🏹🎪+⛓️♿=💕
🏹🎪+⛓️♿=💕
New here? I'm Roha — want a quick tour?
Just spam the "concede" button to beat them.
A well-designed game.
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| Card | Owned | Desired Amount | Comments |
![]() | 3[/B] | 3[/B] | Currently a must-have full set in Rotation and has potential in Unlimited. |
![]() | 3[/B] | 3[/B] | A potential meme with Yggdrasil; can't bring myself to dust it. |
![]() | 3[/B] | 3[/B] | Must-have full set for Rotation, has potential in Unlimited. |
![]() | 3[/B] | 3[/B] | Still used in some Roach variants; overall a solid card with good potential. |
![]() | 2[/B] | 2-3[/B] | Not run in Rotation, nerfed in Unlimited; has potential. |
![]() | 2[/B] | 2[/B] | Long past its former glory, but might not be useless in the future. |
![]() | 3[/B] | 3[/B] | A good card with strong potential, even if a bit weak in the current meta; really like its mechanic and the deck with it. |
![]() | 2[/B] | 2-3[/B] | Not bad, but no need for a full set yet. |
![]() | 1[/B] | 1[/B] | Very powercrept long ago, not even good for memes. |
![]() | 3[/B] | 3[/B] | Must-have full set for Neutral Forest, which I really love. |
![]() | 3[/B] | 3[/B] | As much as I hate it for its boring design, it's the best AoE for Forest and not the worst AoE in the game. |
![]() | 2[/B] | 2-3[/B] | Crafted it for a reason; not sure about a full set yet, but it's suddenly become very usable and desirable in Forest. |
![]() | 3[/B] | 3[/B] | A very good and flexible card. |
![]() | 1[/B] | 1[/B] | The most powerful heal in the game, but rarely need more than one. |
![]() | 3[/B] | 3[/B] | A great card, perfectly suited for midrange and control builds. |
![]() | 1[/B] | 1[/B] | A weak meme. |
![]() | 3[/B] | 3[/B] | Huge potential for crazy combos, the queen of memes for Forest; unfortunately very slow, but interesting, don't want to dust. |
![]() | 1[/B] | 1-2[/B] | Want to try a meme with Yggdrasil or Fast Wolf. |
![]() | 2[/B] | 2-3[/B] | A very cool OTK combo, a very spiteful and powerful finisher, especially if you proc it, but not sure about needing a full set. |
![]() | 3[/B] | 3[/B] | A good finisher, but has been losing ground lately. |
![]() | 3[/B] | 1-3[/B] | Not sure about its viability, but since I crafted a full set, let it be for now; I can always dust it. |
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| Card | Owned | Desired Amount | Comments |
![]() | 3[/B] | 3[/B] | Albert 2.0, must-have full set in every deck. |
![]() | 1[/B] | 1[/B] | Neutral Sword is a thing of the past, only needed for a Cannon meme. |
![]() | 3[/B] | 3[/B] | A good solid card. |
![]() | 2[/B] | 3[/B] | A great card both on its own and in the appropriate deck. |
![]() | 3[/B] | 3[/B] | Very decent and interesting potential, don't feel like dusting it yet. |
![]() | 1[/B] | 1[/B] | Not good enough compared to other cards to be run. |
![]() | 3[/B] | 3[/B] | Albert the Great and Terrible, an auto-include in all Sword decks since his release. |
![]() | 1[/B] | 1[/B] | Not bad, but no particular need for it and one is usually plenty. |
![]() | 1[/B] | 1[/B] | Its days of former glory are behind it. |
![]() | 1[/B] | 1[/B] | There have been more interesting options for a long time. |
![]() | 3[/B] | 2-3[/B] | Not the best Ward in the world, but not bad and don't feel like dusting it yet. |
![]() | 1[/B] | 2-3[/B] | I want to try this deck - it even won in Grand Prix; however, it's not a priority. |
![]() | 2[/B] | 2-3[/B] | Rarely a must-have full set, but overall a very good tech card. |
![]() | 1[/B] | 1[/B] | A somewhat clunky card that hasn't found its home yet. |
