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Posts from "only XL-5"

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"only XL-5"




Past Tournament Winners:

only XLAlexTheGreat
only XL-2Maretti
only XL-3Gomunguls
only XL-4Dave_HUN
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I. Rules and Templates.

1. Game Version. The tournament will be held on version SoD 3.2(4.0) + HD mod of the latest current version + HW_rulez 1.38 (when a new actual patch is released, this rule must be changed).
2. The main innovation! All XL templates used in the tournament (five): 8mm6a,8хм12а, 6LM10a, 8xm8a(8xm8b), Spider.
will be placed in one file-template rmg.txt. Players use this file when generating the map, which includes all XL templates without template labeling (it won't be visible when viewing game information).
In the game it will look like this:

Download and unzip the zip archive (at the bottom of the topic) to the root folder with the game (8xm8b was used instead of 8xm8a).

3. Castle selection: random pair + trade.
The host generates a pair of random castles using a special button. Immediately after generation, each player can request a regeneration once for 500 coins as compensation to the opponent. If at least one castle is repeated during regeneration, that same player may (but is not obligated) request a free regeneration until a new pair of castles appears.
4. After trading for a castle, there is a trade for color. To speed up the negotiation process, the red color starts the bidding in the table.
5. The total number of restarts is 3 days, i.e., 111+111+111, 111+112, 113.
6. Time limit per turn with chess timer - 21:00+08:00+01:15
7. Roads are medium and fast.
8. Guild Hall rebuilding option enabled.
9. Library in "Tower" allowed.
10. Timeframe for one game – 2 weeks (explanation for those who need it: you must adhere to the gameplay schedule – 1 game every 2 weeks; if you started a game with an opponent, then the time frame for this game is 2 weeks; if the opponent ignores or refuses to finish the game within the specified period without valid reasons, you have the right to demand that an ODD be assigned; in case of non-appearance, the opponent receives a technical defeat).

II. Regulations

Stage 1 – Groups

Two players with the highest number of points advance from the group.
In case of equal points, places are distributed according to additional indicators (in order of priority):
1. Berger coefficient.
2. Head-to-head result.
3. If it is impossible to determine which players will advance to the playoffs based on previous indicators, the players will be offered a scheme for transition games. At the moment, it is impossible to foresee all possible combinations of results. Therefore, the final scheme will be developed based on the situation that develops in the groups at the end of the stage.

Victory – 3 points; defeat – 0; draw – 1 point (counted at stage 211+ at the discretion of the organizers).

The group stage ends on June 6, 2018
(no saves or replays will be accepted, results will be posted based on submitted tournament reports)

Stage 2 – Olympic System

On June 21, 2018, the playoff draw will take place.

Two players who took 1st and 2nd places from the groups advance and are randomly distributed into the bracket.
Games in the playOff stage are played according to the bо3 system (3-4 weeks).

III. Organizational Issues

1. The tournament starts on March 29, 2018, registration for the tournament is open until March 26 inclusive, up to 24:00 Moscow time (March 27-28 - determination of the final regulations of the tournament, group draw) 16 groups of 7 people = 112 people
2. The tournament is official.
3. The tournament is held according to Rules for organizing, conducting and participating in online HOMM3 tournaments.
4. Tournament host – rebellious (ICQ 345870761), organizational issues and media support – YaR (ICQ 287407342).
5. Tournament judge – Dima Surmay (ICQ 263293484).
6. Organizers reserve the right to refuse participation in the tournament to a user without publicly explaining the reasons.
7. Media coverage of the tournament will be provided by player YaR – organization of mutual streaming of games and video reviews. Registration for the tournament means consent to use your streams to popularize the tournament.
8. The winner of the tournament will receive a medal under his avatar and a ticket to the FB tournament :smile20:
In reply to saneok
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2:1
TFP :)
Battle Report Accepted
Сопряжение / Conflux Faction Сопряжение / Conflux
Эрдамон / Erdamon Start Hero Эрдамон / Erdamon
Галтран / Galthran Main Hero Галтран / Galthran
Победа / Def Победа / Def
ЯR
Красный / Red
Замок / Castle Faction Замок / Castle
Кейтлин / Caitlin Start Hero Кейтлин / Caitlin
Нимбус / Nimbus Main Hero Нимбус / Nimbus
Map Template
6lm10a
Game Length
141 days
Game Date
6/29/2018
Reported
6/29/2018 3:50 PM
Rating Impact Archived
Jaris 1701 1718 +17 ↑
ЯR 1762 1745 -17 ↓
Rated Sep 28, 2022

