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#1
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Tournament Regulations.
This tournament is an official rated tournament.
Tournament dates are determined based on the number of registrants, 1 week is given per 1 game.
Game Schedule.
1st game: 27.04.-06.05.2018
2nd game: 07.-13.05.2018
3rd game: 14.-20.05.2018
4th game: 21.-27.05.2018
5th game: 28.05.-03.06.2018
6th game: 04.-10.06.2018
7th game: 11.-17.06.2018
8th game: 18.-24.06.2018
9th game: 25.06.-01.07.2018
10th game: 02.-08.07.2018
11th game: 09.-15.07.2018
12th game: 16.-22.07.2018
13th game: 23.-29.07.2018
14th game: 30.07.-05.08.2018
15th game: 06.-12.08.2018
16th game: 13.-19.08.2018
17th game: 20.-26.08.2018

Please report all difficulties or delays immediately in this thread.
Tournament Dates: 27.04.2018 - 26.08.2018
Map generation is performed using IRMG version 1.7.8 or version 1.8.0.
Settings for IRMG:
1."Zones Compatibility Factor" = 1.5
2."Monster Strength Factor" = 1.0
3."Portal Connection Only" - off (meaning the button is not pressed)
3."No obstacles On Map" - off
4."Sigle Faction Guard" - Off
5."Selected Faction guard only" - off
6."Different Faction" - on
7."Disable Intant Travel" - off
8."Chaos week" - off

Game Settings:
Turn time limit – 10 minutes.
Animation speed – 5.
Quick combat – enabled.
Simultaneous turns – enabled.
Dynamic combat – disabled.
Ghost mode – disabled.
Autosave – enabled.
Game difficulty – hero

Reasons for a player to be excluded from the tournament:
- failure to comply with the regulations and rules of this tournament;
- violation of tournament deadlines without prior notification to the tournament judge;
- fact of violating prohibitions in this tournament;
- rudeness, public insult of the organizer, judge, or tournament participants.
Replacement of tournament participants for those who have dropped out is possible. The result of the dropped participant is transferred by "inheritance" to the newly joined tournament participant.

1. Games are played on the latest official version of the game. Currently – HoMM V: Tribes of the East 3.1, using the Tournament Edition mod - description thread (hereinafter, TE), download mod.

The game can be played via GameRanger, Hamachi, Tungle, Remobo, COMODO EasyVPN, and similar programs.

2. Since the game has autosave - it is recommended to save once every 3 days.

3. THE TOURNAMENT IS HELD IN A ROUND-ROBIN FORMAT. Each participant plays against everyone else once (1 game).

Player pairs are formed randomly by the judges for each game so that each player plays with every other player only once.

COLOR SELECTION
By mutual agreement of the players; otherwise, colors are determined by the judge. If one of the players is a judge, the other player has the right to request color selection from another person known to both players.

TEMPLATE SELECTION:
The template is selected randomly by the judges for each game between players for the entire tournament so that each player can sequentially play on all templates. Repeated use is permitted. However, there should be no repeats if 8 or fewer players are registered; up to 2 repeats for 9-16 players; 3 repeats for 17-24, and so on. The initial list of 8 templates (crown, letos, m3, mask, labyrinth, rainbow, spider, sun) restarts after a player has played through the entire template list.
Templates for IRMG. Template schemes.
Information about formed pairs and templates will be posted no later than 8:00 MSK time on 26.04.2018.

FACTION SELECTION:
Before the start of the tournament, after the information about formed player pairs and templates is posted, each participant sends the judges the faction they will play with against their opponent in the pair for the duration of the entire tournament. This faction information is sent via internet pager, internet messenger, SMS message, or any other method convenient for the player, but not by voice. The following requirement must be observed for the entire tournament.
When selecting a faction, there should be no:
- repeats if 8 or fewer players are registered;
- 2 repeats if 9-16 players are registered;
- 3 repeats if 17-24 players are registered, and so on.
Judges, if they are players, "simultaneously" send their factions to each other for a specific player for the entire tournament following the same procedure as other participants of this tournament until 12:00:00 MSK 26.04.2018, and then accept factions from the remaining participants until 22:59:59 MSK 26.04.2018. Players who do not send their lists are automatically dropped from the tournament.

