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Tournament Regulations.
This tournament is an official rated tournament.
Tournament dates are determined based on the number of registrants, 1 week is given per 1 game.
Game Schedule.
1st game: 27.04.-06.05.2018
2nd game: 07.-13.05.2018
3rd game: 14.-20.05.2018
4th game: 21.-27.05.2018
5th game: 28.05.-03.06.2018
6th game: 04.-10.06.2018
7th game: 11.-17.06.2018
8th game: 18.-24.06.2018
9th game: 25.06.-01.07.2018
10th game: 02.-08.07.2018
11th game: 09.-15.07.2018
12th game: 16.-22.07.2018
13th game: 23.-29.07.2018
14th game: 30.07.-05.08.2018
15th game: 06.-12.08.2018
16th game: 13.-19.08.2018
17th game: 20.-26.08.2018

Please report all difficulties or delays immediately in this thread.
Tournament Dates: 27.04.2018 - 26.08.2018
Map generation is performed using IRMG version 1.7.8 or version 1.8.0.
Settings for IRMG:
1."Zones Compatibility Factor" = 1.5
2."Monster Strength Factor" = 1.0
3."Portal Connection Only" - off (meaning the button is not pressed)
3."No obstacles On Map" - off
4."Sigle Faction Guard" - Off
5."Selected Faction guard only" - off
6."Different Faction" - on
7."Disable Intant Travel" - off
8."Chaos week" - off

Game Settings:
Turn time limit – 10 minutes.
Animation speed – 5.
Quick combat – enabled.
Simultaneous turns – enabled.
Dynamic combat – disabled.
Ghost mode – disabled.
Autosave – enabled.
Game difficulty – hero

Reasons for a player to be excluded from the tournament:
- failure to comply with the regulations and rules of this tournament;
- violation of tournament deadlines without prior notification to the tournament judge;
- fact of violating prohibitions in this tournament;
- rudeness, public insult of the organizer, judge, or tournament participants.
Replacement of tournament participants for those who have dropped out is possible. The result of the dropped participant is transferred by "inheritance" to the newly joined tournament participant.

1. Games are played on the latest official version of the game. Currently – HoMM V: Tribes of the East 3.1, using the Tournament Edition mod - description thread (hereinafter, TE), download mod.

The game can be played via GameRanger, Hamachi, Tungle, Remobo, COMODO EasyVPN, and similar programs.

2. Since the game has autosave - it is recommended to save once every 3 days.

3. THE TOURNAMENT IS HELD IN A ROUND-ROBIN FORMAT. Each participant plays against everyone else once (1 game).

Player pairs are formed randomly by the judges for each game so that each player plays with every other player only once.

COLOR SELECTION
By mutual agreement of the players; otherwise, colors are determined by the judge. If one of the players is a judge, the other player has the right to request color selection from another person known to both players.

TEMPLATE SELECTION:
The template is selected randomly by the judges for each game between players for the entire tournament so that each player can sequentially play on all templates. Repeated use is permitted. However, there should be no repeats if 8 or fewer players are registered; up to 2 repeats for 9-16 players; 3 repeats for 17-24, and so on. The initial list of 8 templates (crown, letos, m3, mask, labyrinth, rainbow, spider, sun) restarts after a player has played through the entire template list.
Templates for IRMG. Template schemes.
Information about formed pairs and templates will be posted no later than 8:00 MSK time on 26.04.2018.

FACTION SELECTION:
Before the start of the tournament, after the information about formed player pairs and templates is posted, each participant sends the judges the faction they will play with against their opponent in the pair for the duration of the entire tournament. This faction information is sent via internet pager, internet messenger, SMS message, or any other method convenient for the player, but not by voice. The following requirement must be observed for the entire tournament.
When selecting a faction, there should be no:
- repeats if 8 or fewer players are registered;
- 2 repeats if 9-16 players are registered;
- 3 repeats if 17-24 players are registered, and so on.
Judges, if they are players, "simultaneously" send their factions to each other for a specific player for the entire tournament following the same procedure as other participants of this tournament until 12:00:00 MSK 26.04.2018, and then accept factions from the remaining participants until 22:59:59 MSK 26.04.2018. Players who do not send their lists are automatically dropped from the tournament.