![]() | 1[/B] | 1-2[/B] | Must-have for control builds, but rarely need more than one. |
![]() | 1[/B] | 1[/B] | Since his release, Sword has gotten better AoEs. |
![]() | 1[/B] | 1[/B] | Never came in handy, though I've seen it in some lists. |
![]() | 1[/B] | 1[/B] | After the nerf, it very sharply dropped out of all lists. |
![]() | 2[/B] | 2-3[/B] | A very cool and strong card, but rarely used now. |
![]() | 3[/B] | 3[/B] | A great card, though a bit slow; must-have full set in many lists. |
![]() | 1[/B] | 1-2[/B] | A decent tech card with some potential. |
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| Card | Owned | Desired Amount | Comments |
![]() | 0[/B] | 0-1[/B] | Never came in handy and hardly ever makes lists due to RNG; maybe just for collection. |
![]() | 1[/B] | 1[/B] | After moving to Unlimited, its position sharply declined and it's almost never used. |
![]() | 1[/B] | 1[/B] | An analogue of Rune's, rarely need more than one due to D-Shift list density, and doesn't see play in other decks. |
![]() | 3[/B] | 3[/B] | A good card, a potential wincon after Chimera rotates. |
![]() | 1[/B] | 2-3[/B] | A decent card and sees play in Unlimited and Rotation lists, but not sure about needing a full set. |
![]() | 1[/B] | 1[/B] | A very weak meme. |
![]() | 3[/B] | 3[/B] | An amazing card for aggressive builds with strong combo potential. |
![]() | 3[/B] | 3[/B] | Lately it's been falling out of lists, especially in Rotation, but still has great potential in Unlimited. |
![]() | 0[/B] | 0-1[/B] | A much worse Jerry, Pascal 2.0, eats sigils like crazy - in short, maybe just for collection. |
![]() | 1[/B] | 1[/B] | A weak wincon, kind of like Forest's Anomaly, except there's nothing to combo with. |
![]() | 2[/B] | 2[/B] | Potential is unclear for now, but it has a right to exist. |
![]() | 1[/B] | 2-3[/B] | I absolutely love the mechanic, but it's almost never played yet; maybe the situation will change in the future. |
![]() | 1[/B] | 1-2[/B] | A very decent card for a slow build that doesn't exist yet. |
![]() | 1[/B] | 1[/B] | A rather weak card that doesn't fit into any list. |
![]() | 1[/B] | 1[/B] | I've seen lists with it, but in Rotation Earth Rite has long lost its position, and in Unlimited there are much better builds. |
![]() | 0[/B] | 0-1[/B] | A very crappy giant Chimera, might only be useful for collection. |
![]() | 3[/B] | 3[/B] | A highrolly but cool deck. |
![]() | 1[/B] | 1[/B] | One of the few meta decks I've never once run; besides, I never really had any desire to try this deck, especially since there's no sign of it in Unlimited. |
![]() | 2[/B] | 2-3[/B] | A great wincon, but not sure if it's worth getting a full set - I'm managing well enough with two for now. |
![]() | 1[/B] | 1-2[/B] | Maybe someday I'll try that meme. |
![]() | 2[/B] | 2[/B] | I'd like to try it, but far from a priority. |
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| Card | Owned | Desired Amount | Comments |
![]() | 3[/B] | 3[/B] | Full set auto-include in all decks since release. |
![]() | 1[/B] | 1[/B] | Bad meme. |
![]() | 3[/B] | 3[/B] | A good deck; I think it won't be lost in Unlimited. |
![]() | 3[/B] | 3[/B] | Lately a rare guest in lists, but a good card and might resurface. |
![]() | 3[/B] | 3[/B] | A welcome guest even after nerfs. |
![]() | 2[/B] | 3[/B] | Even after moving to Unlimited and many expansions, there's still a need for a full set, and that says something. |
![]() | 2[/B] | 2-3[/B] | Lately it's fallen out of lists, but overall a good card and might still come in handy. |
