Spot a mistake or something missing? Anyone with an account can fix it. Sign in to get started.

All Iron Golems, Steel Golems and Magnetic Golems in hero's army gain +1 to their Attack and Defence for every two levels of the hero, starting on first level.

Stats

Starting Attack 0
Starting Defense 0
Starting Spell Power 2
Starting Knowledge 3
Skill wheel of the class: Wizard

The wheel is for tablet and computer screens; on a phone it opens as a list.

Related objects

Class
Faction
Specialty
Starting skill
Starting spell
Starting army

What it does

Starting Skills Artificier (Basic) Defence (Basic)
Wisdom does not always come with age. After decades of study, Razzak attempted an experiment that would have permitted him to tap permanently and effortlessly into Asha's magic. He was lucky to survive, and now is partially paralyzed and must be carried by slaves. The experiment did have positive effects as well, though, as Razzak devoted himself to the crafting of Golems to help him as semi-autonomous hands and legs.
Comparison
Compare