In case your opponent does not respond to you, please report this immediately in the tournament thread. This may be used to assign a technical decision for the game.
If opponents cannot agree, by default the game should take place either Friday evening, Saturday, or Sunday. The judge must be notified of the inability to agree. He may personally appoint a convenient time for both or schedule the game for Friday evening, Saturday, or Sunday.
If:
- by the end of Friday evening (24:00 MSK time),
- on Saturday
- Sunday
the opponent has been unable to start and finish the game within the tour deadline, a technical defeat is assigned to them. After two technical defeats, the player is excluded from the tournament.
If both players are unable to play from Friday evening through Sunday, both players receive a technical defeat.
In exceptional cases (by decision of the judge), a Fixed Date and Time (FDT) may be (but not necessarily) appointed. If a player does not show up for the game within 1 hour of the appointed FDT, they are considered absent from the game and awarded a technical defeat. If both players fail to appear at the appointed FDT, they both receive a technical defeat and are excluded from the tournament.


4. The use of any bugs, undocumented features, cheat codes, as well as unofficial programs and modifications is prohibited, except for the mods specified in the tournament regulations and programs that create virtual networks.

5. In case of a connection break or game crash, the last autosave is loaded; players are required to exactly repeat all their moves up to the moment of the connection break or crash. In case of a connection break or crash on the first day of the game, heroes are randomly rolled again.

6. In battles between players, a stalemate situation may arise (where neither player can win). In this situation, the attacking side must retreat or surrender (at their discretion). If the Shackles of War artifact is involved in the battle, then upon occurrence of a stalemate, the battle should be finished in AutoCombat mode.

7. Each player is entitled to 3 restarts with map regeneration no later than the third day (the end of the day is considered the pressing of the turn-transfer button, regardless of whether the opponent has completed their current turn or not); after a restart, the template is reset to the one determined before the restart. If a restart is taken on 1-1-1, the player has 2 days of restarts for the next map (meaning they can take another 2 restarts on 1-1-1, or 1 restart on 1-1-2). If a restart is taken on 1-1-2, the player has 1 day of restarts for the next map (meaning they can still take 1 restart on 1-1-1). If a restart is taken on 1-1-3, the player has no more restart days for the next map.

Simultaneous turn break or desync in week 1 - technical restart (except cases where both players are ready to continue the game)
Simultaneous turn break or desync in week 2 and later - the game continues (except cases where both players are ready to start the game over)

8. "Red-rush" is prohibited, meaning an attack by red on the first day of the week with purchased growth (the red player may attack on the first day, but not while purchasing growth).

9. Joining neutrals is prohibited. As an exception, joined units can be taken to be sacrificed in a pit or sold at the market, but not put into battle.
Goblins who joined the army after "Betrayal" triggers may remain in the army.

10. Using the same-turn spell "Astral Gates" to jump from any zone into the opponent's starting zone is prohibited if the portal/garrison connecting them has not been broken. It is also prohibited to use the same-turn spell "Astral Gates" to jump into an adjacent zone of the opponent and enter the opponent's starting zone in that same turn.

11. Pressing wait on Krag's first hit in battles with opponent heroes is prohibited; it is permitted against neutrals.

14. When determining a player's position in the tournament table in case of equal points, the following criteria apply:
- Berger coefficient;
- result of head-to-head meeting;
- number of wins;
- number of draws;
- number of losses;
- additional game.

15. Attention! LOADS are PROHIBITED in this tournament!!
Exception: a mutual agreement on the number of loads has been reached by both players. If, despite the agreed number of loads, players have disagreements about the outcome of the game (win/loss) due to loads, the tournament judge reserves the right to decide the outcome of the game.

The application for registration in the tournament is made using the automated system by clicking the "sign up for tournament" button.
In the message, you must specify data for all available means of communication that the player deems necessary to provide:
- I.C.Q., qip, Miranda and similar;
- Discord, Skype and similar;
- phone, Viber, WhatsApp and similar;
- email address.

After this, send the automatically created message.
Будьте осторожны со своими желаниями. Иногда они исполняются.
Сервер в Discord
Стрим на twitch.tv
Стрим на GG

ЛИДЕР Клана"ХРАНИТЕЛИ НЕБЕСНЫХ ВРАТ" Рейтинг: Латник
Вступление в клан "Хранители небесных врат"
In reply to a_s_s_a
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Dwell 3, Wing was doing okay, but Logu wasn't getting any experience, so I gave up and at level 23, I took Attack instead. I rushed home through the portal and with magic, and went to the Treasury, but as soon as I got there, I saw a message that the game was being surrendered. The Orc lost to the neutrals. We were playing without loadouts. Thanks for the game.
Battle Report Accepted
  • Color: Синий / Blue
  • Faction: Лесной Союз / Sylvan
  • Start Hero: Вингаэль / Wyngaal
  • Main Hero: Вингаэль / Wyngaal
Победа / Def Победа / Def
  • Color: Красный / Red
  • Faction: Великая Орда / Stronghold
  • Start Hero: Хаггеш / Haggash
  • Main Hero: Хаггеш / Haggash
Map Template
паук / spider
Game Length
211 days
Game Date
7/3/2018
Reported
7/3/2018 6:36 AM
Unrated Recorded for reference only — no rating is calculated.

