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Reima’s Shards

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#312
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By the way, yes, I also wanted to clarify something about the percentages, because this time the mechanics seem even more complex than usual.
Let's say a character has 50 strength, the "Last Emperor" origin (+50% to total HP), the "Body Strength" perk, +30% to health in a skill (e.g., armor), and 1 point in a demon skill (+25% HP).
How will this be calculated, and what will the total health be?
A similar question about map number 2, the +50% damage effect. And, let's say, the "Master Swordsman" skill has a +50% damage effect for two-handed weapons. And the strength is, say, 50. What will be the total bonus to melee damage for two-handed weapons (without other skills)?
2325
It turns out, according to Ples's formula.
 

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