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Favorites, to Battle! - 10


I. General Questions.
1. Throughout the entire tournament, each participant plays as their chosen favorite race.
2. Game Version SoD 3.2 (4.0) + HD mod 5.0 beta 11 + patch HW_rules_1.38
3. The right to choose the Color is subject to negotiation.
4. Template Selection is carried out by crossing off from a list of 9 templates: 2SM4d(3), Anarchy (200%) Jebus cross, Mini-Nostalgia, Diamond, 8mm6a, 6LM10a, 8xm12a and Spider. The right to be the first to cross off a template is determined by a coin toss. The player who "wins the toss" chooses who will cross off first.
By mutual agreement, playing on any other template is permitted. This matter must be discussed in advance with the tournament judges.
5. If two identical races meet in a match, the template is chosen from the list: 2SM4d(3), Anarchy (200%) Jebus cross, Mini-Nostalgia, Diamond, 8mm6a, 6LM10a, 8xm12a, Spider, mir_diamond and mir_h3dm1.
In this case, the right to choose the starting hero is subject to negotiation. Players take turns (first the one who won the color bid, then their opponent) crossing off one undesirable hero from the full list of heroes; thereafter, players inform each other of the amount of gold they are willing to transfer to the opponent for the right of first choice among the remaining heroes. The player who bids the higher amount chooses the hero first and transfers the gold to the opponent.
On the mir_diamond and mir_h3dm1 templates, each player has one subjective restart at 111.
6. Rules are standard.
The default timer is chess own, with parameters as specified in the rules.
Mage Guild rebuilding is ENABLED on all templates. There are NO restrictions on using the library.
Any changes to the game rules by mutual consent of the players are permitted, except for changing the Favorite Castle and the Fair Play rule.
Additional rules for templates:
Mini-Nostalgia. The tournament participant who received the blue color as a result of negotiations starts choosing the computer secondary castles.
Diamond. The participant who received the red color as a result of negotiations removes the extra (ninth) castle. If favorite castles are identical, then first red removes one castle, then blue removes the second.
Anarchy Difficulty 200%. Color for the first generation is chosen by coin toss; during a subjective restart - change of color. Played without the HW_rulez checkbox. When playing with identical castles, heroes are chosen by agreement; if no agreement can be reached - randomly.
For templates h3dm1 and mt_diamond
2.8. Castle restrictions.
2.8.1. In the Conflux castle, it is forbidden to upgrade level 1, 6, and 7 monsters.
When playing as Conflux, the starting hero is chosen randomly during map generation.
2.8.2. In the Necropolis castle, it is forbidden to build the Necromancer Amplifier.
2.8.3. If a computer player's castle has upgrades for level 1, 6, and 7 monsters in Conflux or level 4 in Necropolis, then upgrading your own troops of these levels and hiring upgraded versions of creatures is forbidden. If the Necromancer Amplifier is built, upgrading vampires is forbidden, but additional skeletons do not need to be dismissed.
2.9. It is forbidden to assemble the Cloak of the Dead King artifact. All other composite artifacts are permitted to be assembled.

II. Organizational Questions.
1. The tournament is official and regular.
2. Tournament goals:
- play as a favorite castle and attempt to prove its strength,
- gain valuable experience, improve your level of play.
3. The tournament is conducted according to the Rules for organizing, conducting, and participating in tournaments.
4. Players listed on the Black List and Penalty Bench are not eligible to participate in the tournament.
5. Tournament leads and judges:
Tournament Lead: Scorpiona (ICQ 469326983)
Tournament Judge: FireToSky (ICQ 414574626)

If a disputed issue cannot be resolved independently, the judges will seek assistance from the AC.
The lead has the right to make any changes to the regulations and rules during the tournament if necessary.
6. The maximum number of tournament participants is 128; if there are more than 128 applicants, qualifying games will be held. Organizers reserve the right to refuse registration to any player without a public explanation of reasons.
7. For each match played, participants must submit a report and confirmation in this thread, created automatically.
Saves for all matches must be kept until the end of the tournament and presented upon first request by the tournament lead or any member of the AC.
8. Information on the progress of the tournament is updated as necessary and is located at the beginning of this thread.
9. All tournament games go into the seasonal rating. The list of tournament reports is also located at the beginning of this thread.
10. The tournament winner gains the right to participate in the "Final Battle 12" tournament
11. The tournament winner and players who take 2nd and 3rd place will be awarded Medals for their avatars:

Award authors: RAPER and ColdRain.

