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8 years ago
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«OFB - 12»


Registration is open for the qualifying tournament for the most prestigious online HoMM 3 tournament on heroesworld.ru – «Final Battle»

Organizational Matters:

1. Tournament host – Sanin (ICQ - 423164784); judges – LuckyF (ICQ - 681350680), Dave_HUN (ICQ - 635192642), Dirty Player (ICQ - 408722873).
2. The tournament is official, regular, and conducted according to the Rules for organizing, conducting, and participating in online HOMM3 tournaments.
3. All tournament games are included in the HoMM3 HW Player Rating.
4. After the start of tournament games, the tournament regulations will not change.
5. Disputed matters, if any arise, are discussed outside the forum. To resolve, contact the host or one of the tournament judges on ICQ and provide daily save files, ICQ logs, and other necessary information.
6. Tournament games must be played within the established deadline. Violation of game deadlines may, at the discretion of the host and tournament judges, result in penalties up to and including disqualification from the tournament.

Requirements for Participants:

- Players with unconfirmed reports will not be accepted into the tournament.
- Applications from players recently registered on the forum will be reviewed on a case-by-case basis.
- The organizers reserve the right to refuse registration to players who have repeatedly withdrawn or been disqualified from other HeroesWorld tournaments.

Regulations

Rules:

1. Game Version: The tournament is played on the SoD version + HD mod.
2. Tournament games use the HW_rulez 1.40 and HW_rulez 1.38.2 patches.
HW_rulez 1.38.2 patch is used for playing on the h3dm1 template and for games in "Battle of Mages" mode.
HW_rulez 1.40 patch is used for all other templates and in all rounds except the second.
3. The tournament is conducted according to the rules of online HoMM 3 games.
Clarification to the rules: on all templates, the "Mage Guild Restructure" option must be enabled, while when playing with the HW_rulez 1.40 patch, the "Library Restructure" option is disabled. When playing with the HW_rulez 1.38.2 patch, there are no restrictions on Library Restructure.
4. Restarts total 3 days (111+111+111 or 111+112 or 113), for the h3dm1 template – one day (111).
5. Templates:
Panic, h3dm1, Diamond, Mini-Nostalgia, Jebus Cross, 6lm10a, Spider.
The template is chosen by standard drawing of lots, the order of the draw is determined by a coin toss.
6. The tournament game regulations will change depending on the round.
First Round: standard bidding, standard rules.
Second Round: standard bidding, games are played with the "Battle of Mages" option enabled (more about the option).
Third Round: standard bidding, standard rules.
Fourth Round: standard bidding, but opponents choose each other's starting heroes (see the 2010 tournament for an example).
Details. For all templates except h3dm1: after generating a pair of towns in the lobby, standard bidding takes place. The player who wins the bidding chooses their town first, after which opponents assign each other starting heroes.
For the h3dm1 template: a random town is generated in the lobby, after which opponents bid for the right to assign the opponent's hero first.
Fifth Round: standard bidding, standard rules.
Sixth Round: 200% fullrandom on all templates. Color is determined by a coin toss and changes after each subjective restart.
Seventh Round: standard bidding, standard rules.
Eighth Round: standard bidding, games are played without rules on all templates.
Ninth Round: standard bidding, standard rules.
7. Color selection: bidding is conducted for the right to choose color (exception - sixth round).

Tournament Format:

1. Registration from July 13 to July 21 (dates may be adjusted, follow updates).
2. Start of tournament games – July 23, 2018. End of tournament – November 26, 2018.
3. The tournament is conducted using the Swiss system in 9 rounds. Each round lasts 14 days.
4. Within the round deadline, a report of the completed round game must be submitted in the tournament thread to record the tournament result. Failure to comply with this rule requirement will result in either a technical result or a 0-0 score being assigned for the match.
5. Round deadlines:
Round 1: July 23 – August 5
Round 2: August 6 – August 19
Round 3: August 20 – September 2
Round 4: September 3 – September 16
Round 5: September 17 – September 30
Round 6: October 1 – October 14
Round 7: October 15 – October 28
Round 8: October 29 – November 11
Round 9: November 12 – November 25
6. A win gives 3 points, a draw gives 1 point, a loss gives 0 points.
Places are determined based on points earned.
In case of a tie in points, the following tiebreakers apply in order of priority:
1) Buchholz coefficient;
2) Number of wins;
3) Head-to-head result;
If the tiebreakers do not allow for the distribution of places among participants who may qualify for the final stage of the tournament, tie-breaks will be held.
Tie-break rules: drawing lots for templates, random pair of towns + bidding for town choice and color choice.
7. 16 players participate in the «Final Battle–12»:
FB-11 Winner LuckyF,
FB-11 2nd place Dave_HUN,
FB-11 3rd place FireToSky,
Winner or finalist of the «Only XL-5» tournament,
Winner or finalist of the «Favorites, Into Battle-10» tournament,
Winner or finalist of the «Wowa Memorial» tournament,
Winner of the «Новичок - 2018. Winter» tournament, provided they have a rating of 1750+,
The top 9 places (guaranteed) – from the OFB-12 tournament.

