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Posts from Grover’s Expedition

3.0 (2 ratings)
In reply to Antik
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Antik
Vulnerability is a restriction on magical omniscience. I don't remember where the demon came from. If it's too difficult to show, then thank you, and that's enough.

Now I need to go there.
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Карты: Экспедиция ГрувераНаследие ШантириВременной парадоксПоиски рунной сферыПуть возвращения
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Thank you for the hint. It was difficult to figure out, as it was with the fact that you can’t use the tear in the city (all of this should have been mentioned). And now, about something sad. Nibros is, of course, a cheater (a fan of dark magic), but we are winning. I switched from Chaos to Light and took the corresponding tome. As a result, with the help of Haste and Retribution (and when necessary, Dispel), I defeated all his troops. But here's the problem: the battle didn't end there; he casts spells without troops. I'm seeing this for the first time. How should I understand this?
In reply to Antik
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Antik
Thanks for the tip. It was hard to figure out, as was the fact that you can't use the tear in the city (this should have been mentioned). Now, about something sad. Nibros is, of course, a cheater (a fan of dark magic), but we are winning. I switched from Chaos to Light and took the corresponding tome. As a result, with the help of acceleration and a punishing strike (and when necessary, removing spells), I defeated all his troops. But here's the problem: the battle didn't end with that; he casts spells without troops. I'm seeing this for the first time. How should I understand this?

It seems like there haven't been any such bugs... Even in his combat script, this is written and checked. Can you send me the save file before the battle?
Карты: Экспедиция ГрувераНаследие ШантириВременной парадоксПоиски рунной сферыПуть возвращения
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I don't know how to attach a save file to a reply; please advise.
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Instead of "send a quick reply," click "advanced mode." In it, "attachment management" is located just below the message box. Everything will be clear from there.
 

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Стикеры GBF в Telegram
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I'm trying to send the save files.

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No luck. Sorry, I didn't understand.

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Another attempt.

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I go to the upload window through the management menu, enter the name of the desired file, but nothing is sent (an empty window with an unclear inscription appears). It's strange, although, of course, it's my problem (I was born in the last century and, unfortunately, I'm not very good with technology).
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Thank you for your help. I am doing everything as described, but after clicking the "upload" button, a window appears with the following message: 413 Request Entity Too Large, and the selected file (9.75 MB in size) is not attached to the message.
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The tooltip below says:
Maximum file size
sav 7.63 MB
So, we need to reduce the size by any means necessary. You can archive it and then rename the archive extension to sav.
 

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Стикеры GBF в Telegram
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Thank you to those who responded (I don’t know how to reduce the file size), and never mind about the bug I encountered (it’s probably my mods that are affecting it, although I’m using standard ones). I wanted to say the following: I didn’t like the map: a castrated bull is trying to control a herd. I didn’t see any strategy at all; the whole point is in the battle tactics, which ultimately leads to facing a boosted (but still beatable) Nibros. In general, I liked other maps by this author more. Wishing you creative success. “All this nonsense will burn during the Last Judgment.”
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I can't attack Nibros when he descends into the dungeon behind me towards the portal. The red sword icon appears, but I can't attack. Skipping my turn doesn't help either; the demon doesn't attack on its own.
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Hello! If the author decides to continue supporting the map: there's a bug with the quest for the Tear of Ashi – it doesn't complete after the player finds it, and there's a bug with the fight against Nibros after finding the portal (the console complains about a non-existent trigger, HERO_TOUCH_TRIGGER. If that's the case, only this trigger exists: OBJECT_TOUCH_TRIGGER).
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The HERO_TOUCH_TRIGGER trigger exists, but only in version 3.1 of the game.
С уважением, }{0TT@6bI4
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Hello!

I want to share my opinion about this scenario. In short, I really liked it. It has everything: quests, cutscenes, an interesting plot, and a hint at a sequel. I will definitely play all the maps by this author, and here's a breakdown:

1. It's good that the description clearly states that using Computer AI is prohibited because the temptation to use it is quite strong, but even without it, everything can be completed easily...
Unless you're rushing through the game, playing at a leisurely pace, killing everyone, clearing everything, and collecting everything.

2. At the start, you're given the choice to take Logha or not. I wonder if anyone refused, especially since you get 2 free levels, and the map is large...

3. At the start, it's a bit challenging, but judging by the fact that there were archmages in the army, I decided to level up in Chaos and Pyre. I got the Implosion spell, the Charm spell, and the Sharp Mind skill with Logha, and at the start, I was given the Wall of Fire spell. I got a Fireball from the archmages, but it took a long time because it consumes a lot of mana. However, there were only 20 golems, which I protected as much as I could, but overall, I managed.

4. The quests are cool, and they all work, except that when you dig up the Tear of Ashtar, the quest doesn't get marked as completed, but it didn't affect the final outcome.

5. After getting the Tome of Summoning, everything becomes easier. However, I didn't plan my movements very well and immediately went to the area with the old man instead of going to rebuild the outpost into our Castle. But it's okay.

6. I thought the Titan quest would be simple: give 10 Thunderbirds, and that's it. But not only did I give the missing part of the Set of Sar-Isk, but I could also build Titans in the Castle. To do this, I had to collect a key (from two Imperial Outposts), recruit Colossi, run around, upgrade the Titans, and upgrade the Colossi, but it was worth it.

7. It was a bit annoying that the small army I had consisted of different tiers of units, and I had to run from one side of the map to the other to get to the fort, which took a lot of time.

8. For most of the game, I used Logha, the Implosion spell, the Summoning spell, the Charm spell, and Chaos. And in general, I managed to progress quite easily. At the beginning, I put the golems in front of the Wall of Fire, and then either used Phoenixes, Elementals, or a couple of Walls of Swords and set everyone on fire.

9. For the final battle, I decided to radically change my build... Instead of Logha, Chaos, and Summoning, I used Light, Leadership, and Defense (although I probably could have put the Implosion spell into the attack skills, but that's a minor detail...). For the final battle, I used the Set of Sar-Isk, the Tome of Light, and a couple of items from the Necropolis set. But when I got the Dragonstone, I abused it as much as possible.

10. Before the battle with the demons, I had to deal with the annoying Imps that drained all my mana. But I waited a couple of days, replenished my mana, and continued the battle. I was a bit confused about how to get to the demon because I didn't have the key to the tent. But then I thought, I'll just walk up to the wall, and voila, it worked.

11. Of course, there was the temptation to take the easiest path, namely Chaos, Obsidian Golems, and the Phoenix Feather Cloak, and just go for it.

That's how it was. I'll attach some photos, a couple of replays, and maybe even save files in case someone wants to try it out. I'm going to play "Legacy of Shantiri" next.
P.S. I can't get the save files to upload, no matter what I do
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Hello everyone. I played through the map – I liked it. It’s calm and unhurried, and no one is rushing you. However, I couldn’t find the second blacksmith for the additional quest, and I also couldn’t complete the quest for 10 Thunderbirds (maybe because I had 12 of them?).

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