Posts from The Empire of Reimia (3)
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Medal for victory over the Brightwind Military Academy named after Delirium A. Belring, student of the military academy Reyma, class III, autumn 834.
+1 to luck, +1 to sadism.
At the beginning of next week, it became known that in the neighboring round, teams from Arcadia and Illita would compete. This meant that if Arcadia won, its representatives would have to face the team of Saphirus, which, according to polls, was the favorite of the Tournament. The opponent of the Reyma Military Academy was also determined – it will be the Academy of Idols, also representing the capital. This educational institution only participated in national Competitives this year and initially made viewers skeptical about its participation, but after a convincing victory in the first round, many people's opinions changed. The swimming club will represent the Academy of Idols.
- Hey, Parfinorka,” a guy from the journalism club approached the president during a break between classes, “amazing victory last week. I hope my information came in handy.
— Hey, Parfinorka, — a guy from the journalism club approached the student council president during a break between classes, — amazing victory last week. I hope my information was helpful.
-Please, address me as "Parfinora." Yes, the information was helpful. As before, I will contact you later when I have the money.
Shogo expresses his desire to participate in the next stage of the competition.
Where do we end up when we save the world?
-Shogo, there have been rumors circulating around the Academy for a while that you possess special abilities," Parfynora said frankly, "if you tell me what they are, I'll consider what role you can play in the upcoming competitions.
— Do you really want to know?
-If it will help us in competitions or in battle, then yes...
Where do we end up when we save the world?
Небо – угроз не слышит
Небо – ведёт особый счёт
Небо – тебя найдёт
Parfinora blushed from the roots of her hair and jumped back a meter from Shogo:
-Y-y-you could have just said that she won't be helpful in battle! And no, with that kind of quirk, I can't promise you a spot on the team! B-but - Parfinora was already a little calmer - I promise to think about it.
By the way, I'm asking everyone again to chip in for the purchase of information.
Where do we end up when we save the world?
- The investigation into the case of Eli and Xenomia is still ongoing; it has been determined that the men who attacked the students were involved in illegal business, but the current investigation is also looking into the possibility that the criminals, or some of them, were killed after they were subdued.
However, as a backup plan, Mia was prepared to take the blame for her friend – by coming up with a plausible reason why she (Mia) acted the way she did.
By the way, I'm asking everyone again to chip in for the purchase of information.
Shogo agrees to pay.
Bervang agrees to pay.
Anelotta refuses to pay.
Ifeon agrees to pay.
Lait refuses to pay.
Imir agrees to pay.
-Hello. I feel awkward asking for your help, even though you promised to provide it... Anyway, we need money again to buy information about our opponents - we need to compensate for the share of those who refused to pay. And also, I have a personal request. Before these competitions, I prepared very intensively and, to be honest, I'm almost completely exhausted. Therefore, I'm not sure if I can attend the tactics lecture at the end of the month. Could you go there instead of me, and then maybe help me catch up?
Where do we end up when we save the world?
1.
- Intelligence 2
- Strength 1
- Agility 8
- Constitution 2
- Appeal 5
- Onee-san
- Radiant Smile
- Body and Face Care
- Attribute: passionate
- Swimming Club
- Weaponry Basics
- Grenade Throwing
- Enhancers
- Return Fire
- Scout
- Captivating Silhouette
- Happy Lily
Potential: Kanade unlocks the "Happy Lily" command: enemies may refuse to attack allies under Kanade's command (will check against value "15").
Friendship: 60% chance to gain an additional action at the start of the phase.
Friends with: Emiya, Umi, Neya, Hanabi, Incarvilleia, Mira, Chika.
Incapable of magic; meridians: air, air, air.[/COLOR]
2.
- Intelligence 3
- Strength 3
- Agility 8
- Constitution 3
- Appeal 4
- Body and Face Care
- Attribute: cool
- Swimming Club
- Weaponry Basics
- Grenade Throwing
- Enhancers
- Return Fire
- Heavy Infantryman
- Anti-tank Infantryman
- Anti-tank Rifle
- Machine Gun
- Axe Mastery Basics
- Melee Combat Basics
Potential: damage is 50% higher.
