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"only XL-5"




Past Tournament Winners:

only XLAlexTheGreat
only XL-2Maretti
only XL-3Gomunguls
only XL-4Dave_HUN
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I. Rules and Templates.

1. Game Version. The tournament will be held on version SoD 3.2(4.0) + HD mod of the latest current version + HW_rulez 1.38 (when a new actual patch is released, this rule must be changed).
2. The main innovation! All XL templates used in the tournament (five): 8mm6a,8хм12а, 6LM10a, 8xm8a(8xm8b), Spider.
will be placed in one file-template rmg.txt. Players use this file when generating the map, which includes all XL templates without template labeling (it won't be visible when viewing game information).
In the game it will look like this:

Download and unzip the zip archive (at the bottom of the topic) to the root folder with the game (8xm8b was used instead of 8xm8a).

3. Castle selection: random pair + trade.
The host generates a pair of random castles using a special button. Immediately after generation, each player can request a regeneration once for 500 coins as compensation to the opponent. If at least one castle is repeated during regeneration, that same player may (but is not obligated) request a free regeneration until a new pair of castles appears.
4. After trading for a castle, there is a trade for color. To speed up the negotiation process, the red color starts the bidding in the table.
5. The total number of restarts is 3 days, i.e., 111+111+111, 111+112, 113.
6. Time limit per turn with chess timer - 21:00+08:00+01:15
7. Roads are medium and fast.
8. Guild Hall rebuilding option enabled.
9. Library in "Tower" allowed.
10. Timeframe for one game – 2 weeks (explanation for those who need it: you must adhere to the gameplay schedule – 1 game every 2 weeks; if you started a game with an opponent, then the time frame for this game is 2 weeks; if the opponent ignores or refuses to finish the game within the specified period without valid reasons, you have the right to demand that an ODD be assigned; in case of non-appearance, the opponent receives a technical defeat).

II. Regulations

Stage 1 – Groups

Two players with the highest number of points advance from the group.
In case of equal points, places are distributed according to additional indicators (in order of priority):
1. Berger coefficient.
2. Head-to-head result.
3. If it is impossible to determine which players will advance to the playoffs based on previous indicators, the players will be offered a scheme for transition games. At the moment, it is impossible to foresee all possible combinations of results. Therefore, the final scheme will be developed based on the situation that develops in the groups at the end of the stage.

Victory – 3 points; defeat – 0; draw – 1 point (counted at stage 211+ at the discretion of the organizers).

The group stage ends on June 6, 2018
(no saves or replays will be accepted, results will be posted based on submitted tournament reports)

Stage 2 – Olympic System

On June 21, 2018, the playoff draw will take place.

Two players who took 1st and 2nd places from the groups advance and are randomly distributed into the bracket.
Games in the playOff stage are played according to the bо3 system (3-4 weeks).

III. Organizational Issues

1. The tournament starts on March 29, 2018, registration for the tournament is open until March 26 inclusive, up to 24:00 Moscow time (March 27-28 - determination of the final regulations of the tournament, group draw) 16 groups of 7 people = 112 people
2. The tournament is official.
3. The tournament is held according to Rules for organizing, conducting and participating in online HOMM3 tournaments.
4. Tournament host – rebellious (ICQ 345870761), organizational issues and media support – YaR (ICQ 287407342).
5. Tournament judge – Dima Surmay (ICQ 263293484).
6. Organizers reserve the right to refuse participation in the tournament to a user without publicly explaining the reasons.
7. Media coverage of the tournament will be provided by player YaR – organization of mutual streaming of games and video reviews. Registration for the tournament means consent to use your streams to popularize the tournament.
8. The winner of the tournament will receive a medal under his avatar and a ticket to the FB tournament :smile20:
In reply to HellLighT
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I believe that the judges should review the save file and accept the report only if there is a clear and overwhelming advantage at the time the save was made.
In reply to Dirty_Player
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Dirty_Player
I believe that the judges should review the save file and accept the report only if there is an overwhelming advantage at the time the save was made.
Yes, I agree, oh wait...
5. Tournament judge – Dima Surmay (ICQ 263293484).
In reply to HellLighT
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HellLighT
Yes, I agree, oh wait...
bad luck)) easy tech:D

лето 2012.
In reply to HellLighT
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HellLighT
The game wasn't finished, and the technical result assigned based on an inconsistent odds ratio (which violates the tournament rules on the portal) is meaningless. :smile27:
Let's get to the point.
Essentially, you weren't interested in finishing the game or the match, as you didn't contact me about the issues with the deadlines. Consequently, in the absence of information from you, the information available, i.e., from your opponent, was used. And this is an undeniable fact. Why you remained silent is your choice.
And to be honest, both of you should have been given a mutual technical defeat. This looks especially ridiculous considering that one is a judge, and the other is an experienced player. And these games are already outside of any rules and frameworks because the players violated the deadlines, which is why the approach to them is not stereotypical; otherwise, your wins would be meaningless.
And there's no need to make it up that someone set someone else up for an easy win. Although I can imagine how much drama there would be if it had affected the result. Then, we would definitely have to award a mutual technical defeat.
Normally, they could have finished the game. Or let it hang, and now Dirty will have a headache.
In reply to De_Luxe
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De_Luxe
Blue played the roads well, and overall got plenty of Dragon Fly Hives dropped — Dessa leveled up really nicely. Thanks for the game
Confirmed
In reply to De_Luxe
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De_Luxe
The beginning was very rewarding for this map; 3 chests with valuable items appeared early on, and 5 Angels were easily defeated. I found a hidden Unicorn den, although I lost an Angel on turn 114 while trying to get a +3 armor item. 43 Orcs learned a harsh lesson. The road ahead was quite difficult, but the abundance of monsters along the way helped compensate. I found the Key and the Amulet towards the end of the game. Anton could have continued playing, but he decided not to, and I'm grateful for that.
Confirmed.
In reply to De_Luxe
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De_Luxe
Couldn't handle the Dwarf Fortress 15... (lamych
I confirm!
In reply to o1dboy79
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o1dboy79
TFP

Please update the template to 8xm8.
Report acknowledged (37).
In reply to Blitz
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Blitz
The game dragged on because it took a long time to get air control. Utop gave nothing for it, and Dimension Door was only obtained on the 6th try (and that's in the ramp with the highest chance). In FB, Tazar with a hundred monarchs could no longer be broken through.
Thanks for the game.
Report credited (38)
In reply to ckotuHa
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ckotuHa
Thanks for the game!
Report accepted (39)
In reply to Dark
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Dark
It reminded me of Might and Magic VI: The Mandate of Heaven; you come, you see, you conquer, something like that.

Thanks for the game!
Report accepted (47)
In reply to Dima Surmay
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Dima Surmay
The opponent didn't show up for the Online Duel Day, so he received a technical defeat. We wanted to finish the game, but we couldn't agree on a time within a month. He doesn't want to finish the Hellight season, only in a tournament, but it's almost over.
Thank you for the game.

We finished the game 3 months later, and I won.
I confirm, thank you for the game.

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