In case your opponent does not respond to you, please report this immediately in the tournament thread. This may be used to assign a technical decision for the game.
If opponents cannot agree, by default the game should take place either Friday evening, Saturday, or Sunday. The judge must be notified of the inability to agree. He may personally appoint a convenient time for both or schedule the game for Friday evening, Saturday, or Sunday.
If:
- by the end of Friday evening (24:00 MSK time),
- on Saturday
- Sunday
the opponent has been unable to start and finish the game within the tour deadline, a technical defeat is assigned to them. After two technical defeats, the player is excluded from the tournament.
If both players are unable to play from Friday evening through Sunday, both players receive a technical defeat.
In exceptional cases (by decision of the judge), a Fixed Date and Time (FDT) may be (but not necessarily) appointed. If a player does not show up for the game within 1 hour of the appointed FDT, they are considered absent from the game and awarded a technical defeat. If both players fail to appear at the appointed FDT, they both receive a technical defeat and are excluded from the tournament.


4. The use of any bugs, undocumented features, cheat codes, as well as unofficial programs and modifications is prohibited, except for the mods specified in the tournament regulations and programs that create virtual networks.

5. In case of a connection break or game crash, the last autosave is loaded; players are required to exactly repeat all their moves up to the moment of the connection break or crash. In case of a connection break or crash on the first day of the game, heroes are randomly rolled again.

6. In battles between players, a stalemate situation may arise (where neither player can win). In this situation, the attacking side must retreat or surrender (at their discretion). If the Shackles of War artifact is involved in the battle, then upon occurrence of a stalemate, the battle should be finished in AutoCombat mode.

7. Each player is entitled to 3 restarts with map regeneration no later than the third day (the end of the day is considered the pressing of the turn-transfer button, regardless of whether the opponent has completed their current turn or not); after a restart, the template is reset to the one determined before the restart. If a restart is taken on 1-1-1, the player has 2 days of restarts for the next map (meaning they can take another 2 restarts on 1-1-1, or 1 restart on 1-1-2). If a restart is taken on 1-1-2, the player has 1 day of restarts for the next map (meaning they can still take 1 restart on 1-1-1). If a restart is taken on 1-1-3, the player has no more restart days for the next map.

Simultaneous turn break or desync in week 1 - technical restart (except cases where both players are ready to continue the game)
Simultaneous turn break or desync in week 2 and later - the game continues (except cases where both players are ready to start the game over)

8. "Red-rush" is prohibited, meaning an attack by red on the first day of the week with purchased growth (the red player may attack on the first day, but not while purchasing growth).

9. Joining neutrals is prohibited. As an exception, joined units can be taken to be sacrificed in a pit or sold at the market, but not put into battle.
Goblins who joined the army after "Betrayal" triggers may remain in the army.

10. Using the same-turn spell "Astral Gates" to jump from any zone into the opponent's starting zone is prohibited if the portal/garrison connecting them has not been broken. It is also prohibited to use the same-turn spell "Astral Gates" to jump into an adjacent zone of the opponent and enter the opponent's starting zone in that same turn.

11. Pressing wait on Krag's first hit in battles with opponent heroes is prohibited; it is permitted against neutrals.

14. When determining a player's position in the tournament table in case of equal points, the following criteria apply:
- Berger coefficient;
- result of head-to-head meeting;
- number of wins;
- number of draws;
- number of losses;
- additional game.

15. Attention! LOADS are PROHIBITED in this tournament!!
Exception: a mutual agreement on the number of loads has been reached by both players. If, despite the agreed number of loads, players have disagreements about the outcome of the game (win/loss) due to loads, the tournament judge reserves the right to decide the outcome of the game.

The application for registration in the tournament is made using the automated system by clicking the "sign up for tournament" button.
In the message, you must specify data for all available means of communication that the player deems necessary to provide:
- I.C.Q., qip, Miranda and similar;
- Discord, Skype and similar;
- phone, Viber, WhatsApp and similar;
- email address.

After this, send the automatically created message.
Будьте осторожны со своими желаниями. Иногда они исполняются.
Сервер в Discord
Стрим на twitch.tv
Стрим на GG

ЛИДЕР Клана"ХРАНИТЕЛИ НЕБЕСНЫХ ВРАТ" Рейтинг: Латник
Вступление в клан "Хранители небесных врат"
In reply to chudo_ud0
#577
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chudo_ud0
The tournament closes on August 12th; please finish any remaining games by that time.
There are 16 games, and it should be finished by the 19th.
In reply to Vip.rus
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#578
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Niches 1 and 5. I got lucky with the heroes (Grol, Nibros, and Shaq) who summon creatures, I got lucky with niche 7 in the treasure, I got lucky that Alexey didn't show up in weeks 3-4, and I got lucky to attack from the darkness in the center. That's how I won.