Additions:
If the winner of the «Новичок - 2018. Winter» tournament refuses to participate in FB-12, their slot will be taken by the finalist of that tournament;
If the winner (finalist) of the «Новичок - 2018. Winter» tournament does not have a rating of 1750+ at the start of the FB-12 tournament, their slot will be taken by the player who finished 10th or lower in OFB-12;
If LuckyF, Dave_HUN or FireToSky refuse to participate in FB-12, their slot will be taken by a player from the OFB-12 tournament;
If LuckyF, Dave_HUN or FireToSky win the «Only XL-5», «Favorites, Into Battle-10» or «Wowa Memorial» tournaments, the right to participate in FB-12 passes to the finalists of those tournaments.
If the winners of the «Only XL-5», «Favorites, Into Battle-10» or «Wowa Memorial» tournaments are among the players who take a qualifying place in OFB-12 or refuse to participate in the FB-12 tournament, the right to participate in FB-12 passes to the finalists of those tournaments.
If the finalists of the «Only XL-5», «Favorites, Into Battle-10» or «Wowa Memorial» tournaments are also among the players who take a qualifying place in OFB-12, or refuse to participate in the FB-12 tournament, their slot will be taken by the player who finished 10th or lower in OFB-12.
In reply to Xocenk
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7 years ago
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Redwhait
I would like to hear the judges' final decision.

The final decision is to leave the previously announced decision unchanged.

Regarding Georg_'s claims that, when manually recalculating (using the method of replacing 0.5 with 1), he ended up in the qualifying zone, the situation is as follows. The most important thing is that Georg_ only ended up in a certain position with a specific calculation of twaryna's score, and there would also be a split with Redwhait. That is, conditionally, out of the 4 options I mentioned (calculation by Kamikaze, calculation by my program, calculation by Dirty's program, manual calculation by replacing 0.5 with 1), 0.25 options were suitable for Georg, 2.5 options for Twaryna, 2.25 options for Redwhait, 3.0 options for Yostairs, and 4.0 options for Surmay. If a justification for the decision is required, this is it.

In the end, we decided to discard the manual calculations and only rely on what the program provides.
Xocenk
Explain how these results differ in principle? I understand that the first one doesn't really affect the Buchholz rating in any special way (standard +3 to the winner, 0 to the loser), and is counted as a regular win. But in the second case, the tech win is -3 +1 to the Buchholz, and the tech loss is just +1.
But in the first case, they could have played for a couple of days, saved the game, and not finished it. Why separate these cases? (I understand that they are counted differently because of Roger.)
For example, a win by judges' decision (due to a game advantage) is, of course, a different case, unlike these two wins due to time limits.

A slightly different case. The tech loss is essentially not based on the game, but on the rules. Is it a regular win for the Buchholz rating?

Well, let's read it again:
Sanin
In general, the logic is as follows: with a 0-0 score, I always assigned a loss due to absence, and in the case of tech wins/losses, I assigned a loss due to absence if the game had not started. But if the game had started, I assigned a loss by decision, and the program considered this a game result with all the consequences for the Buchholz rating.

I don't think there is a 100% correct recipe for how to account for unfinished games. I decided to do it this way. Formally, if the game has not started, then it is simply a loss due to absence, which means that the program should be allowed to match the opponents again. And in this case, the game is considered unfinished with all the consequences for the Buchholz rating. But if the game has started and has not been completed due to the fault of one of the players, then I think it is wrong to give the program the opportunity to match this pair again. The most difficult case is when the game has started and has not been completed, but there are no grounds to award a win to anyone. In this case, it is necessary to assign a 0-0 score, which means that the program will be able to match the players again (such a situation, for example, occurred in the confrontation between alkaposha vs rebellious).
In reply to Sanin
7 years ago
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Sanin
Ultimately, we decided to abandon manual calculations and rely solely on what the program provides.
Is this definitely better than using transitional games as a baseline solution (completely without Buchholz)?
For the next OFB, are there any arguments in favor of using Buchholz? Well, besides the Buchholz root, of course?
In reply to Sanin
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7 years ago
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Sanin
The final decision is to leave the previously announced decision unchanged.

Regarding Georg_'s claims that when manually recalculating (using the method of replacing 0.5 with 1), he ended up in a borderline zone, the situation is as follows. The most important thing is that Georg_ only ended up somewhere with a specific calculation of the accountant twaryna, and there would also be a split with Redwhait. That is, conditionally, out of the 4 options I mentioned (calculation from Kamikaze, calculation from my program, calculation from Dirty's program, manual calculation with replacing 0.5 with 1), 0.25 options suited Georg, 2.5 options suited Twaryna, 2.25 options suited Redwhait, 3.0 options suited Yostairsu, and 4.0 options suited Surmay. If a justification for the decision is needed, then this is it.

