faction: Академия Волшебства / Academy
  • Start Hero: Ора / Jhora
  • Main Hero: Ора / Jhora
Map Template
корона / crown
Game Length
142 days
Game Date
10/6/2019
Reported
10/6/2019 8:25 PM
Unrated Recorded for reference only — no rating is calculated.

Accepted by opponent on 10/7/2019 6:15 AM

In reply to G_L
6 years ago
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G_L
4,4,3 - everything for a mage. I ran towards the center for about 5 days with a log, thought I was already late, but no, I arrived on time, there was meat in the castle, but no hero. Thanks for the game.
I tried to fight the Twilight Dragons, because in one of the centers I lost about 30 mages; they were defeated with light spells, and I didn't risk using a single freeze spell.
Thanks for the game.

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