Accepted by opponent on 7/3/2018 9:56 AM

In reply to vovan112013
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vovan112013
Played level 3, Wing was doing well, but they constantly denied him Logu, so I gave up and at level 23, I took Attack instead. I rushed home through the portal and with magic, and went to the Treasury, but as soon as I got there, I received a message that the game was over. The Orc lost to the neutrals. We played without loadouts. Thanks for the game.
Thanks for the game.
In reply to BlackDaun
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BlackDaun
Two chieftain spawns, started with Keegan, then dug for Goshak, found it right at the end, so didn't rush things. Leveled up for a rush in the final, Vengeance, lots of speed and initiative, red meat. The dwarf was on light/dark, the subordinate went for the goblins, but reached the dwarf quickly, dealt a lot of damage, resisted twice against the chieftains, which didn't give the dwarf a chance, even though the stats were crazy for that stage of the game.

Thanks for the game.
Thanks for the game.
In reply to KillAndAction
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Since 2 more participants have withdrawn from the tournament, and considering that all players have completed the minimum number of games required for a 16-player tournament, I suggest shortening the tournament duration by 2 weeks. Is that acceptable?
Будьте осторожны со своими желаниями. Иногда они исполняются.
Сервер в Discord
Стрим на twitch.tv
Стрим на GG

ЛИДЕР Клана"ХРАНИТЕЛИ НЕБЕСНЫХ ВРАТ" Рейтинг: Латник
Вступление в клан "Хранители небесных врат"
In reply to a_s_s_a
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dvels 5, 6, it had a tough start, although I almost always have that in Dungeon. I couldn't even build Draconians on week 2, but on week 2 I got Erin, and things started to improve, plus a pretty good spellcaster emerged from the Erathian (keen mind, lucky wizard), but the opponent ran out of loads, thanks for the game.
Battle Report Accepted
  • Color: Красный / Red
  • Faction: Лига Теней / Dungeon
  • Start Hero: Иранна / Yrwanna
  • Main Hero: Эрин / Eruina
Победа / Def Победа / Def
  • Color: Синий / Blue
  • Faction: Лига Теней / Dungeon
  • Start Hero: Ирбет / Yrbeth
  • Main Hero: Ирбет / Yrbeth
Map Template
радуга / rainbow
Game Length
144 days
Game Date
7/7/2018
Reported
7/7/2018 11:43 AM
Unrated Recorded for reference only — no rating is calculated.

Accepted by opponent on 7/8/2018 6:37 AM

In reply to vovan112013
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I, as a player, am only for: :smile02:
In reply to KillAndAction
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KillAndAction
Since 2 more participants have left the tournament and considering that all players have completed the minimum number of games required for 16 participants, I suggest shortening the tournament duration by 2 weeks.
Is that acceptable?

I don't see any obstacles.
In reply to vovan112013
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vovan112013
Dungeon was tough in weeks 5 and 6, although I usually do well with it. I couldn't even build Draconians by week 2, but I got Erin in week 2, and things started to improve. Plus, I had a good spellcaster developing from the Erathian (Sharp Mind, Lucky Charm), but my opponent ran out of loads. Thanks for the game.
I confirm. Thanks for the game.
Будьте осторожны со своими желаниями. Иногда они исполняются.
Сервер в Discord
Стрим на twitch.tv
Стрим на GG

ЛИДЕР Клана"ХРАНИТЕЛИ НЕБЕСНЫХ ВРАТ" Рейтинг: Латник
Вступление в клан "Хранители небесных врат"
In reply to KillAndAction
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KillAndAction
Since 2 more participants have left the tournament, and considering that all players have completed the minimum number of games required for 16 participants, I suggest shortening the tournament duration by 2 weeks.
Is that acceptable?
We can close the tournament right today.
" Дурак учится на своих ошибках, умный - на чужих, а мудрый старается их не совершать!
Пусть будет больше мудрецов и жить станет легче!!! "


Клан "ХРАНИТЕЛИ НЕБЕСНЫХ ВРАТ" Должность/Рейтинг: Мастер меча и магии/Арбалетчик
In reply to alex_nv
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I am against shortening the tournament duration. And why was Moza removed from the tournament when he only had 2 games left? I don't understand at all. It's as if you don't know him; you shouldn't be upset with him for being blunt anymore, especially since he's generally right, and his points are valid.
In reply to gen7474
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Niche 4, 5. Erin didn't get the log for a long time, somewhere around level 18, so the Keen Mind skill wasn't yet maxed out. There were 2 Tricksters, which weren't particularly strong, but they took out about 70 creatures. Without the Niche skill for creatures, and with Cyclops (non-upgraded) in the opponent's army, it was difficult for the Orc to defeat serious guards. I saw Anti-Magic at Keegan's, which Erin didn't even develop. The opponent lost to neutral creatures, using the agreed-upon load. Thanks for the game.

