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Tournament Regulations.

This tournament is an official rated tournament.

Deadlines are determined based on the number of players registered for the tournament; 1 week is given per game.

Tournament dates 16.09-31.12.2019

Please report all difficulties or delays immediately in this thread.

Tournament Format:

The tournament is held in a ROUND ROBIN format. Each player plays TWO games against every other player. Participants determine the color for the 1st game independently; if difficulties arise in choosing a color, the judge must be contacted. In the 2nd game, participants swap colors. Players may play ahead for the entire tournament provided that opponents are available. The winner of the tournament is the player who scores the highest number of points.

General Provisions:

Map generation is performed using IRMG
version 1.8.0,
or version 1.8.2.
IRMG Templates as of August 2019.
Template Schemes.
IRMG Settings:
1."Zones Compatibility Factor" = 1.5
2."Monster Strength Factor" = 1.0
3."Portal Connection Only" - off (i.e., button not pressed)
3."No obstacles On Map" - off
4."Sigle Faction Guard" - off
5."Selected Faction guard only" - off
6."Different Faction" - off
7."Disable Intant Travel" - off
8."Chaos week" - off

Game Settings:
Turn time limit – 10 minutes.
Animation speed – 5.
Quick combat – enabled.
Simultaneous turns – enabled.
Dynamic combat – disabled.
Ghost mode – disabled.
Autosave – enabled.
Game difficulty – hero

Reasons for a player to be excluded from the tournament:
- failure to comply with the regulations, deadlines, and rules of this tournament;
- violation of tournament deadlines without prior notification to the tournament judge;
- fact of violating prohibitions in this tournament;
- rudeness, public insult of the organizer, judge, or tournament participants.

Replacing a player during the tournament is not permitted.

Games not confirmed by the end of the group stage are considered unplayed and no points are awarded for them.

Tournament Rules:

1. Games are played on the latest official version of the game. Currently – HoMM V: Tribes of the East 3.1; in this tournament, the Tournament Edition mod version 6.8_ test3 is used. Skill Wheel for viewing directly in-game.
Games can be played via GameRanger, Radmin, Hamachi, Remobo, COMODO EasyVPN and similar programs.

2. FACTION SELECTION IS MADE BY THE PLAYER DURING REGISTRATION FOR THIS TOURNAMENT.

3. Before the game, participants must choose a template. The template may be chosen randomly or by drawing lots. CHOOSING A TEMPLATE BY DRAWING LOTS IS DONE ACCORDING TO THE SCHEME 1-1-....1 FROM THE FULL LIST. The blue player draws first.
Template list - crown, letos, m3, mask, labyrinth, rainbow, spider, sun.


4. Use of any bugs, undocumented features, cheat codes, as well as unofficial programs and modifications is prohibited, except for the TE mod itself (and programs creating virtual networks).

5. In case of a connection drop or game crash, the last autosave is loaded; players are required to exactly repeat all their moves up to the moment of the connection drop or crash. If a connection drop or crash occurs on the first day of the game, heroes are randomly assigned again.

6. In cases of combat between players, a stalemate situation may arise (where neither player can win). In this situation, the attacking side must retreat or surrender (at their discretion). If the Shackles of War artifact is involved in the battle, then in case of a stalemate, the battle should be finished in AutoCombat mode.

7. Each participant for each game against every opponent has the right to 1 restart with map regeneration no later than the second day of the first week of the first month. The end of the day is considered the pressing of the turn-end button, regardless of whether the opponent has finished their current turn or not. Generating all 3 maps before starting the game is not mandatory: generate the first one, and then each subsequent one only after each player's restart.

7.1. Simultaneous turn drop or desync on week 1 - technical restart (except in cases where both players are ready to continue the game).

7.2. Simultaneous turn drop on week 2 and later - the game continues (except in cases where both players are ready to start the game over)

8. "Red-rush" is prohibited, meaning an attack by red on the first day of the week with purchased growth (the red player may attack on the first day, but without purchasing growth).

9. Joining neutrals is prohibited. As an exception, joined units can be taken to be sacrificed in a pit or sold at the market, but not put into battle. Goblins who joined the army after "Betrayal" triggers may remain in the army.

