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#1040
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Such an alert system certainly had its drawbacks and could react to an animal or some harmless traveler, but there was nothing to be done about it. The idea was that, if necessary, the sentry or the operational group would signal without engaging in confrontation, and the village soldier garrison would immediately move out in response. Helmut decided to distribute the squad's responsibilities in such a way as to avoid sending the whole group back and forth, and so that in the event of some nasty trick by the supposed enemy, several fighters would remain in the village and could either offer resistance or pass the signal further down the chain.
Therefore, after instructing the village sentries to keep watch on the other fronts, and leaving Julia, Vigg, and Mekri as backup, Helmut addressed the residents, telling them not to rejoice too soon and not to panic prematurely, and, taking Gale with him, set out to check the south.
My sword, my trusted ally, unphased by my aspect.
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#1041
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Ronard tried to assess his chances. He was a specialist, specifically trained to infiltrate enemy lines and carry out sabotage. But this Fortress was also designed to stop people like him. After assessing the appearance of the Blue Cloaks, he decided not to take the risk and headed back to the slums. In the slums, without attracting the attention of the guards and trying to stay out of their field of vision, he began to question those around him about whether they knew the people who had been apprehended yesterday.
Describes the appearance of these people, without mentioning that he is looking for them in connection with yesterday's events.

Added 1 minute ago
Rihok School
Specialization: unarmed combat.
Head: Tissa Rihok.
The surprising thing here is not that his lineage has survived to this day, but that he took the time to train his descendants. Of course, it is possible that each of them trained independently, and it just so happened that they all have a knack for unarmed combat.
Where do we go?
Where do we end up when we save the world?
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#1042
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/Is that all the brief information, as I understand it?
Mirna stood on the threshold of a difficult choice. 1-on-1 battles could be useful if she wanted to earn money in the arena. The shield didn't suit her very well (and she wasn't sure about the armor either). Two swords could turn out to be either something quite serious, which would take her to a new level, or something relatively standard and, in addition, requiring her to relearn. Ranged combat was not considered. Unarmed combat – it was difficult to imagine what it was about; in her tribe, no one fought like that, except for drunken brawls. Martial arts were probably devoted to tactics, which, in Mirna's case, was unfortunately useless.
After thinking, the girl decided to go into the 1-on-1 battle hall.
 

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#1043
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Morning
Such an alert system certainly had its drawbacks and could react to both an animal and some harmless traveler, but there was nothing that could be done about it. The idea was that, if necessary, the patrol or a special operations group would signal without engaging in confrontation, and the village soldier garrison would immediately move out upon hearing the call. Helmut decided to distribute the squad's responsibilities so as not to send the whole bunch of guys back and forth, and so that in case of any nasty trickery from the supposed enemy, several fighters would remain in the village and could either put up resistance or pass the signal further along the chain.
Therefore, after instructing the village patrols to watch over the other fronts, and leaving Hulia, Vigg, and Mekri as backup, Helmut calmed the residents down, telling them not to rejoice too early and not to panic prematurely, and, taking Gale with him, went to check the south.
Having reached the source of the sound, Gale subtly pointed his gaze towards one of the trees.

Behind it stood an unfamiliar man watching them. He wore leather armor, and behind his back was visible the hilt of a claymore and a quiver of arrows.
Siverfale
Ronard tried to assess his chances. He was a specialist, specially trained for infiltrating enemy lines and carrying out sabotage. But just as much, this fortress was designed to stop people like him. Assessing the appearance of the Blue Cloaks, he decided not to risk it and returned to the slums. In the slums, without attracting the attention of the guards and trying to stay out of their field of vision, he began questioning those around him about whether they knew the people who had been trying to be apprehended yesterday.
Few wanted to talk about this topic with Ronard; either they completely ignored him or waved him off, saying that they didn't know what he was talking about. But there was one resident who turned out to be more talkative. In exchange for information, he asked for 10 silver coins.
After thinking, the girl decided to go into the 1-on-1 combat hall.
Here you could take two courses of 1-on-1 training – basic and advanced, based on Amadis Berwang’s rich experience. The cost of one part of the basic course was 50 tokens per day and took an average of 20 days, while the advanced course cost 90 and 20 respectively.
Profession
Restrictions
I
II
III
Duelist II
Saber, rapier, dagger, no shield, no armor.
Critical attacks ignore enemy armor ()
Character's attacks delay the opponent's initiative by 3 (resets if it drops to zero or below, causing them to skip a turn) ()
Bonus to accuracy and evasion applies even in ordinary battles, provided that none of the allies on either side interferes with the duel (reactivates after three turns) ()

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Резара - Аксель - Орвальд - ЭмилияСтэфания - Амвросий - ЛестерАльсираАлария

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#1044
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But one resident turned out to be more talkative. In exchange for information, he asked for 10 silver coins.
-Deal. But no tricks. I'll give you the coins when you lead me to them.
Ronard shows reasonable caution and skepticism, meaning he constantly checks for possible ambushes and tries not to agree to enter obvious dead ends where he could be easily surrounded.
Where do we go?
Where do we end up when we save the world?
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#1045
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If possible, I'd like to test unarmed combat.
I forgot about the duelist's restrictions on sabers and rapiers.
 