In the end, we decided to abandon manual calculations and rely only on what the program provides.


Well, let's read it again:


I don't think there is a 100% correct recipe for how to account for unplayed games. I decided to do it this way. Formally, if a game has not started, then it is simply a loss due to no-show, which means that the program should be allowed to match the opponents again. And in this case, the game is considered unplayed with all the consequences for the accountant. But if the game was started and not completed due to the fault of one of the players, then I think it is wrong to allow the program to match this pair again. The most difficult case is when the game was started and not completed, but there are no grounds to award a victory to anyone. In this case, it is necessary to set the score to 0-0, which means that the program will be able to match the players again (such a situation, for example, occurred in the confrontation between alkaposha vs rebellious).

In general, in my opinion, it would be better to prohibit the generation of repeated pairings. (after losing to an opponent once, I wouldn't want to lose to another opponent in a different round). The rules currently used are good for more accurate and technically fair generation of pairings, but for Heroes tournaments, in my opinion, they create more problems than benefits. And the accountant's calculation would become much more transparent, and therefore more understandable.
In reply to Grando
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7 years ago
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Sanya, sorry, it was too messy.
On the first day I saw +3 speed, ГО from ordinary bears, +5 SP and 2 SP boosters. I got to 114, though meat was a bit tight (no Conservatory beehive nearby), and further on I had to break through Medusa blockers via Inferno. Uliks maxed, but then green dragons for a prison 10+, luckily exactly 10 I killed 2 and 2 GS, ran out of mana to refill. By 117 I picked up another external dwelling of greens and from the prison Adelka reached the central town. The center turned out to be somewhat empty, I took 5 greens in a box and a Bible. But then Fiona, running towards opa, found KZ, with it I took a Dragon Utopia for a 5-level hat. Back home I grabbed an external dwelling of birds, a 3rd-level Griffin Conservatory, and blew up the 4 Archmages that came out to meet me.
Thanks for the game.
Battle Report Accepted
Сопряжение / Conflux Faction Сопряжение / Conflux
Луна / Luna Start Hero Луна / Luna
Луна / Luna Main Hero Луна / Luna
Победа / Def Победа / Def
Замок / Castle Faction Замок / Castle
Кейтлин / Caitlin Start Hero Кейтлин / Caitlin
Кейтлин / Caitlin Main Hero Кейтлин / Caitlin
Map Template
Jebus Cross
Game Length
123 days
Game Date
12/7/2018
Reported
12/7/2018 5:41 PM
Rating Impact Archived
Redwhait 1836 1850 +14 ↑
twaryna 1814 1800 -14 ↓
Rated Sep 28, 2022

Accepted by opponent on 12/14/2018 3:09 PM

In reply to Redwhait
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7 years ago
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Now the tournament can be considered complete. Statistics on the maps. A total of 243 games were played. (In fact, there are 246 reports in the thread, but here I do not take into account the reports on the 2sm4d(3) and Random maps, which are of a technical nature, while I do take into account the technical reports on the declared maps). 89 6lm10a 36 Mini-Nostalgia 34 Jebus Cross 27 Spider 27 Diamond 17 h3dm1 12 Panic 1 Anarchy
In reply to Sanin
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7 years ago
Sanin
89 6lm10a
:smile48:
Sanin
36 Mini-Nostalgia
34 Jebus Cross
:smile07:
Sanin
1 Anarchy
:smile20:
In reply to Sanin
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7 years ago
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Sanin
Now the tournament can be considered finished.


Could we have the final standings, please?
In reply to MicroElf
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7 years ago
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MicroElf
Can we have the final table too? :)

Dirty_Player posted it a couple of pages ago :rolleyes:
In reply to Sanin
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7 years ago
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Sanin
Dirty_Player posted it a couple of pages ago :rolleyes:

Thanks.
In reply to twaryna
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7 years ago
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twaryna
Thank you for the game!
Thanks for the game!
In reply to Redwhait
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7 years ago
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Redwhait
Sanya, sorry, it was too messy.
On the first day, I found +3 Speed, ГО from regular bears, +5 Spell Power, and 2 Spell Power upgrades. I reached day 114, but it was a bit tight on troops (no Griffin Conservatory or Beehives nearby), and I had to take down Medusas along the road through Inferno. Maxed out the troops from the Obelisk, but then there were Green Dragons near the prison at 10+; luckily, I exactly killed 10 of them, 2 Grendels and 2 Gold Golems, had to waste mana refilling. On day 117, I picked up an external dwelling of Greens and with Adela from the prison reached the central town. The center turned out rather empty; I took 5 Greens in a box and a Grail. But then Fiona, moving towards the Opa, found КЗ and with it took a Dragon Utopia for a level 5 hat. At home, I picked up an external dwelling of birds, a level 3 Griffin Conservatory, and blew up the 4 Archangels that came to meet me.
Thanks for the game.

Thanks for the game!

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