10. Use of the travel spell "Astral Gates" to jump from any zone into the opponent's starting zone is prohibited if the portal/garrison connecting them has not been breached. It is also prohibited to use the travel spell "Astral Gates" to jump into the opponent's adjacent zone and enter the opponent's starting zone on the same turn.

11. Pressing wait on Krag's first strike in battles with opponent heroes is prohibited; it is permitted against neutrals.

12. In each individual game in the group, 2 points are awarded for a win, 1 point for a draw, and 0 points for a loss.

13. When determining a player's position in the tournament table in round robin format or at the group stage, if points are equal, the following criteria apply:
- Berger coefficient (a 2-0 score is equated to a 1-0 score if the game between opponents in the group is played as bO2);
- result of the head-to-head encounter;
- number of wins;
- number of draws;
- number of losses;
- additional game.
The additional game is held between opponents according to tournament rules. Participants determine the color for the game independently; if difficulties arise in choosing a color, the judge must be contacted.

14. Attention! LOADS are PROHIBITED in this tournament!!
Exception: a mutual agreement on the number of loads has been reached by both players. If, despite the agreed number of loads, players have disagreements about the outcome of the game (win/loss) due to loads, the tournament judge reserves the right to decide the outcome of the game.

15.The application for registration for the tournament is made IN THIS THREAD. The message must include all available contact methods that the player deems necessary:
- Discord - primary method of communication;
- Viber, WhatsApp and similar;
- I.C.Q., qip, Miranda and similar;
- private messages on HeroesWorld;
- Skype, phone;
- email address.
Also do not forget ONE FAVORITE FACTION that you will play for the entire tournament.


WARNING: a player who has not provided Discord account information (#000NickName) is not admitted to the tournament!! Registration is open until September 15, 2019 inclusive.
Будьте осторожны со своими желаниями. Иногда они исполняются.
Сервер в Discord
Стрим на twitch.tv
Стрим на GG

ЛИДЕР Клана"ХРАНИТЕЛИ НЕБЕСНЫХ ВРАТ" Рейтинг: Латник
Вступление в клан "Хранители небесных врат"
In reply to alex_nv
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#31
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alex_nv
Dwellings 2 and 7. The opponent disappeared somewhere...

Good luck in the future and thank you for the game.

it was
In reply to Bradiaga
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#32
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Dwells 3, 4, 7.
Quite good for a mage.
ГО was far enough from the town, so I didn't worry much about breaking through - cleared the treasure zone, 2 max Temple, 2 Dragon Utopia, it gave some decent artifacts, including shackles.
On week 5, I left gremlins, mages, and golems to Razzak (18 lvl) and he continued cleaning up the treasure zone, while Jalib teleported back to town with titans to finally break through ГО - it's safer that way.
Next turn, Erin emerged from ГО with only Mistresses of the Night; Jalib took rakshasas, djinn, and gremlins with the titans, put on the shackles, and attacked.
Erin cast only once and very painfully, but the shackles decided the outcome.
Thanks for the game.
Battle Report Accepted
Academy Faction Academy
Random Start Hero Random
Galib Main Hero Galib
  • Color: Синий / Blue
Победа / Def Победа / Def
G_L
Dungeon Faction Dungeon
Eruina Start Hero Eruina
Eruina Main Hero Eruina
  • Color: Красный / Red
Map Template
лабиринт / maze
Game Length
214 days
Game Date
9/25/2019
Reported
9/25/2019 6:46 PM
Rating Impact Archived
BOLIVAR 1462 → 1480 +18 ↑
G_L 1498 → 1480 -18 ↓
Rated Sep 25, 2019