Thank you for the game.
" Дурак учится на своих ошибках, умный - на чужих, а мудрый старается их не совершать!
Пусть будет больше мудрецов и жить станет легче!!! "


Клан "ХРАНИТЕЛИ НЕБЕСНЫХ ВРАТ" Должность/Рейтинг: Мастер меча и магии/Арбалетчик
Battle Report Accepted
  • Color: Синий / Blue
  • Faction: Инферно / Inferno
  • Start Hero: Random
  • Main Hero: Аластор / Alastor
Победа / Def Победа / Def
  • Color: Красный / Red
  • Faction: Инферно / Inferno
  • Start Hero: Random
  • Main Hero: Марбас / Marbas
Map Template
M3
Game Length
244 days
Game Date
7/26/2018
Reported
7/26/2018 7:31 PM
Unrated Recorded for reference only — no rating is calculated.

Accepted by opponent on 7/27/2018 11:01 AM

In reply to Vip.rus
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#579
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Vip.rus
There are 16 games, and it should end on the 19th.
The tournament ends on August 12th; perhaps a week will be given for finishing up, but only as a last resort. In general, those who wanted to have already finished playing. Personally, I was away for a month, didn't play, and can easily finish by that deadline, and I could have finished earlier if I wanted to. Many have already played, so we probably won't wait for anyone. Let the tournament organizer correct me, but in the future, the deadlines for tournaments, with my participation as a judge, will be adjusted based on the number of games played. As they say, seven won't wait for one. I'm tired of excessively long tournaments that also end up not being finished. It's difficult to predict the exact duration of a tournament at the beginning, so tournaments will be more flexible and take into account the playing time of all participants. In this tournament, not only the best players will be identified, but also the results will be summarized.
In reply to chudo_ud0
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#580
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chudo_ud0
The tournament ends on August 12th; perhaps we'll give a week for players to finish their games, but only as a last resort.
I also don't understand why the tournament should end on the 12th.
There are 17 players and 16 games. According to the schedule, all games should be played by the 19th. At the beginning of the tournament, the deadline for the first game was extended because players kept appearing and disappearing, making the tournament structure unclear.
chudo_ud0
Many have already played, so we probably won't wait for anyone. Let the tournament organizer correct me, but in the future, the deadlines for tournaments, with my participation as a judge, will be adjusted based on the number of games played. As they say, seven wait for one.
I'll correct that. Four players have completed all their games.
Since the deadlines were initially set rigidly, I would only adjust the deadlines if the players agree.
Будьте осторожны со своими желаниями. Иногда они исполняются.
Сервер в Discord
Стрим на twitch.tv
Стрим на GG

ЛИДЕР Клана"ХРАНИТЕЛИ НЕБЕСНЫХ ВРАТ" Рейтинг: Латник
Вступление в клан "Хранители небесных врат"
In reply to KillAndAction
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#581
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I recommend that all players install Discord and register. It will now be the primary means of communication and more.
A server will be set up, and I will send invitations to everyone. All you need to do is have an account, and I need to know it.
Будьте осторожны со своими желаниями. Иногда они исполняются.
Сервер в Discord
Стрим на twitch.tv
Стрим на GG

ЛИДЕР Клана"ХРАНИТЕЛИ НЕБЕСНЫХ ВРАТ" Рейтинг: Латник
Вступление в клан "Хранители небесных врат"
In reply to KillAndAction
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#582
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KillAndAction
I recommend that all players install Discord and register. It will now be the primary means of communication and more.
A server will be set up, and I will send invitations to everyone. You just need to have an account, and I need to know it.
For now, for this tournament, we are using ICQ, so Kill, please respond more often in it, otherwise we will have misunderstandings.
In reply to alex_nv
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#583
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alex_nv
Spots 1 and 5. I got lucky with the heroes (Grol, Nibros, and Shaq) who summon creatures, I got lucky with spot 7 in the treasure, I got lucky that Alex didn't show up in weeks 3-4, and I got lucky to attack from the darkness in the center. That's how I won.