III. Deadlines.
All tournament participants must strictly observe the announced deadlines:
1. Immediately after the start of a stage or round, contact your opponent(s) for preliminary game arrangements. To agree means to reach an agreement after negotiations and discussion. A proposal without a response will not be considered an agreement.
2. Temporary problems (with internet, travel, personal) must be reported to the tournament leads.
3. Preferred time for tournament games is daytime (12-24 MSK) on weekends and evening (19-24 MSK) on weekdays. If a participant is unable to play at this time, the lead interprets the absence of a game result in favor of their opponent.

Registration - November 07 - November 28, 2017.
Approval of the participants list - November 29-30, 2017.
Draw - December 1, 2017. The draw will be conducted taking into account the declared castle and the participant's level of play based on results from other tournaments.
Tournament Start - December 1, 2017.

IV. Regulations.
The planned format is standard: group stage and Full Double Elimination.
4 people advance from the groups. 1st-2nd place go to the upper bracket, 3rd-4th place go to the lower bracket of the Double Elimination.


In case of an equal number of points, places are distributed by additional indicators (in order of priority):
1. Berger Coefficient.
2. Head-to-head match.
3. If it is impossible to determine those advancing to the playoffs by previous indicators, players will be offered a scheme of tie-breaker games. At this moment, it is impossible to foresee all possible combinations of results. Therefore, the final scheme will be designed based on the situation that develops in the groups by the end of the stage.

Win - 3 points; loss - 0; draw - 1 point (counted at stage 211+ upon review by organizers)

The group stage will have a mandatory grid of games by rounds (see regulations).
Playing additional matches is permitted (by agreement), but the absence (without a valid reason) of a mandatory game results in a tech loss. If you are traveling, play and agree in advance with your opponent and notify the organizer.
Winners of previous "Favorites, to Battle!" tournaments:

"Favorites, to Battle! - 1" (2008) - Dudge (Necropolis) - Tournament History
"Favorites, to Battle! - 2" (2009) - Pit for LM (Conflux) - Tournament History
"Favorites, to Battle! - 3" (2010) - Сатир (Fortress) - Tournament History
"Favorites, to Battle! - 4" (2011) - Maretti (Castle) - Tournament History
"Favorites, to Battle! - 5" (2012-13) - GoD (Rampart) - Tournament History
"Favorites, to Battle! - 6" (2013-14) - Pit for LM (Conflux) - Tournament History
"Favorites, to Battle! - 7" (2014-15) - Pit for LM (Necropolis) - Tournament History
"Favorites, to Battle! - 8" (2015-16) - HellLighT (Necropolis) - Tournament History
"Favorites, to Battle! - 9" (2016-17) - FireToSky (Tower) - Tournament History


469326983
In reply to LuckyF
#1305
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I don't support this; why should he suddenly have to buy it? Was this discussed before the tournament started?
This is an individual desire and possibility.

And to play with it, do both players need to have the expansion? Or is one enough – the host...?
In reply to De_Luxe
#1308
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Given that it costs 168 rubles, I don't believe it will be a problem for anyone. For those who have been playing for a long time, they can pay for it as a thank you to the organizers even without playing this month. Everyone with common sense has been playing with the latest expansion for a long time, not stuck in the past. And finally, if tournaments continue to allow people without the latest expansion to participate, I think it's best to let those people continue to enjoy their own company and their principles. And simply not register for such tournaments.
discord: LuckyF#3482
icq: 681350680
In reply to LuckyF
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#1309
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I won't negotiate if the rules don't allow it. This is a problem with the rules, not mine. I'm almost certain that this rule will appear in upcoming tournaments.
The tournament rules don't include a clause requiring an Overlord's Hut.
We can't force players to pay for its use.
If you can't come to an agreement, Dima Surmay will proceed.
Let him go.
szopa666: ban JC win game Keepo
In reply to LuckyF
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#1310
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LuckyF
Given that it costs 168 rubles, I don't think it's a problem for anyone. For those who have been playing for a long time, it can be paid as a thank you to the organizers, even without playing this month. Everyone sensible has been playing with the expansion pack for a long time, not stuck in the past. And finally, if there are still tournaments where people without the expansion pack are allowed to participate, I think it's worth letting such people stew in their own juice, let them enjoy their principled stance with each other. And just not register for such tournaments.
I think that in fun tournaments or early stages of tournaments, it's worth playing with the expansion pack, but the later stages of the tournament can be played without it, so you can play each turn better, and saving an hour here isn't a priority, because much more time was spent on the entire tournament. This logic is quite understandable and explainable, so it's not entirely clear what motivates such an ultimatum to refuse to play. :confused:

However, judging by the fact that the person only regularly plays SOD and doesn't have a subscription, there's some kind of personal principled stance here (for example, like one well-known clinical case). I definitely don't approve of this.
In reply to Dirty_Player
#1311
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So, why not let Ivan be the server then? Buying an Overlord Castle by one player should allow other players to connect without the "daddy" status, and it just seems unfair to have to leave in the semi-finals because of something so trivial.
435-191-039
Discord Iamsamstan#6087
In reply to FireToSky
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#1313
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Purchasing an Online Heroes account allows other players to join without a "premium" status, but the game is played without Online Heroes features.
A player without a subscription cannot create games.
In reply to korovka1987
#1314
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I think a game without overtime loses about 40 minutes, or even less. If all of the opponent's turns are longer than Ivan's, then we can assume that they will be playing equally for 7 turns. Ivan's average turn is 7 minutes – in my opinion, this is a quite plausible calculation. We can assume that this is like the game lasting 2 turns longer (we'll assume that 1 turn for both players in the late game is 10 minutes – usually they are longer).
So, I would advise Ivan to reconsider his position – is it worth giving up the semi-final of the tournament and playing with his favorite faction just because of 40 minutes?
In reply to korovka1987
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#1315
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Why is this necessary, korovka1987? Isn't Hamachi for this? I think that if a player wants to play, they should either pay for their opponent's account if they don't have the means, or find another way. I completely agree with Helen; the opponent should have been warned. Thank you for streaming, even though I'm sick, I always support Vanya:cool:. And I think it would be right if a player who buys a "dad" status gives other players without it the opportunity to play with them; I think 99% of players would agree with me.
ICQ 658 181 684
In reply to GUNAR
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#1316
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I want to know the real reason why Dima Surmay is playing without Overlord Heroes. If it's solely about the 168 rubles, I'm willing to pay for him so that the game can take place.
In reply to Dirty_Player
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#1317
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I don't quite understand Vanya. I also had to play the last 2 rounds without Online Battles (for various reasons), and it's really not very comfortable, but it's a tournament, and especially at a later stage. It certainly won't be worse than the first game, but you can make a note about the player for future reference.
In reply to Redwhait
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#1318
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It’s great that there are people willing to pay for Dima’s monthly subscription.
It would be a shame if the game didn’t happen because of someone’s principles.
In reply to korovka1987
#1319
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korovka1987
It's good to see that there are people willing to pay for Dima's monthly subscription.
It would be a shame if the game didn't happen because of someone's principles.
I don't need a subscription; I play worse with it.
In reply to Dima Surmay
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#1320
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If playing with the "Observe Heroes" (OH) option, time is wasted on considering the next move. It could be 1 minute, or even 3-4 minutes. This significantly affects slower players, and I can say this from personal experience. Consequently, the quality of the game decreases, and naturally, faster players (like Caliban, FTS, etc.) will insist on playing with OH to gain even more advantage. In reality, to prevent the timer from suffering, a minimum of 2 minutes should be added programmatically to the turns when OH is used. This is not to mention the financial aspect. Well, and the other statements that losing 1 hour of time is a significant reason for players in Heroes 3 not to play is disingenuous, to put it mildly. Of course, tournament organizers can specify in the future that the game should only be played with OH for "reasonable" players (or by invitation, which has already been done for select players) or without OH. In this tournament, playing with OH is not mandatory according to the rules, so Surmey's position to play without OH is perfectly justified.
Весна 2013.
In reply to Roger-ua
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#1321
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Okay, I will finish this match without using online help.
As we agreed from the beginning.
And in the future, I will limit my participation in tournaments that are not willing to keep up with the times.
szopa666: ban JC win game Keepo