Accepted by opponent on 7/7/2018 8:35 AM

In reply to saneok
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Thank you for playing!
Battle Report Accepted
Крепость / Fortress Faction Крепость / Fortress
Тазар / Tazar Start Hero Тазар / Tazar
Алкин / Alkin Main Hero Алкин / Alkin
Победа / Def Победа / Def
Цитадель / Stronghold Faction Цитадель / Stronghold
Десса / Dessa Start Hero Десса / Dessa
Десса / Dessa Main Hero Десса / Dessa
Map Template
8xm12a
Game Length
211 days
Game Date
6/29/2018
Reported
6/29/2018 3:51 PM
Rating Impact Archived
Antiplayer 1893 1894 +1 ↑
MoxuTo 1508 1507 -1 ↓
Rated Sep 28, 2022

Accepted by opponent on 6/29/2018 7:40 PM

In reply to Jaris
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Blue has bad roads. Thanks for the game!
icq 699279927 discord saneok#0028


привет, можешь сменить подпись) 6лм - норм шабл, а джебус тупое говно. Я был тотально не прав. © =Lizard=
Battle Report Accepted
Башня / Tower Faction Башня / Tower
Аин / Aine Start Hero Аин / Aine
Аин / Aine Main Hero Аин / Aine
Победа / Def Победа / Def
Крепость / Fortress Faction Крепость / Fortress
Тазар / Tazar Start Hero Тазар / Tazar
Тазар / Tazar Main Hero Тазар / Tazar
Map Template
6lm10a
Game Length
141 days
Game Date
6/29/2018
Reported
6/29/2018 6:19 PM
Rating Impact Archived
saneok 1863 1876 +13 ↑
Medium_HP 1802 1789 -13 ↓
Rated Sep 28, 2022

Accepted by opponent on 6/29/2018 7:11 PM

In reply to saneok
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saneok
The blue player had bad roads. Thanks for the game!
The roads weren't that bad; the control was much worse. Teleporting took 4 tries against a full army from the Bible, with only 1 reinforcement, so it was unlikely to work, although I didn't play my best either.
Thank you for the game.
Награда: Лучшему игроку сезона Осень 2009 за замок Конфлюкс
In reply to Antiplayer
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Antiplayer
Thank you for the game!
Thank you for the game!
In reply to Jaris
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I got lucky with control this time: TP immediately and the first max Dragon Utopia on the respawn at 136 gave KV and a decent boost to stats. The problem, of course, was that Pyrrh spent the whole game running around without any elements, but Grindan and other promising supports partially solved this issue. At 145 behind the mountains, Gunnar remained with only angels; my Pyrrh happened to be positioned for a break, so I took him down quite easily with 7 archs, 32 monarchs, a hundred demons and an elite, followed by the surrender. Thanks for the game!

ps For the table: this is the second game of the series, final series score 1-2 not in my favor.
ICQ 423164784

Battle Report Accepted
Инферно / Inferno Faction Инферно / Inferno
Кэлх / Calh Start Hero Кэлх / Calh
Пайра / Pyre Main Hero Пайра / Pyre
Победа / Def Победа / Def
Подземелье / Dungeon Faction Подземелье / Dungeon
Шакти / Shakti Start Hero Шакти / Shakti
Гуннар / Gunnar Main Hero Гуннар / Gunnar
Map Template
8mm6a
Game Length
145 days
Game Date
6/27/2018
Reported
6/30/2018 8:23 PM
Rating Impact Archived
Sanin 1527 1556 +29 ↑
HellLighT 1898 1869 -29 ↓
Rated Sep 28, 2022

Accepted by opponent on 7/1/2018 5:12 PM

In reply to rebellious
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Thank you for playing!

