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United Kingdoms

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#1043
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Morning
Such an alert system certainly had its drawbacks and could react to both an animal and some harmless traveler, but there was nothing that could be done about it. The idea was that, if necessary, the patrol or a special operations group would signal without engaging in confrontation, and the village soldier garrison would immediately move out upon hearing the call. Helmut decided to distribute the squad's responsibilities so as not to send the whole bunch of guys back and forth, and so that in case of any nasty trickery from the supposed enemy, several fighters would remain in the village and could either put up resistance or pass the signal further along the chain.
Therefore, after instructing the village patrols to watch over the other fronts, and leaving Hulia, Vigg, and Mekri as backup, Helmut calmed the residents down, telling them not to rejoice too early and not to panic prematurely, and, taking Gale with him, went to check the south.
Having reached the source of the sound, Gale subtly pointed his gaze towards one of the trees.

Behind it stood an unfamiliar man watching them. He wore leather armor, and behind his back was visible the hilt of a claymore and a quiver of arrows.
Siverfale
Ronard tried to assess his chances. He was a specialist, specially trained for infiltrating enemy lines and carrying out sabotage. But just as much, this fortress was designed to stop people like him. Assessing the appearance of the Blue Cloaks, he decided not to risk it and returned to the slums. In the slums, without attracting the attention of the guards and trying to stay out of their field of vision, he began questioning those around him about whether they knew the people who had been trying to be apprehended yesterday.
Few wanted to talk about this topic with Ronard; either they completely ignored him or waved him off, saying that they didn't know what he was talking about. But there was one resident who turned out to be more talkative. In exchange for information, he asked for 10 silver coins.
After thinking, the girl decided to go into the 1-on-1 combat hall.
Here you could take two courses of 1-on-1 training – basic and advanced, based on Amadis Berwang’s rich experience. The cost of one part of the basic course was 50 tokens per day and took an average of 20 days, while the advanced course cost 90 and 20 respectively.
Profession
Restrictions
I
II
III
Duelist II
Saber, rapier, dagger, no shield, no armor.
Critical attacks ignore enemy armor ()
Character's attacks delay the opponent's initiative by 3 (resets if it drops to zero or below, causing them to skip a turn) ()
Bonus to accuracy and evasion applies even in ordinary battles, provided that none of the allies on either side interferes with the duel (reactivates after three turns) ()

Стартовый пост - Квенты - Разное - Список НПС -
Резара - Аксель - Орвальд - ЭмилияСтэфания - Амвросий - ЛестерАльсираАлария