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Posts from HoMM3 HD is a mod (add-on) for the game Heroes of Might and Magic 3.

4.7 (6 ratings)
In reply to Chandler
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Chandler
Could you please explain why the project is not available on GitHub?
According to the author, the amount of work has already exceeded the capabilities of one person. So why not allow other enthusiasts to create their own PRs and report bugs in the project itself?
Firstly, because the HD source code is a very powerful base for any kind of cheating. And I believe that making it open would negate all the work on features for fair play, such as password-protected saves.
(Although, of course, there is already plenty of room for cheating here)
Secondly, HD contains code or developments from other developers who, for one reason or another, strongly oppose their openness.
Thirdly, the HD author is greedy for fame.
And finally, the author is now making money from the project, so there are not many options.
HoMM 3 HD:

последняя версия - 5.0 RC96 (19.09.2020)

последнее видео: https://www.youtube.com/watch?v=u70wC0DJ7I8

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Gesheft is business, interest is profit (Yiddish).
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It would be nice to make it possible to change the hotkeys in the tweaks tab.
icq 699279927 discord saneok#0028


привет, можешь сменить подпись) 6лм - норм шабл, а джебус тупое говно. Я был тотально не прав. © =Lizard=
In reply to saneok
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I noticed that it can be inconvenient to find saved games. What principle is used for sorting saved games? Perhaps it would be more convenient to use 180811 instead of 18Aug11 at the beginning of the folder name? Then, a simple reverse sort would display the most recent save folders at the top of the list.
discord: Nodl#5086
In reply to baratorch
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baratorch
Firstly, because the Heroes of Might and Magic III source code is a very powerful base for any kind of cheating. And, I believe, its openness makes all the work on features for fair play, like password-protected saves, pointless.
(Although, of course, there is already plenty of room for cheating here.)
Secondly, Heroes of Might and Magic III contains code or developments from other developers who, for one reason or another, absolutely do not want them to be made public.
Thirdly, the author of Heroes of Might and Magic III is greedy for fame.
And finally, the author now receives financial benefits from the project, and there are not many options here.

Why not at least open up the bug fixes for the game? After all, this is essentially very important information for the community. At least put it on GitHub; those who have bug fixes (or, more precisely, fixes for what this developer considers a bug) could upload everything. I personally am ready to upload mine. But if others, especially baratorch (at least the code that he is not obligated to share with other very closed developers), also uploaded their fixes, then I would be much more willing to do so as well. However, I am already ready to provide the available source code for Heroes of Might and Magic III bugs to anyone who requests it.
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Vinceras
I have a save file for the game, but there's an error on RC 20. When I load it, it reverts to RC 15, and for the other player, it reverts to RC 17. What should I do? Where can I download the correct version, as it's nowhere to be found.
1. Please send me the save file via email: baratorch@yandex.ru
2. You can download RC15 here: http://ih875403.vds.myihor.ru/HoMM3_HD_5.0_RC15.exe
HoMM 3 HD:

последняя версия - 5.0 RC96 (19.09.2020)

последнее видео: https://www.youtube.com/watch?v=u70wC0DJ7I8

полное подробное описание
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From the sites.google.com website, there are two links: one to download rc 20, and another to a mirror for rc 15; this is all located where it says "download rc 15".
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I suggest we recall and re-examine the ideas – why is saving the battle.gm2 file disabled in Online mode? Yes, it’s impossible to load it correctly, but it also had another important function – to display the last state before a crash. And this was the only and working way to make sure after the game that the opponent wasn’t cheating.
https://www.twitch.tv/grando__
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Hello everyone, could you please tell me if there's a way to increase the animation speed (movement) of a hero on the map? Is there a file like Cranim.txt that controls this? Because with one stretch filter, Bilinear Sharper, the speed is fine, but with another, for example, xBRZ + bilinear, the animation slows down. And yes, I have Walk Speed = 4 in the tweaks.
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Is it possible to configure the game so that battle saves are stored in the same folder as the daily saves?
艰难获胜 herolwy
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I noticed that the mouse cursor moves slower. Well, it's understandable, as with increasing screen resolution, you need to cover more points on the screen. However, in games, increasing screen resolution usually leads to a proportional increase in mouse movement speed. But the HD mod somehow only increases the resolution, while the mouse still moves as if it were 800x600. Consequently, if before you could move the cursor from one corner to another with a single movement, now you have to move the mouse across the entire mousepad. Is there a way to fix this? (other than going into the mouse settings in the system properties each time and changing the sensitivity, and then restoring the default settings after exiting the game)
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THE MOST IMPORTANT THING AT THE MOMENT
THE TIMER IN PLAYER VS. PLAYER BATTLES.
A relevant topic already exists. The technical details were outlined there.

