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The Necromancer's Path.

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#68
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It’s not worth changing the plot, the concept, most of the script, and deleting one of the quests, just to allow the player to capture the brown city. Back when this map was just an idea in my head, the city of Giovanni was captured after an additional quest... but in the end, the idea of a two-front map prevailed.

Added 7 minutes later
The thing is, the old concept was almost a copy of "The Price of Loyalty".
Карты для героев 5

"Плата за любовь"
"Путь некроманта"
"Темные грани"
"Рок Гримхейма"