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Posts from RTF is a global modification that replaces all towns in the game.Auto-translated
Are you applying the texture of one effect to the model of another? That looks great. And I guess it's not a problem if the exhale is short; you could probably make a corresponding ability for it.
Actually, you're right, that exhale affected two squares, but this one would be perfect for a flail attack.
Added after 1 hour 18 minutes
The dragons will be gray (alabaster), white, and silver; I won't be able to make clouds on their wings.
actually, you're right, that breath attack affected two squares, while this one will be perfect for a chain attack.
Added 1 hour 18 minutes ago the dragons will be gray (alabaster), white, and silver; I won't be able to add clouds on their wings.
Are gray, white, and silver names or texture colors? - A white dragon is perceived as the opposite of a black dragon, so it should relate to light rather than air. Maybe use adjectives like: stormy, thunderous, or celestial. Or, Dragons of Ilat (name construction similar to Dragons of Arkat), Air Dragons, Wind Dragons. P.S.: "Celestial Dragon" probably won't work - it echoes "celestial warriors" (sky beings) - units from Elrath.
... И древний лес, роскошен и печален, Блистает там воздушностью прогалин. Но между кедров, полных тишиной, Расщелина по склону ниспадала. О, никогда под бледною луной Так пышен не был тот уют лесной...
Gray, white, and silver – are these names or texture colors? – A white dragon is simply perceived as the opposite of a black dragon, and therefore should relate to light rather than air. Perhaps we could use adjectives like: storm, thunder, or celestial. Or, Dragons of Ilat (the name structure is similar to Dragons of Arkat), Air Dragons, or Wind Dragons. P.S.: "Celestial Dragon" probably won't work – it echoes "Celestial Warriors" (sky dwellers), which are units of Elrath.
http://ru.mightandmagic.wikia.com/wiki/Илат states that Ilat has white scales with a silvery sheen, so white should remain with air (a white dragon of light would look like a green dragon of darkness or a red dragon of earth). The white/black contrast can be explained as follows: the white dragon flies above the clouds, while the black dragon dwells in the deepest dungeons of the world.
Added after 4 hours 57 minutes Or, it doesn't have to be white; I'm leaning towards storm/silver/blue or azure. The first one simply hits hard, the second one has a chain or rainbow strike, and the third one has an electrical breath attack
and indeed, the overall style is inconsistent.
I already suggested abandoning the red color – I’ll suggest it again; you can use alt-grey to set the color to one that has grey tones (closer to black), and make the grade in blue tones.
... И древний лес, роскошен и печален, Блистает там воздушностью прогалин. Но между кедров, полных тишиной, Расщелина по склону ниспадала. О, никогда под бледною луной Так пышен не был тот уют лесной...
and indeed - the overall style is not consistent I already suggested abandoning the red color - I will suggest it again, the alt-gray can be set to the one that will have gray tones (closer to black), and the grade can be made in blue tones
I will change the tones, the first grade will be white with red elements (this will be more of a decoration than distinguishing marks), and only the mage will undergo a serious repaint Now about the dragons, the dark gray grade reminds me more of a twilight dragon, it would be better to make a dark blue dragon for the black guard
Added 6 minutes later I will base the mage's design on this, the assassins will wear gray hoods, and the archers and swordsmen will be without distinguishing elements.
SRD, you won! I made a gray version of the dragon, and it looks amazing. There won't be a white dragon. In the description, I'll base it on the idea that these dragons fly among the clouds and shoot lightning. The azure dragon will be the lord of the hurricane. The first one's abilities will be focused on a precise and powerful strike against a single creature. The second one will have a random attack from an alternative lizard (I need to check how it will work with a flying creature) and an electric breath attack.
Interesting color scheme :). The "metallic" effect on a living creature looks a bit unusual – it turned out to be something like a Steel Dragon.
Overall, I like it, but I think it would be worth recoloring the eyes to a mix of green and blue, ranging from the color "Cyan" (R=0; G=255; B=255) and moving towards reducing the green.
P.S.: What if we try playing with the transparency of the wing textures – leave the membrane in the area where it attaches to the frame opaque and gradually decrease the alpha towards the end of the wing – in a gray version, this could create a cloud-like effect (but the shine on such wings would have to be removed, otherwise we'll get the "plastic bag" effect that I had in the early versions of the golden dragons). And here, of course, we could add lightning (the game has an effect of lightning under the wings of the phoenix – it's not clear how it will look on the model of a green dragon – maybe it will look bad, or maybe it will look good). We can also try various effects related to smoke (like on the Necrodrakes and some buildings – spreading outwards). We could also try attaching something from the storm summoned by the Thunderlords.
... И древний лес, роскошен и печален, Блистает там воздушностью прогалин. Но между кедров, полных тишиной, Расщелина по склону ниспадала. О, никогда под бледною луной Так пышен не был тот уют лесной...
Interesting color scheme:), the "metallic" effect on a living creature looks a bit unusual - it turned out to be something like a Steel Dragon. Overall, I like it, but maybe the eyes should be recolored to a mix of green and blue, ranging from the "Cyan" color (R=0; G=255; B=255) and moving towards reducing the green. P.S. What if we try playing with the transparency of the wing textures - leave the membrane in the area where it attaches to the frame opaque and gradually reduce the alpha towards the end of the wing - in a gray version, this might give the effect of clouds (but the shine on such wings will have to be removed, otherwise we'll get the "plastic bag" effect that I had in the early versions of the golden dragons). And here, of course, we could add lightning (the game has an effect of lightning under the wings of a phoenix - it's not clear how it will look on the model of a green dragon - maybe it will look bad, or maybe it will look good), you can also try various effects related to smoke (like on the Necrodrakes and some buildings - spreading outwards). You can also try attaching something from the storm summoned by the Thunderlords.
The shine depends on the color of the texture; currently, the shine is white. For transparent textures, a format that does not support such shine is used.
Added 14 minutes ago You can try making a white dragon with transparent wings and no shine. Regarding the smoke: I've already tried adding smoke, but it didn't turn out very well - the problem with the storm is that it's not flat; I had to reduce the size of the storm and add many identical clouds, which takes too long. There are a lot of bones on the wings, and for each one, I'll have to add more than one effect.
Added 2 minutes ago The Phoenix and Bone Dragon won't work either - they are not attached to bones; each effect repeats the movement of the model in different animations
as an alternative, one could recall the thunderbird that Craig Hack defeated in Heroes 6 The models are very well made, I like them.
We didn't want to make a thunderbird because of the presence of simurghs and coatls on the phoenix model; I want to make Rukh birds neutral. By the way, the Rukh head model from the sixth game is in one Polish mod.
For reference – I saw a necromancer dragon made based on a phoenix – it looks cool, but it’s not easy to implement. It was assembled like a constructor – piece by piece – the bones from a bone dragon were adapted to the phoenix model so that the animations would fit correctly.
... И древний лес, роскошен и печален, Блистает там воздушностью прогалин. Но между кедров, полных тишиной, Расщелина по склону ниспадала. О, никогда под бледною луной Так пышен не был тот уют лесной...