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"The Art of Strategy - III"

#531
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Hello everyone.
Tell me, does IRMG also create oddly shaped maps, not in the sense that you can't get anywhere, but that they are unattractive (compared to those in Remix and even more so, the standard ones) and full of clutter in the starting locations (temples of sacrifice, unprotected artifacts in the middle of the field, factories, refugee camps)?
And can you tell me which map size to set for which templates?

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