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#1046
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Helmut put his fingers in his mouth and whistled, signaling to Viggo and Julia. "Who are you? Why are you wandering around at night? Identify yourself, citizen, are you from around here?"
My sword, my trusted ally, unphased by my aspect.
In reply to Siverfale
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#1047
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Siverfale
-Deal. But no tricks. I'll give you the coins when you lead me to them.
Ronard shows reasonable caution and skepticism; that is, he constantly checks for possible ambushes and tries not to agree to enter obvious dead ends where he can be easily surrounded.
The stranger leads Ronard to one of the many houses in this area, then goes inside. Judging by what Ronard could observe while standing outside, there were a lot of people inside, despite the modest size of the building. After a few minutes, the man returned with a young man.
Ment
If possible, I will check unarmed combat.
/ Forgot about the duelist's restrictions on sabers and rapiers. /

- Welcome," said a battle-hardened girl, greeting Mirna and offering her a seat, "my name is Minna Rihok, and now I am responsible for all matters related to our school of martial arts."
After this brief introduction, she told him a little about what their art was like and what the terms of admission were.
Profession
Restrictions
I
II
III
Fighter
[/CENTER]
No weapons, no armor.
The character dodges any attack except those that affect an area. Cooldown: 2 turns. ()
The character avoids any action that would lead to its death, removes all negative effects from itself, and restores 50% health. Only works once per battle. ()
Counterattack in case of successful dodge. Deals double damage and paralyzes the opponent if he does not pass a stamina check against the character's agility.()
Specialization
Damage
I
II
III
Unarmed Combat
Strength*1.5+agility
+3 to speed, +3 to accuracy, +3 to stamina, +3 to will checks, +3 to initiative
+1 to dodge for each point of agility
The character attacks up to five times, provided that he does not miss; each subsequent attack deals 25% more damage.
Training cost: 30 tokens per day.
Profession I: 15 days.
Profession II: 20 days.
Profession III: 25 days.
Specialization 0: 10 days.
Specialization I: 20 days.
Specialization II: 25 days.
Specialization III: 30 days.
Morning
Helmut put his fingers in his mouth and whistled, signaling Viggo and Julia.
- Who are you? Why do you wander around at night? Identify yourself, citizen, are you local?
Instead of answering, the stranger grabbed his sword and ran towards Helmut and Gale.

Стартовый пост - Квенты - Разное - Список НПС -
Резара - Аксель - Орвальд - ЭмилияСтэфания - Амвросий - ЛестерАльсираАлария

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#1048
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- Hey, what's wrong with you! Did you hit your head? - The sergeant signals to Gale, and they kite him, retreating closer to the village and to the reinforcements of Julius and Viggo, but not so far that they can't react if he grabs his bow or changes his plans.
My sword, my trusted ally, unphased by my aspect.
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#1049
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The stranger leads Ronard to one of the many houses in this district, and then goes inside. Judging by what Ronard could observe while standing outside, there were many people inside, despite the building's modest size. After a few minutes, the man returned with a young man.
Ronard recognizes him as the guy from yesterday?

Added after 44 seconds
"Welcome," said the battle-hardened girl, greeting Mirna and offering her a seat. "My name is Minna Rihok, and I am currently in charge of all matters concerning our school of martial arts."
No emojis in communication, Lyde wouldn't approve, worst girl.
Where do we go?
Where do we end up when we save the world?
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#1050
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Garley and his companions went to find out more details about the mission to deliver carpets.

Be strong. Believe
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#1051
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— Welcome, — the battle-hardened girl greeted Mirna and offered her a seat, — my name is Minna Rihok, and I am currently in charge of all matters concerning our school of martial arts.
After this brief introduction, she told Mirna a little about what their art entails and what the conditions for joining were.
The art of fighting without weapons looked quite impressive. Perhaps the girl would like to learn something similar in the future. But... right now, the tuition fees seemed simply prohibitively expensive. Apparently, it will be roughly the same with all the remaining skills.
— Thank you. I guess I need to earn money using my existing skills before I can learn something like this. But defeating an enemy without using cold weapons... I've never seen anything like that.
If no further information is provided, Mirna heads to the arena.
 

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#1052
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Morning
- Hey, what's wrong with you! Did you hit your head? - The sergeant signals to Gale, and they kite him, retreating closer to the village and towards the reinforcements of Hoolio and Vigg, but not so far that they can't react if he grabs his bow or changes plans.

Gale’s turn
Initiative
Keilhart (9)
Gale (9)
Helmut (4)
Vigg (3)
Hoolio (1)
Siverfale
Does Ronard recognize him as yesterday's guy?
He recognizes him.
Arandor
Garley and his companions went to find out more about the mission regarding delivering carpets.
Despite the specifics of the assignment, the mercenaries failed to meet with the employer in Astkirch. Instead of letting them inside the Stronghold, one of the "blue cloaks" passed a message to the aristocrat, and he met with them outside.

After a short greeting and retelling the same information that was indicated in the description of the task, the employer began explaining the details.
- His name is Aniy Exington; I don't know where to look for him in Pilas, so this will also be part of your mission.
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Стартовый пост - Квенты - Разное - Список НПС -
Резара - Аксель - Орвальд - ЭмилияСтэфания - Амвросий - ЛестерАльсираАлария

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#1053
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The stranger leads Ronard to one of the many houses in this district, and then goes inside. Judging by what Ronard could observe while standing outside, there were many people inside, despite the modest size of the building. After a few minutes, the man returned with a young man.
Ronard counts out 11 silver coins and gives them to his guide:
-Fair work deserves fair pay. What's your name? Where can I find you if I need you again?
When (if) the man answers, Ronard says goodbye to him, sends him on his way, and starts a conversation with the young man:
-Let me tell you right away – I'm not from the guard, and I'm not serving the local authorities, aristocrats, or other powerful people. I only arrived here yesterday. And when I was returning to the shack I rented last night, I accidentally saw you and some people in armor. Then suddenly someone started shooting at them, and you ran away. Why did they want to take you away, and who helped you?
Where do we go?
Where do we end up when we save the world?