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Posts from The Necromancer's Path.

4.6 (7 ratings)
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7 years ago
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8) That person had a beta version with only 4 stacks, as I understand it. From my observations, Bertrand takes the army from all other heroes, for example, from Lorenzo, if he is still on the map. 6) Yes, I said it. And I'm saying it again now. No matter how you look at it, there will still be emptiness there. 11) It is based on the mob of the same name from the game Demon's Souls. Added 3 minutes later How did your game go? I had enough armies on the warrior to make the enemies prefer to fight each other rather than fight me. As I understand it, were you bombarded with endless attacks? Why didn't you use the quest to block the portal? It was mentioned repeatedly on Remix's stream.
7 years ago
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Yes, they kept attacking relentlessly... In the second month, things got really tough. The Blue Orc and BENEDICT, with Lorenzo nowhere to be found on the map, invaded my territory. The Orc hunted down a brown hero and killed him, a rather weak hero. Benedict then attacked Arantir, and I didn't have time to reach the castle. The battle was quite difficult: I didn't know he had a Darkness Dampening skill, so the Plague spell didn't work, but I still won the battle, albeit with losses. I didn't want to replay, but maybe I should have. The Orc arrived without any losses, and immediately after him, Giovanni attacked with a heavily upgraded Chaos skill. I had no mana, and my last save was before defeating Benedict. I defeated him easily and started building up my strength. And then I remembered that quest. Arantir rushed to complete it, killing Giovanni along the way, but then Benedict showed up again. Kaspar, level 7, was in my castle, and of course, he couldn't defend against the attack, so I had to return. I repelled the attack and forgot about the quest... For a month, I developed Kaspar and then went to attack the Blue Orc's castle.
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7 years ago
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Ugh, I mixed up Benedict and Lorenzo.
7 years ago
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It launched fine for me. I'll play it tonight and see how it goes.
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7 years ago
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There was a minor issue with those crashes.
7 years ago
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Found an interesting detail. A secondary hero from Giovanni ran through the Ghostly Gorge and looted a cloak and a dragon skull. So, I didn't have to go there myself... It's clear that the ghosts didn't attack him...
In reply to vadim_t
7 years ago
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vadim_t
I discovered an interesting thing. A secondary hero from Giovanni ran through the Ghost Gorge and found a cloak and a dragon skull there. So, I didn't have to go there myself... It's clear that the ghosts didn't attack him...

(I'm not the map author, but I'll answer.)

You can get both the cloak and the skull even in the first week. I'm attaching a screenshot showing how to do it: it's better to go along the white squares and not enter the green ones (the ghosts will attack).
If the author is against it, I'll delete the screenshot, although you can figure it out yourself by trial and error (getting to the skull without fighting).
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7 years ago
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That’s how it’s supposed to be; the brown unit only moves along the path in Alexei’s screenshot.

Added 43 minutes later
By the way, how are things going with other players’ playthroughs? Before releasing the new version, I’d like to hear opinions from more players. For example, elizbar1967 mentioned that he would be playing.
7 years ago
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I played through the map as a Barbarian to get acquainted with it. What remained unclear was that the quest to kill the elves was not completed before the final battle. Everything else was very good. I'm looking forward to the new version to play through it with another hero. And could you add an option to open a passage to Giovanni at the end? I really want to "talk" to him.
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7 years ago
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For this quest, you need to eliminate one neutral stack.

No, you can't:D

And what's your opinion about the map?

Added 3 minutes later
Ah, I missed that. Okay, we'll wait for the new version then;)
7 years ago
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Why not? You're the author! I think many will agree with me.
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7 years ago
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It’s not worth changing the plot, the concept, most of the script, and deleting one of the quests, just to allow the player to capture the brown city. Back when this map was just an idea in my head, the city of Giovanni was captured after an additional quest... but in the end, the idea of a two-front map prevailed.

Added 7 minutes later
The thing is, the old concept was almost a copy of "The Price of Loyalty".
7 years ago
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In the new version, Markel should be banned. I was looking for Vlad or Kolya (with the ability to raise undead), but I kept getting this overpowered character.
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7 years ago
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...which is already prohibited on it. You definitely have a mod installed that unlocks all heroes. No map can override its effect. In addition to Arantir, the player has access to 4 heroes: Naadir, Kaspar, Zoltan, and Ravenna. The remaining 4 are available for recruitment by Giovanni. The heroes from the campaigns and other factions are not available on the map.
7 years ago
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Almost finished the map. Very positive impressions. It’s enjoyable to play. It’s been a long time since I played such an interesting map. And I don’t see any problems with Giovanni at all. You can solve everything with a witch gathering. The main thing is to save up some money. Respect to the author.

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