Thanks for the game.
and thank you too.
In reply to chudo_ud0
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#584
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chudo_ud0
For this tournament, we're using ICQ, so Kill, please respond more often there, otherwise, we'll have misunderstandings.
I was responding to you. You asked on the 26th, and I replied on the same day. You continued the discussion on the 27th, and I responded.
You yourself appeared in ICQ only once a week in July, and from mid-June, you didn't write to me for almost a month...
This is just for statistics.
Будьте осторожны со своими желаниями. Иногда они исполняются.
Сервер в Discord
Стрим на twitch.tv
Стрим на GG

ЛИДЕР Клана"ХРАНИТЕЛИ НЕБЕСНЫХ ВРАТ" Рейтинг: Латник
Вступление в клан "Хранители небесных врат"
In reply to KillAndAction
#585
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Haga with a decent team always performs well, regardless of the level. I was browsing the replays when my opponent rage-quit. Thanks for the game.
Battle Report Accepted
  • Color: Красный / Red
  • Faction: Великая Орда / Stronghold
  • Start Hero: Хаггеш / Haggash
  • Main Hero: Хаггеш / Haggash
Победа / Def Победа / Def
  • Color: Синий / Blue
  • Faction: Орден Порядка / Haven
  • Start Hero: Дугал / Dougal
  • Main Hero: Дугал / Dougal
Map Template
паук / spider
Game Length
126 days
Game Date
7/27/2018
Reported
7/27/2018 7:58 PM
Unrated Recorded for reference only — no rating is calculated.

Accepted by opponent on 7/28/2018 5:10 AM

In reply to ekzekut
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#586
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ekzekut
Haga with a bunch of units always works well, regardless of the upgrade level. I was exploring the map when my opponent resigned. Thanks for the game.
I confirm, only the main Miv had light and dark magic, and defense, while Dugal was supporting.
Thanks for the game.
Будьте осторожны со своими желаниями. Иногда они исполняются.
Сервер в Discord
Стрим на twitch.tv
Стрим на GG

ЛИДЕР Клана"ХРАНИТЕЛИ НЕБЕСНЫХ ВРАТ" Рейтинг: Латник
Вступление в клан "Хранители небесных врат"
In reply to KillAndAction
#587
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Exz, let me know when you're ready to play; you're always offline on ICQ. I'm free this weekend and can play a lot. Asa, also, let me know if you're ready to play.
In reply to alex_nv
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#588
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Dwell 1 and 4. I wasted a lot of time in the second week, I was afraid to break through the portal, I broke through in the third and got stuck with the "old men" who were guarding the entrance to my treasure room. I ran to another one, but I didn't find any regeneration or resurrection there, and I lost over 100 dwarves and about 30 bears due to a mistake. After that, it became easier; I found the Book of Light at the end of the treasure room, cleared it, and with a decent army, I went to the opponent. The opponent, in general, was not ready; he was just breaking through the portal from his side, and in terms of stats and army, I had a big advantage. Alex NV silently left the game and disappeared from the chat as soon as he saw me. Thanks for the game.
Battle Report Accepted
  • Color: Синий / Blue
  • Faction: Северные кланы / Fortress
  • Start Hero: Бранд / Brand
  • Main Hero: Бранд / Brand
Победа / Def Победа / Def
  • Color: Красный / Red
  • Faction: Северные кланы / Fortress
  • Start Hero: Ингвар / Ingvar
  • Main Hero: Ингвар / Ingvar
Map Template
паук / spider
Game Length
215 days
Game Date
7/28/2018
Reported
7/28/2018 6:00 PM
Unrated Recorded for reference only — no rating is calculated.

Accepted by opponent on 7/28/2018 6:47 PM

In reply to chudo_ud0
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#589
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chudo_ud0
Dwelt in levels 1 and 4. I wasted a lot of time in the second week, I was afraid to break through the portal, I broke through in the third and got stuck with the "grandpas" who guarded the entrance to my treasure room. I ran to another one, but I didn't find any regeneration or resurrection there, and I lost over 100 dwarves and about 30 bears due to a mistake. After that, it became easier; I found a book of light at the end of the treasure room, cleared it, and with a decent artifact, I went to the opponent. The opponent, in general, was not ready; he was just breaking through the portal from his side, and I had a significant advantage in stats and artifacts. Alex NV silently left the game and disappeared from the chat as soon as he saw me. Thanks for the game.
Confirmed.
" Дурак учится на своих ошибках, умный - на чужих, а мудрый старается их не совершать!
Пусть будет больше мудрецов и жить станет легче!!! "


Клан "ХРАНИТЕЛИ НЕБЕСНЫХ ВРАТ" Должность/Рейтинг: Мастер меча и магии/Арбалетчик
In reply to Vip.rus
#590
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Vip.rus
Exz, let me know when you're ready to play, you're always offline on ICQ.
I'm free this weekend.
Asa, also, let me know if you're ready to play.
VIP, I'm waiting..., please respond on ICQ.
Gen74, please also respond.
Sorry for the off-topic:o
In reply to a_s_s_a
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#591
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I'm leaving for Crimea on Friday, July 3rd, for two weeks. Vip impressed me. I even played a game with Alex. I'm amazed...