![]() | 2[/B] | 2[/B] | A decent card on its own, but rarely run - maybe due to poor synergy with the class; still, it might prove itself. |
![]() | 1[/B] | 1-2[/B] | Until I decide to run Lindworm, I don't really need it. |
![]() | 2[/B] | 2[/B] | A meme with weak potential; far from certain it'll work. |
![]() | 1[/B] | 1[/B] | Powercrept and overall a bit weak. |
![]() | 1[/B] | 1[/B] | He's good, but don't need more than one. |
![]() | 2[/B] | 2[/B] | Unexpectedly became fashionable, but don't think a full set is needed. |
![]() | 1[/B] | 1[/B] | Well, this is just very weak. |
![]() | 1[/B] | 1[/B] | Good as a tech card, one is plenty. |
![]() | 1[/B] | 1[/B] | I don't know if it'll ever be useful, I don't even see memes with it lately. |
![]() | 0[/B] | 1[/B] | A cool tech card that pops up from time to time. |
![]() | 1[/B] | 1[/B] | A bit weak even in the right deck. |
![]() | 3[/B] | 3[/B] | A great finisher. |
![]() | 0[/B] | 0-3[/B] | The deck has disappeared from radar, but there is interest in it. |
![]() | 3[/B] | 3[/B] | An awesome finisher in many lists. |
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| Card | Owned | Desired Amount | Comments |
![]() | 2[/B] | 3[/B] | Even after two nerfs, I want to craft a full set for myself. |
![]() | 2[/B] | 2-3[/B] | Different lists run 2 or 3 copies; so not sure about the need for a full set yet. |
![]() | 1[/B] | 1[/B] | The card turned out weak and situational, just want it for collection; too bad, because visually it's the best of the Omens. |
![]() | 0[/B] | 0-1[/B] | A very weak and hard-to-proc card, maybe just for collection. |
![]() | 0[/B] | 0-1[/B] | After rotation, its position sharply declined, though it occasionally resurfaces; I see no reason to craft it now. |
![]() | 1[/B] | 1[/B] | Pops up in Nephthys decks and memes, but rarely. |
![]() | 2[/B] | 2[/B] | Completely powercrept by version 2.0, but not useless. |
![]() | 3[/B] | 3[/B] | Rarely run as a full set, but overall a very decent and flexible card with good potential. |
![]() | 2[/B] | 3[/B] | Auto-include full set in all lists. |
![]() | 2[/B] | 2[/B] | A good legendary for a bad deck. |
![]() | 1[/B] | 1[/B] | Due to RNG - a rather lousy option. |
![]() | 3[/B] | 3[/B] | This head can't be taken. |
![]() | 0[/B] | 0-1[/B] | Sometimes a desire to try it surfaces, but still no "I want it badly"; I can live without it. |
![]() | 1[/B] | 1[/B] | A rather bastardly legendary, even worse than Golem and Anomaly. |
![]() | 0[/B] | 0-1[/B] | Occasionally pops up, but overall it's the worst P2P I have in Unlimited, if the need ever arises. |
![]() | 3[/B] | 3[/B] | This guy even snuck into Unlimited, which says a lot. |
![]() | 0[/B] | 0-1[/B] | She has no chance at life, maybe just for collection. |
![]() | 3[/B] | 3[/B] | Not top-tier, but a very enjoyable deck to play. |
![]() | 1[/B] | 1[/B] | A somewhat weak finisher. |
![]() | 3[/B] | 3[/B] | Disappeared from radar after the Reanimate nerf, but I still see it sometimes - might come in handy. |
![]() | 3[/B] | 3[/B] | And another good legendary for a bad deck - I'll wait before dusting it, in case Reanimate, heh, gets reanimated. |
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| Card | Owned | Desired Quantity | Comments |
![]() | 3[/B] | 3[/B] | An unexpected must-have full set for me; perfect for evo turns, really helps to survive, especially in unlimited. |
![]() | 2[/B] | 2[/B] | A bit weak, but conditionally playable in unlimited; however, vengeance is dead in rotation. |
![]() | 2[/B] | 2-3[/B] | Very cool in masochistic blood builds, but I'm still hesitating on a full set; I manage more or less with two. |
