Posts from The Hero's Path
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In the "river incident" scenario, you first need to see the elementals appear, the quest will update, after that, you need to catch their appearance again and get to the spawn point before they appear. I streamed the walkthrough of this map on YouTube, Remix (https://www.youtube.com/watch?v=zlXurZFZ584), this quest seems to be completed there, although I wouldn't call it a perfect walkthrough.
https://imgur.com/a/yzA7kqH
It was a mistake not to use Dragon's Breath and Fireball in the Chaos build. In the second half of the game, it should have already dealt around 2,000 damage to a single target and around 1,000 damage to all surrounding targets.
Besides, the hero doesn't get experience for them, if I understand correctly. While playing, I thought it would be great if there was a spell in Rune Magic that temporarily increased spell power, similar to a potion.
And there are already many overlaps between chemistry and runic magic; I didn't want to create even more.
1) There is a sequence of four days (a week) of equilibrium, which can catch you off guard and make you nervous. This happened to me when I was saving the demons from the wyverns. As a result, without luck and morale, it was extremely unpleasant to fight them. This sequence repeated 4-5 times in my, as I recall, 1000 turns.
2) Constant crashes when loading saves. Or, to be more precise, a crash occurs about once every 5 loads. A kind of protection against replaying)
Now I would like to ask if there is a list of all achievements and quests that can be viewed somewhere? I think I missed 2 of them.
And I’m also curious, is anyone still active in this thread after 3 years?)
The "Weeks of Balance" is not my doing.
You have 30 quests, that's all.
There are many achievements left. If you really want to know everything, you can open the map with an archiver and look into the file
Maps\SingleMissions\Sword and Sorcery 3\scripts\global\achievement_settings.lua
There, in the comments, it is described what each achievement is for and what it gives.