Added 2 minutes ago
Vip.rus
I am against shortening the tournament duration.
And why was Moza removed from the tournament when he only had 2 games left? I don't understand at all, it's as if you don't know him; you shouldn't be offended by his sharpness anymore, especially since he is generally right in his arguments.

Moza, at the very least, should post here and say that he wants to continue the tournament. I also agree with Moza on some points (except for the tone of his posts), but otherwise.
Battle Report Accepted
  • Color: Синий / Blue
  • Faction: Лига Теней / Dungeon
  • Start Hero: Random
  • Main Hero: Эрин / Eruina
Победа / Def Победа / Def
  • Color: Красный / Red
  • Faction: Великая Орда / Stronghold
  • Start Hero: Random
  • Main Hero: Киган / Kilghan
Map Template
M3
Game Length
214 days
Game Date
7/8/2018
Reported
7/8/2018 2:39 PM
Unrated Recorded for reference only — no rating is calculated.

Accepted by opponent on 7/8/2018 2:52 PM

In reply to BOLIVAR
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BOLIVAR
Turns 4, 5.
Erin didn't get the log for a long time, somewhere around level 18, so the "Sharp Mind" skill wasn't leveled up yet.
There were 2 "Rogue" units, which, although not very strong, took out about 70 "Centaur" units.
Without the "Log" skill, and with Cyclops units in the opponent's army, it was difficult for the Orc to defeat strong guards.
I saw "Anti-Magic" on Keegan's units, which Erin didn't have.
The opponent lost on neutral creatures, using the agreed-upon load.
Thanks for the game.
Anti-Chaos was on Krag's units, which were planned for the final. However, Keegan saw the "Shackles" and "Berserker Shield" in the treasure. The shield deflected almost without losses, and when he exited the battle, there were only a few seconds left, and he couldn't defeat the guard of the "Shackles" after attacking.
Thanks for the game!
P.S.: You didn't start being rude, but instead turned to the judges. They assigned an "Odd-Even Die" roll, and everything ended civilly. There is no excuse for rudeness!
" Дурак учится на своих ошибках, умный - на чужих, а мудрый старается их не совершать!
Пусть будет больше мудрецов и жить станет легче!!! "


Клан "ХРАНИТЕЛИ НЕБЕСНЫХ ВРАТ" Должность/Рейтинг: Мастер меча и магии/Арбалетчик
In reply to Vip.rus
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Vip.rus
I am against shortening the tournament duration.
And why was Moza removed from the tournament when he only had 2 games left? I don't understand at all. It's as if you don't know him; you shouldn't be offended by his sharpness anymore, especially since, in general, he is right, in essence.
It doesn't matter if it's Moza or another player; merits are not relevant here.
I, as a judge, am not obliged to go into the details of a player's personality (especially since I don't know many of them personally).
He is wrong according to the rules. But in this situation, he only received a warning.
Then he wrote himself that he was withdrawing; I didn't exclude him: I wrote to him in ICQ that, despite his rudeness and repeated insults to players, he could return and continue the tournament, and I waited for a response for several days. But he didn't reply. Therefore, I removed him from the tournament, fulfilling his last wish. So, I didn't exclude him; he left on his own...
Будьте осторожны со своими желаниями. Иногда они исполняются.
Сервер в Discord
Стрим на twitch.tv
Стрим на GG

ЛИДЕР Клана"ХРАНИТЕЛИ НЕБЕСНЫХ ВРАТ" Рейтинг: Латник
Вступление в клан "Хранители небесных врат"
In reply to alex_nv
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alex_nv
We could close the tournament right now.
That's just a suggestion; whether it will be supported is another matter.
I have no intention of shortening the tournament duration without the players' input.
Будьте осторожны со своими желаниями. Иногда они исполняются.
Сервер в Discord
Стрим на twitch.tv
Стрим на GG

ЛИДЕР Клана"ХРАНИТЕЛИ НЕБЕСНЫХ ВРАТ" Рейтинг: Латник
Вступление в клан "Хранители небесных врат"
In reply to KillAndAction
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Hello everyone.
Tell me, does IRMG also create oddly shaped maps, not in the sense that you can't get anywhere, but that they are unattractive (compared to those in Remix and even more so, the standard ones) and full of clutter in the starting locations (temples of sacrifice, unprotected artifacts in the middle of the field, factories, refugee camps)?
And can you tell me which map size to set for which templates?

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