![]() | 1[/B] | 1[/B] | Blood has many more successful vengeance procs. |
![]() | 3[/B] | 3[/B] | The Queen of Vengeance herself; auto-include full set in everything that isn't aggro or masochism. |
![]() | 1[/B] | 1[/B] | Very weak, very situational, very unnecessary. |
![]() | 0[/B] | 0-1[/B] | Probably the worst legendary in the game; unlike some guys, even its art can't tempt me. |
![]() | 1[/B] | 1[/B] | A bit weak and situational, needs to be comboed, which is difficult. |
![]() | 2[/B] | 2[/B] | Unexpectedly not used in masochistic blood, for which it was created; however, I'm not dusting it yet. |
![]() | 0[/B] | 0-1[/B] | I've seen it in classic aggro blood mouse lists, but never in a game; maybe I'll try it someday, although the legendary is frankly hideous. |
![]() | 0[/B] | 0-1[/B] | Powercrept long ago and seriously. |
![]() | 3[/B] | 3[/B] | Recent aggro blood mouse lists rarely run a full set, but for now I'll leave it as is, I like her. |
![]() | 0[/B] | 0-1[/B] | Irony, you heartless creature — the best Yorm decks don't use Yorm at all. |
![]() | 3[/B] | 3[/B] | I like this card — if vengeance returns to rotation, it will be on top. |
![]() | 1[/B] | 1[/B] | Quite a rare technique. |
![]() | 1[/B] | 1[/B] | Due to the epic and dangerous randomness of the effect, it's unlikely to ever become meta. |
![]() | 1[/B] | 1[/B] | Far from the most successful finisher. |
![]() | 2[/B] | 2[/B] | Gorgeous finisher when paired with Azazel, but I doubt the need for a full set; control blood usually runs an assortment of finishers. |
![]() | 3[/B] | 3[/B] | Still playable even after the nerf, I don't want to dust it. |
![]() | 1[/B] | 1[/B] | Very weak value. |
![]() | 0[/B] | 0-1[/B] | A slow card even after the buff, without any synergy with the class (unlike the original Jabberwock); only good for memes. |
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| Card | Owned | Desired Quantity | Comments |
![]() | 1[/B] | 1[/B] | Fell out of lists after rotation, and heaven got quite a few decent 2-drops, making it unnecessary. |
![]() | 3[/B] | 3[/B] | Gorgeous card for rotation and not too terrible for unlimited. |
![]() | 2[/B] | 2-3[/B] | Often see it in various lists, looks decent, but unlikely to go for a full set yet. |
![]() | 1[/B] | 1[/B] | Not a very successful meme. |
![]() | 3[/B] | 3[/B] | Gorgeous card that is used almost everywhere. |
![]() | 3[/B] | 3[/B] | Rarely see it, but sometimes it pops up; plus, out of my three copies, two are leader cards, religion doesn't allow me to dust such wealth. |
![]() | 1[/B] | 1[/B] | Hasn't been used for a long time, but it's not a completely rotten card. |
![]() | 2[/B] | 2-3[/B] | Slowly disappearing, but a decent card with good synergy, might come in handy. |
![]() | 1[/B] | 1[/B] | Quite a clumsy Mordecai for heaven with weak synergy. |
![]() | 3[/B] | 3[/B] | Very powerful card that is almost always at least not useless. |
![]() | 1[/B] | 1[/B] | Very bad card even for a meme. |
![]() | 1[/B] | 1[/B] | Played around with it a bit, but got bored; so-so card. |
![]() | 3[/B] | 3[/B] | Powerful piece of junk. |
![]() | 1[/B] | 1-2[/B] | Became better after the buff, but not sure a full set is needed; two copies should be more than enough. |
![]() | 1[/B] | 1[/B] | Slow and weak. |
![]() | 3[/B] | 3[/B] | Yes, seraph is back in action, hurray! |
![]() | 1[/B] | 1-2[/B] | Maybe it makes sense to give up and just run seraph 2.0. |
![]() | 1[/B] | 1[/B] | Its time passed long ago, one copy — no more needed. |
![]() | 0[/B] | 0-1[/B] | Darya heaven-edition, another deck I didn't really want to play before the nerf and likely won't now, although who knows. |