Furthermore, I would like to reiterate a question I asked 10 days ago. Why was it necessary to remove battle saves in Online Battles? It is impossible to load them correctly, but this was not a sufficient reason to remove them altogether.
https://www.twitch.tv/grando__
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Sir Davos Seaworth
It seems the library spell is no longer being rebuilt. This is incorrect. In the standard rules, rebuilding the library is allowed. In some tournaments, it was banned, but this is up to the organizers. In 1.40, rebuilding the library was enabled with a separate checkbox.
Yes, in 1.38.3, the library slot is not being rebuilt.
So, it needs to be rebuilt, right? Would this satisfy most of the community?
I absolutely don't want to add a checkbox like in 1.40.
The number of checkboxes should be as small as possible.
Even what exists in 1.38+ bothers me.
It bothers me that there are two windows with checkboxes (HWRules and HD+). There should be only one.
Or, one window should pop up before the start, and the checkboxes that are rarely used should be hidden in a window that doesn't pop up and needs to be opened specifically.

Furthermore, if different combinations of checkbox states are needed for different templates, then the presets of these settings should be linked to the templates.
And the checkboxes themselves should be moved to a window that needs to be opened specifically.

I am convinced that before starting a new game, the user should click as few things as possible, and ideally, the number of checkboxes should be zero.

What does everyone think about this?

For example, does anyone play without a chess timer now?
And does anyone disable the "start timer after move" checkbox?
And the "replayable quick battle" checkbox?

I can figure this out myself, but what about the rules checkboxes?
Once again, this is not about completely removing the checkboxes, but about not having them in front of your eyes at the start and about making the checkboxes automatically configured according to the template, if this is required.

So, which checkboxes shouldn't be in front of your eyes?
HoMM 3 HD:

последняя версия - 5.0 RC96 (19.09.2020)

последнее видео: https://www.youtube.com/watch?v=u70wC0DJ7I8

полное подробное описание
In reply to baratorch
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baratorch
Yes, in 1.38.3 the library slot does not get rebuilt.
I.e., it needs to be rebuilt, right?

Naturally. No one has revoked the HeroesWorld rules. By default, the library must be rebuilt. This is not just a feature; it is a long-established game balance, and changing it is absolutely not allowed (at least without massive, multi-day discussions and votes).
Tower is already one of the weakest factions, even on the 6lm10a template, where the Mage Guild is extremely important, very few people trade for Tower even with a rebuildable library.

Bans on library rebuilding are rare, and only in specific tournaments; whether to introduce a checkbox or not is a completely different matter.

Added after 8 minutes
baratorch


For example, does anyone play without the chess timer now?
And does anyone disable the "start timer after turn confirmation" checkbox?
Or the "retryable quick combat" checkbox?

I can decide on those myself, but what about the HeroesWorld rules checkboxes?

So which checkboxes should not be in view?

Only noobs from the lobby who are unfamiliar with HeroesWorld (and love the 2-4 min timer) play without the chess timer, but I think that's their right (there are quite a lot of them).
I think "start timer after turn confirmation" and "retryable quick combat" can be made default and the checkboxes removed.

The HeroesWorld rules checkbox should remain; it is unchecked when playing without rules (not necessarily the Anarchy template).

I think the checkboxes for cartographers, hill forts, and keymasters can be removed (when HeroesWorld rules are enabled, they simply should not appear on the map); when the rules are disabled, they should appear.
"There's no need to execute me,sir Davos . I'll be dead before dawn."
ICQ 716748479
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By the way, in version 1.40, I was experimenting with rebuilding the Library to understand how the enabled checkbox works and noticed the following feature with the Library when rebuilding is disabled. For example: 5 Guildhalls are built, but the Library is not. In this case, there is no Town Portal in the 4th Guildhall. If you build the Library the next day, the Town Portal will not be granted as the third spell. However, if you rebuild the 4th Guildhall the next day (rebuilding still doesn't grant the Town Portal), and only then build the Library, the Town Portal may appear. So, it seems that when Library rebuilding is disabled, the spell in the additional Guildhall slot, which the Library provides, depends on rebuilding the Guildhall itself or the current availability of spells in the Guildhall.
Was this intended?
艰难获胜 herolwy

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