Posts from Tactics in BATTLES
Message from Ley
The save was made on a map in the "War of the Strongest" tournament. The task is simple: defeat about 300 Naga Kings. I believe this is not an easy task for beginners! And even our Masters will have to think about how to win this battle...
Anyone who wants to challenge my statement, please do, but first, win...
Perhaps this task seems difficult at first glance, but the solution is quite simple. You slow them down (to a speed of 3 with the Earth skill at expert level), blind them, and then attack with archers (100 evil eyes), and sometimes you can even run around for some variety:D. When the ammunition runs out, which is inevitable, use golems and harpies. (You'll need about 300 mana). As a result, you can win without any losses. But the task becomes impossible when you need to destroy dead knights instead of imps. I couldn't come up with any simple trick. Whoever manages to do it, my fiery respect to you;) Even killing unicorns is easier.
Well, the solution is not that simple... and not exactly what you described... It's not that easy; did you personally win right away? And did you even play?
You have 275 mana, but even with that amount, it runs out easily ;)
And what golems are you talking about? Did you get anything mixed up?
I also defeated the dead knights, although they weren't upgraded, strangely enough, and I didn't use blind - I managed it :)
Using magic, I managed to defeat 750 Manticores in the same way. The only difference is that the elemental packs have seven or eight units, and everything is fine, with no losses. Magic is cool;)
A naive question: how many people did you kill in the process??? And what month was it, and how many of these corpses were there? (I mean the dead knights)
In general, maybe I didn't quite grasp the essence of the question?:D (I haven't finished the map yet, but I think it's just a matter of time;))
You can also take a hero with the Resurrection specialty; you practically won't lose your army at the beginning!
Another option is to take a hero from a Castle with the Fencing or Champions specialty, and around level 10, defeat an army twice as large with a strong hero (level 4-6 higher than yours): send either Crusaders or Champions (depending on the hero) to be torn apart by them, and don't move the rest of your army (just shoot). After they die and the enemy attacks your other units, revive the fallen with Archangels, and by that time, your army will be about 1.5 times larger (of course, if the enemy is an Earth expert and has the Undead Resurrection skill, this tactic won't work :smile35:, but in other cases, the tactic is just great:smile14:).
What month was it, and how many of these undead were there? (I mean, dead knights)
Well, of course, it was the first month – the task was simply to reach the maximum hero level in 1 month. ;)
Naive question, and how many people did you kill in the process???
I don't remember exactly, but it seems like around 150-160, but there were also fewer eyes and harpies. If I find the save, I'll ask Kail to upload it, and you can take a look...
I suggest a tactic that I often use, which is ideal for defeating a significantly superior enemy force.
You need Earth magic. Take a cart, 1 slot for archers (the more, the better), trap them in the upper right corner with a force field, clone the archers, bless them, and then cast Devastating Ray on the monsters. With a sufficient number of casts, the damage becomes maximal!!!
For example, Azure Dragons turn into 1000 HP peasants:D
And don't forget a huge amount of mana! This is the main condition for such a battle.
Лидер клана "Из многих единое"
Приключения – это сплошные неприятности, только про них почему-то потом интересно вспоминать...
You need a special speed for the archers here - with or without acceleration, they must be faster than the opponent - otherwise, nothing will work!!! Or you'll have to cast a force field every turn! And then you can forget about the Disintegration Ray and other spells! ;)
And don't forget a looooooot of mana! That's the main condition for such a battle.
But why, Tanya, the force field lasts for two turns, which means you can use any spell in between ;)
Why, Tanya, the force field lasts for two turns, which means you can use any spell in between ;)
This tactic was described in detail by Sage (I think) in the Best of the best tournament. And it was explained why speed is important.
Лидер клана "Из многих единое"
Приключения – это сплошные неприятности, только про них почему-то потом интересно вспоминать...
Yeah. 2 turns. First, you cast that "power field." Second, you cast, for example, as suggested, a destructive beam. And on the 3rd turn, those azure dragons fly towards you (as in the example) and you're dead! =) You didn't have time to recast the "power field" :) That's why I'm saying - either you need to move faster than your opponent, or you need to cast the power field every turn...
This tactic was described in detail by Sage (I think) in the Best of the best tournament. And it was explained why speed is important ;)
Why use a destructive beam on the second turn? I might just be out of the loop - what example 0 are you talking about? In that example, can't you use "speed," like first, cast a speed spell, then the power field, then a slowing spell (if you have one, I'm just saying I don't know), power field, and so on?
This tactic has been known for a long time, and I have no idea who described it, and I didn't learn anything new :)
This tactic has been known for a long time, and I have no idea who described it, and besides, I didn't learn anything new from it.
Все люди - братья, но в каждом из нас спит волк.
slow neutral creatures run towards the closest one. For example, if you have elves and centaurs (at the start), place the elves above and the centaurs below. And separate one of them. Have them run forward. And the neutral creatures will rush towards him in a diagonal line:D, which gives the archers one or two extra turns. It's very useful and often helps.
Why use a destructive spell as the second move? I might just be out of the loop – which example are you referring to? Surely, in that example, you can't use "speed," like first, acceleration, then a force field, and then slowing (if you have the spell, of course; I'm just saying I'm not sure), followed by another force field, etc.?
This tactic has been known for a long time, and I have no idea who described it, and I didn't learn anything new from it.
And I also described a tactic for playing as the Tower with master genies a long time ago. We only take Titans, Gargoyles, Archmages, Nagas, and Genies into the army. They all have good speed. We divide the genies into 3 free slots – this will be a very significant magical reinforcement in your army. In the early stages, you can do without Titans and Nagas. Then, we take gremlins into the army. We place mages and gremlins in the extreme slots, and gargoyles in the middle. In the remaining 4 slots, we put master genies. And they all cast very useful spells on the gargoyles, plus the hero's spell. The result: the gargoyles are beasts, and they can even take down dragons!!!:rolleyes: :D
Лидер клана "Из многих единое"
Приключения – это сплошные неприятности, только про них почему-то потом интересно вспоминать...
