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Hmm, but the map is quite boring:( At the beginning, I was stuck in the Castle for about 3 weeks to build the Capitol, dwellings, and gather troops to break through a hundred vampires with a comfortable margin. After breaking through, I went down, saw the Staff of the Underworld and the Cloak of Deadly Shadows guarded – I didn't care about the losses, I broke through, and took them. I got Dark Magic with the Mind Lord – Slow was available at the start. Mass Slow + Mass Haste + Staff of the Underworld + the hero's passive ability for Haste and Mass Bless. That's it. After that, there were no worthy opponents at all. I captured the lower Dwarf Castle, then the Undead Castle, returned to the main Castle, gathered the accumulated troops, and started moving clockwise around the map to complete quests. I defeated the upper Dwarves, leisurely visited all the stat-boosting buildings. I went underground – a mage with a decent army attacks me – it showed high danger – and in auto-battle, after killing one of my dragons, he flees.:smile18: I came back up, captured an almost empty Mage Castle – Jezebel arrives with an army twice the size of mine, attacks me in the Castle, and flees in auto-battle, without losses on either side. I search the island for stat-boosting locations, then take a ship to the Demons. I didn't want to go into the whirlpool – I land on their island. I go to the Castle – it's almost empty, and an enemy hero is nearby. I think I'll capture the Castle first. I captured it – the game is over, victory. It took 103 days, and I got a Thunderlord. Oh yeah – I spent the whole game with a Dark Elf as a minor hero with almost no troops – I was too lazy to chase after him, so I never understood why they were even in the game.
In Heroes, I've encountered a bug on some maps: in automatic mode, the AI flees, even though it has a much stronger army than the player. (This often happens when the player has a Dwarf set). Try playing in manual mode – then the AI will fight as best as it can, and the map will seem more interesting.