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Besides the double regeneration, there's also double poison, double plague, double pyrokinesis, double fire damage from the hellhounds, and even the fire wall.
I'd like to request that the teleport from Turgal's cave to the phoenix be made closer to it – ideally, after the hero. Otherwise, I go into the cave, and lo and behold, Baal also descends! And the exit turns out to be behind him.
I'm curious how

, this elf with an orcish-sounding name, will manage to get through the summoning challenge. IMHO, no walls or elementals will save him. And in general, I'm getting tired of opponents with sulfur rain.:mad:
And what is this elven graveyard where legions are buried?! :eek: Are they stacked up to the very depths of hell?:)
And I'd still like to request that a test be conducted on the special map for Karlam, based on my description – just for the sake of it.
Damn, there's some kind of bug – the gate to the city didn't unlock, and the magic didn't wear off.