P.S. My computer acted logically. One dwelling for the red faction is inaccessible.
P.S. My computer acted logically. One dwelling for the red faction is inaccessible.
New here? I'm Roha — want a quick tour?
Hmm, but the map is quite boring:( At the beginning, I was stuck in the Castle for about 3 weeks to build the Capitol, dwellings, and gather troops to break through a hundred vampires with a comfortable margin. After breaking through, I went down, saw the Staff of the Underworld and the Cloak of Deadly Shadows guarded – I didn't care about the losses, I broke through, and took them. I got Dark Magic with the Mind Lord – Slow was available at the start. Mass Slow + Mass Haste + Staff of the Underworld + the hero's passive ability for Haste and Mass Bless. That's it. After that, there were no worthy opponents at all. I captured the lower Dwarf Castle, then the Undead Castle, returned to the main Castle, gathered the accumulated troops, and started moving clockwise around the map to complete quests. I defeated the upper Dwarves, leisurely visited all the stat-boosting buildings. I went underground – a mage with a decent army attacks me – it showed high danger – and in auto-battle, after killing one of my dragons, he flees.:smile18: I came back up, captured an almost empty Mage Castle – Jezebel arrives with an army twice the size of mine, attacks me in the Castle, and flees in auto-battle, without losses on either side. I search the island for stat-boosting locations, then take a ship to the Demons. I didn't want to go into the whirlpool – I land on their island. I go to the Castle – it's almost empty, and an enemy hero is nearby. I think I'll capture the Castle first. I captured it – the game is over, victory. It took 103 days, and I got a Thunderlord. Oh yeah – I spent the whole game with a Dark Elf as a minor hero with almost no troops – I was too lazy to chase after him, so I never understood why they were even in the game.
Regeneration on bulky, high-level units works wonders – resurrection is left looking rather unimpressive:smile54: This is on the hero difficulty level.
P.S. Also, note how I positioned the units – near the ranged units were armored units that protected them from enemy archers. In this scenario, the enemy prefers to attack the griffins, which I happily let them do – they were useless in this battle anyway, unlike the archers, which largely decided the battle. In general, a classic raid – tank (ent), damage dealers (archers), healer (hero with his regeneration), and griffins as ballast – and you're still complaining that you don't have enough?! :D
The map is good; I really liked it. Are there any other maps by these authors?
Yes, there are 2 scenarios by this author:
Fight for Justice /topic/12583/
and
Celestial Protector /topic/12586/