Friendship: +2 to same range.
Friends with: Kanade, Umi, Neya, Hanabi, Incarvilleia, Mira, Chika.
Incapable of magic; meridians: darkness, fire, earth.[/COLOR]
3.
- Intelligence 5
- Strength 2
- Agility 9
- Constitution 2
- Appeal 5
- Genius
- Body and Face Care
- Way of the Warrior
- Iaido
- Battōjutsu
- Meijin
- Attribute: cool
- Swimming Club
- Melee Combat Basics
- Weaponry Basics
- Grenade Throwing
- Enhancers
- Return Fire
- Infantryman
- Sniper Rifle
Potential: full turn (field of vision).
Friendship: +10% to evasion.
Friends with: Kanade, Emiya, Neya, Hanabi, Incarvilleia, Mira, Chika.
Incapable of magic; meridians: fire, light, air.
4.
- Intelligence 1
- Strength 1
- Agility 7
- Constitution 1
- Appeal 3
- Alacrity 3
- Sympathy for Women
- Body and Face Care
- Attribute: cute
- Swimming Club
- Weaponry Basics
- Grenade Throwing
- Enhancers
- Return Fire
- Scout
Potential: 50% chance that an enemy attacks their own ally within sight (otherwise does not activate) instead of Neya.
Friendship: +6 to movement points.
Friends with: Kanade, Emiya, Umi, Hanabi, Incarvilleia, Mira, Chika.
Incapable of magic; meridians: time, air, nature.
5.
- Intelligence 2
- Strength 1
- Agility 6
- Constitution 2
- Appeal 4
- Sympathy for Men
- Sympathy for Women
- Body and Face Care
- Attribute: passionate
- Swimming Club
- Weaponry Basics
- Grenade Throwing
- Enhancers
- Return Fire
- Medical Basics
- Scout
- Medic
Potential: full health restoration of an ally on an adjacent tile (consumes action)
Friendship: 25% damage resistance
Friends with: Kanade, Emiya, Umi, Neya, Incarvilleia, Mira, Chika.
Incapable of magic; meridians: water, fire, air.
6.
- Intelligence 4
- Strength 2
- Agility 7
- Constitution 3
- Appeal 5
- Body and Face Care
- Tech Obsession
- Wisterian
- Attribute: cool
- Swimming Club
- Weaponry Basics
- Grenade Throwing
- Enhancers
- Tactics Basics
- Advanced Tactics
- Camouflage
- Confusion
- Slow
- Haste
- Return Fire
- Repair
- Demining
- Combat Vehicle Operator
- Artilleryman
- Mine Detection
- Mining
- Engineer
Potential: Incarvilleia unlocks the "precision bombing" tactic: the artilleryman specifies tiles where shells should land (requires 3 tactics points).
Friendship: area-of-effect attack damage is twice as low.
Friends with: Kanade, Emiya, Umi, Neya, Hanabi, Mira, Chika.
Incapable of magic; meridians: light, water, fire.[/COLOR]
7.
- Intelligence 1
- Strength 2
- Agility 7
- Constitution 2
- Appeal 3
- Masochism 1
- Body and Face Care
- Attribute: cute
- Swimming Club
- Weaponry Basics
- Grenade Throwing
- Enhancers
- Return Fire
- Scout
Potential: additional evasion roll.
Friendship: -5% accuracy against self.
Friends with: Kanade, Emiya, Umi, Neya, Hanabi, Incarvilleia, Chika.
Incapable of magic; meridians: nature, air, earth.
8.
- Intelligence 2
- Strength 1
- Agility 7
- Constitution 1
- Appeal 3
- Mercy
- Body and Face Care
- Attribute: cute
- Swimming Club
- Weaponry Basics
- Grenade Throwing
- Enhancers
- Return Fire
- Engineer
- Artilleryman
Potential: Chika has no potential.
Friendship: accuracy +10%.
Friends with: Kanade, Emiya, Umi, Neya, Hanabi, Incarvilleia, Mira.
Capable of magic; meridians: light, air, water.[/COLOR]