Accepted by opponent on 9/25/2019 7:14 PM

In reply to BOLIVAR
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#33
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BOLIVAR
Dwells 3, 4, 7.
Very decent for a mage.
ГО was quite far from the town, so I didn't stress too much about breaking through - cleared treasure zones, 2 max Temple, 2 Dragon Utopia, got some good artifacts, including shackles.
On week 5, I left gremlins, mages, and golems for Razzak (lvl 18) and he continued cleaning up the treasure zone, while Jalib teleported to town with titans to finally break through ГО - it's safer that way.
Next turn, Erin emerged from ГО with only Mistresses of the Night; Jalib took rakshasas, djinn, and gremlins to join the titans, put on the shackles, and attacked.
Erin cast only once (and very painfully), but the shackles decided the outcome.
Thanks for the game.
It happened, I rerolled 1 map with a lot of one-hit units, then got a second one just like it. Got a bit too aggressive on week 2 and flew back to the tavern. Dragged it out too long... Thx for the game
Homo Ludens
In reply to BOLIVAR
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#34
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There were two third-tier upgrades and one first-tier upgrade. This time, I quickly secured the necessary bases and launched the Grand Order on the third week. I was ready to attack the mage's respawn point, but BOLIVAR surrendered. Thanks for the game.
Homo Ludens
Battle Report Accepted
G_L
Dungeon Faction Dungeon
Eruina Start Hero Eruina
Eruina Main Hero Eruina
  • Color: Синий / Blue
Победа / Def Победа / Def
Academy Faction Academy
Razzak Start Hero Razzak
Razzak Main Hero Razzak
  • Color: Красный / Red
Map Template
лабиринт / maze
Game Length
143 days
Game Date
9/27/2019
Reported
9/27/2019 7:24 PM
Rating Impact Archived
G_L 1480 → 1496 +16 ↑
BOLIVAR 1480 → 1464 -16 ↓
Rated Sep 27, 2019

Accepted by opponent on 9/27/2019 11:03 PM

In reply to G_L
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#35
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G_L
There were two third-tier upgrades and one first-tier upgrade. This time, I quickly secured the necessary bases and launched the Grand Order on the 3rd week. I was ready to invade the mage's territory, but BOLIVAR surrendered. Thanks for the game.

Yes, this time I wasn't playing very well. I rushed, started to hurry, and got stuck in the elemental dungeon. The danger level was low, but there were 15 of each element, and they were morale-boosting like crazy. I put myself in a bad position, tried to drag out the battle, but the losses discouraged me, so I decided to surrender.
Thanks for the game.
In reply to KillAndAction
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#36
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Don't play in unsuitable home conditions :D

Thank you for playing!
" Дурак учится на своих ошибках, умный - на чужих, а мудрый старается их не совершать!
Пусть будет больше мудрецов и жить станет легче!!! "


Клан "ХРАНИТЕЛИ НЕБЕСНЫХ ВРАТ" Должность/Рейтинг: Мастер меча и магии/Арбалетчик
Battle Report Accepted
Necropolis Faction Necropolis
Random Start Hero Random
Zoltan Main Hero Zoltan
  • Color: Синий / Blue
Поражение / Lose Поражение / Lose
Fortress Faction Fortress
Random Start Hero Random
Ingvar Main Hero Ingvar
  • Color: Красный / Red
Map Template
радуга / rainbow
Game Length
124 days
Game Date
9/28/2019
Reported
9/28/2019 6:48 AM
Rating Impact Archived
alex_nv 1399 → 1392 -7 ↓
Bradiaga 1626 → 1633 +7 ↑
Rated Sep 29, 2019

Accepted by opponent on 9/29/2019 5:32 AM

In reply to BOLIVAR
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#37
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Opponent defeated.
Thank you for the game.
Battle Report Accepted
Sylvan Faction Sylvan
Dirael Start Hero Dirael
Dirael Main Hero Dirael
  • Color: Синий / Blue
Победа / Def Победа / Def
Academy Faction Academy
Galib Start Hero Galib
Galib Main Hero Galib
  • Color: Красный / Red
Map Template
лабиринт / maze
Game Length
117 days
Game Date
9/28/2019
Reported
9/28/2019 8:23 AM
Rating Impact Archived
Yaugen 1423 → 1441 +18 ↑
BOLIVAR 1464 → 1446 -18 ↓
Rated Sep 29, 2019

Accepted by opponent on 9/29/2019 9:28 AM

In reply to KillAndAction
#38
Auto-translated
Dwell 1,1,7
A Hafiz and a Human arrived. I gave the Hafiz defense at level 2 and attack at level 4, making the choice obvious. I didn't catch the Log with this, which slowed me down a bit, but I managed to clear the Treasure. They also didn't give me an Artifact, and the stats were just okay, but the initiative was high. Then, another Human arrived and finished off the first one.
Thanks for the game.
Battle Report Accepted
Academy Faction Academy
Havez Start Hero Havez
Havez Main Hero Havez
  • Color: Синий / Blue
Победа / Def Победа / Def
Haven Faction Haven
Dougal Start Hero Dougal
Dougal Main Hero Dougal
  • Color: Красный / Red
Map Template
лабиринт / maze
Game Length
211 days
Game Date
9/28/2019
Reported
9/28/2019 11:35 PM
Rating Impact Archived
s_e_r_e_g_a 1539 → 1547 +8 ↑
a_s_s_a 1353 → 1345 -8 ↓
Rated Sep 29, 2019

