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Posts from Reima’s Shards Auto-translated

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#301
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We have reached a level of irony that shouldn't have been possible.
Where do we go?
Where do we end up when we save the world?
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#302
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It was a voluntary choice; we decided our own fate... well, except for Arza, but he wasn't in control of his destiny anyway.
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#303
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Are the random effects of cards randomized until they are discarded?
E si sui vius, er mi grans benananza,
e si ieu muoir, er mi grans deliuriers
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#305
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Okay, then I'll start with 8 and two dice.
E si sui vius, er mi grans benananza,
e si ieu muoir, er mi grans deliuriers
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#307
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By the way, I also wanted to clarify something about the percentages, because this time the mechanics seem even more complex than usual.
Let's say a character has 50 strength, the "last emperor" origin (+50% to total HP), the "body strength" perk, +30% to health in a skill (e.g., armor), and 1 point in a demon skill (+25% HP).
How will this be calculated, and what will the final health be?

Whatever
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#308
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Now, even a Knight will manage.
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#309
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One.
E si sui vius, er mi grans benananza,
e si ieu muoir, er mi grans deliuriers
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#310
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Let's say a Persian has 50 strength, the lineage of the last emperor (+50% to total HP), the "body strength" perk, +30% to health in mastery (e.g., armor), and 1 demon point (+25% HP).
50x(10+10)x(1+0.3+0.25)x(1+0.5)?
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#311
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The Persian has 50 strength, the lineage of the last emperor (+50% total HP), the "strength of body" perk, +30% to health in mastery (e.g., armor), and 1 demon point (+25% HP).
2325

Стартовый пост - Квенты - Разное - Список НПС -
Резара - Аксель - Орвальд - ЭмилияСтэфания - Амвросий - ЛестерАльсираАлария

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#312
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By the way, yes, I also wanted to clarify something about the percentages, because this time the mechanics seem even more complex than usual.
Let's say a character has 50 strength, the "Last Emperor" origin (+50% to total HP), the "Body Strength" perk, +30% to health in a skill (e.g., armor), and 1 point in a demon skill (+25% HP).
How will this be calculated, and what will the total health be?
A similar question about map number 2, the +50% damage effect. And, let's say, the "Master Swordsman" skill has a +50% damage effect for two-handed weapons. And the strength is, say, 50. What will be the total bonus to melee damage for two-handed weapons (without other skills)?
2325
It turns out, according to Ples's formula.
 

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#313
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Okay, since Ples's formula matches Revan's answer, I'll proceed based on that. Thanks.

Whatever
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#314
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And, let's say, the effect of two-handed weapons gives a +50% damage bonus to a swordsman.
If you're talking about the special ability of a two-handed sword, it's half the damage after all modifiers.
For card number 2, the bonus is added and calculated from the base damage.

Стартовый пост - Квенты - Разное - Список НПС -
Резара - Аксель - Орвальд - ЭмилияСтэфания - Амвросий - ЛестерАльсираАлария

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#315
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And regarding the Berserker's skills, does the +25% damage bonus apply after all other calculations, or is it based on the base damage?
 

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