![]() | 2[/B] | 2-3[/B] | Pops up here and there, including in rotational seraph. |
![]() | 0[/B] | 0-2[/B] | Appears sometimes, but I'm not sure about its necessity. |
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| Card | Owned | Desired Quantity | Comments |
![]() | 2[/B] | 2-3[/B] | Very cool, but in some lists it's cut down to two copies. |
![]() | 0[/B] | 0-1[/B] | Periodically pops up in lists, but there's no urgent need for it. |
![]() | 3[/B] | 3[/B] | Very interesting deck, something fresh for the portal, I like it. |
![]() | 2[/B] | 2[/B] | I see it in lists, but I doubt the need for a full set. |
![]() | 2[/B] | 2[/B] | Often pops up, but there was never an urgent need for a full set. |
![]() | 3[/B] | 3[/B] | Without it, artifacts are useless; must-have full set. |
![]() | 0[/B] | 0-1[/B] | I don't even see it as a technique. |
![]() | 0[/B] | 0-1[/B] | Clogs the deck too much, although it's a cool mechanic. |
![]() | 3[/B] | 3[/B] | Indecently insane. |
![]() | 3[/B] | 2-3[/B] | Full set is unlikely to be needed, but the card is decent. |
![]() | 3[/B] | 3[/B] | The driving force of puppets. |
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| Card | Owned | Desired Quantity | Comments |
![]() | 2[/B] | 2-3[/B] | As a deck core it's so-so, but an extra 2/2/2 in the deck never hurt anyone; however, I don't see a need for a full set yet. |
![]() | 2[/B] | 2-3[/B] | Cool flexible card, often pops up, but unlikely there's a need for a full set. |
![]() | 1[/B] | 1-2[/B] | Again a very good and useful card, again no need for a full set. |
![]() | 1[/B] | 1[/B] | The face of neutralcraft, I absolutely hate it and am glad it's no longer needed; perhaps the only card-deck worthy of such strong hatred, although you'd think that since I played and carried it, I would have grown fond of it. |
![]() | 0[/B] | 3[/B] | Madly want to try highlander, but other cards and decks are currently a priority. |
![]() | 0[/B] | 0-1[/B] | Very weak and unnecessary. |
![]() | 3[/B] | 3[/B] | The basis of the sacha-wallet-pack, which fell out of favor long ago to the fringes of the meta, but can still be played. |
![]() | 1[/B] | 1[/B] | Synergy with Yorm, avatar of heresy and other joys of life — but the problem is that they themselves aren't exactly wonderful. |
![]() | 1[/B] | 1[/B] | This is too much even for memes. |
![]() | 3[/B] | 3[/B] | Neutral Ektar — that's all there is to say. |
![]() | 2[/B] | 2[/B] | Not the strongest part of the sacha-pack, but still useful; besides, he's a top husband, I can't bring myself to dust him. |
![]() | 1[/B] | 1[/B] | Powercrept by everyone who could. |
![]() | 2[/B] | 2[/B] | Used rarely and mostly for memes, but I'm in no hurry to dust it. |
![]() | 3[/B] | 3[/B] | Someday I'll build a mill portal again, but that will be a completely different story. |
![]() | 1[/B] | 1[/B] | Haven't even thought about it for a long time. |
![]() | 2[/B] | 2[/B] | An important component of the sacha-pack, but since it's going through rough times, I don't see a need for a full set. |
![]() | 2[/B] | 2[/B] | Pops up periodically, but not so much as a must-have full set. |
![]() | 1[/B] | 1[/B] | Universal finisher, but very slow. |
![]() | 2[/B] | 2[/B] | Part of the sacha-pack, a great addition for control decks on its own, but I don't see a need for a full set. |
![]() | 2[/B] | 2-3[/B] | Part of the sacha-pack, playable on its own, very good, but there's no urgent need for a full set. |
![]() | 1[/B] | 1[/B] | Suddenly lost viability after the nerf, only needed for the collection. |
I’ll just waste them by spamming the “concede” button.