Accepted by opponent on 9/29/2019 7:26 AM

In reply to s_e_r_e_g_a
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#39
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Please remove me from the tournament.
Хрен, положенный на мнение окружающих, - залог здоровой, полноценной и счастливой жизни. :smile23:
In reply to alex_nv
#40
Auto-translated
alex_nv
Don't play in unsuitable home conditions :D

Thanks for the game!

thanks for the game.
In reply to s_e_r_e_g_a
#41
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s_e_r_e_g_a
Dwellings 1,1,7
A Hafiz and a Human arrived. The Hafiz was given defense at level 2 and attack at level 4, making the choice obvious. I didn't catch the Log, which slowed me down a bit, but I managed to clear the Treasure. They also didn't let me get the Artifact, and its stats were just okay, but it had a lot of Initiative. Then, a Human came and finished off the other one.
Thanks for the game.
What can I say about this... complete racial discrimination. The Knight is disadvantaged in every way – snow, sand, snow, sand, only one stable for the entire area, no Log. There were boots in the resource location, but I found them too late. By then, a pumped-up Mage with Leadership/Luck 8/3 was already hanging around the castle.
In reply to BOLIVAR
#42
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The opponent has surrendered. Thanks for the game.
Battle Report Accepted
Fortress Faction Fortress
Erling Start Hero Erling
Erling Main Hero Erling
  • Color: Красный / Red
Победа / Def Победа / Def
Inferno Faction Inferno
Grawl Start Hero Grawl
Grawl Main Hero Grawl
  • Color: Синий / Blue
Map Template
солнце / sun
Game Length
142 days
Game Date
9/29/2019
Reported
9/29/2019 9:10 AM
Rating Impact Archived
Bradiaga 1633 → 1642 +9 ↑
BAtoN 1474 → 1465 -9 ↓
Rated Oct 1, 2019

Accepted by opponent on 10/1/2019 7:18 PM

In reply to BOLIVAR
#43
Auto-translated
Opponent has surrendered. Thanks for the game.
Battle Report Accepted
Fortress Faction Fortress
Ingvar Start Hero Ingvar
Ingvar Main Hero Ingvar
  • Color: Синий / Blue
Победа / Def Победа / Def
Inferno Faction Inferno
Nymus Start Hero Nymus
Nymus Main Hero Nymus
  • Color: Красный / Red
Map Template
летос / lethos
Game Length
134 days
Game Date
9/29/2019
Reported
9/29/2019 9:12 AM
Rating Impact Archived
Bradiaga 1642 → 1650 +8 ↑
BAtoN 1465 → 1457 -8 ↓
Rated Oct 1, 2019

Accepted by opponent on 10/1/2019 7:19 PM

In reply to Yaugen
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#44
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Yaugen
Defeating the opponent.
Thank you for the game.

Outpost. Which was located in the very corner.
And could only be captured by a Roach.
And even the Roach couldn't manage it))) only 2 Djinns were left to kill, and there was nothing left to do it with))
Thank you for the game.
In reply to BOLIVAR
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#45
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Two fifths of the dwellings and an outpost.
Plus, the respawn point is very inconvenient.
Decided not to bother.
Thanks for the game.
Battle Report Accepted
Academy Faction Academy
Faiz Start Hero Faiz
Faiz Main Hero Faiz
  • Color: Красный / Red
Поражение / Lose Поражение / Lose
Dungeon Faction Dungeon
Vayshan Start Hero Vayshan
Vayshan Main Hero Vayshan
  • Color: Синий / Blue
Map Template
летос / lethos
Game Length
115 days
Game Date
9/29/2019
Reported
9/29/2019 9:43 AM
Rating Impact Archived
BOLIVAR 1443 → 1430 -13 ↓
dwp1970 1506 → 1519 +13 ↑
Rated Sep 30, 2019

Accepted by opponent on 9/30/2019 2:45 AM