лето 2012.
Battle Report Accepted
Сопряжение / Conflux Faction Сопряжение / Conflux
Тунар / Thunar Start Hero Тунар / Thunar
Десса / Dessa Main Hero Десса / Dessa
Победа / Def Победа / Def
Подземелье / Dungeon Faction Подземелье / Dungeon
Шакти / Shakti Start Hero Шакти / Shakti
Шакти / Shakti Main Hero Шакти / Shakti
Map Template
8xm12a
Game Length
142 days
Game Date
7/1/2018
Reported
7/1/2018 6:41 AM
Rating Impact Archived
Dark 1719 1744 +25 ↑
BISHOP 1988 1963 -25 ↓
Rated Sep 28, 2022

Accepted by opponent on 7/2/2018 1:45 PM

In reply to Sanin
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Sanin
I got lucky with control this time: TP immediately and the first max Dragon Utopia at the respawn on 136 gave KV and a decent boost to stats. The problem, of course, was that Pyrrh ran the whole game without any elements, but Grindan and other promising supports partially solved this issue. On 145 behind the mountains, Gunnar was left with only angels; I happened to have Pyrrh ready for battle, so I took him down quite easily with 7 archs, 32 monarchs, a hundred demons, and an elite, followed by the surrender. Thanks for the game!

ps For the table: this is the second game of the series, final series score 1-2 not in my favor.
I confirm, on the bright side Gunnar arrived on 114, but resources were very poor, money was average, and the only Dragon Utopia was a level one with boots of levitation; essentially, a predictable result.
In reply to Antiplayer
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Good game with decent map, a bit slow at the beginning, but it picked up. Had to rebuild my strategy several times, played GM5 and GM6 on GM4 difficulty. Luckily, my opponent didn't try to interfere with my mage. The final battle was AoTD against AoTD, supported by Orb. My 80 Monarchs easily defeated his 30+ Vivs, even with almost no luck. Thanks for the game.
Battle Report Accepted
Подземелье / Dungeon Faction Подземелье / Dungeon
Шакти / Shakti Start Hero Шакти / Shakti
Шакти / Shakti Main Hero Шакти / Shakti
Победа / Def Победа / Def
Башня / Tower Faction Башня / Tower
Сольмир / Solmyr Start Hero Сольмир / Solmyr
Сольмир / Solmyr Main Hero Сольмир / Solmyr
Map Template
6lm10a
Game Length
145 days
Game Date
7/1/2018
Reported
7/1/2018 5:17 PM
Rating Impact Archived
HellLighT 1835 1840 +5 ↑
Sanin 1577 1572 -5 ↓
Rated Sep 28, 2022

Accepted by opponent on 7/1/2018 11:15 PM

In reply to Antiplayer
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Spotted in the adjacent zone of the Fortress, a decent start with skeletons, a good amount of gold for the build, and a hidden stash of horses, which I guarded until turn 117 and ultimately lost. Fortunately, I managed to place them in the Fortress, and eventually, I barely managed to secure 2 hidden stashes by turn 127. On turn 133, I took the Fortress and continued in the same zone towards the revealed Castle from the scouting report, guarded by Titans. With a well-timed full control spell, I managed to acquire skeletons and stats of around 20. As a result, I caught up to the opponent without control, who had decent stats and 87 ducks. My army consisted of 23 griffins, 35 ducks, and 600 skeletons, along with strong combat units, while the opponent was sending Armageddon. A glorious victory for the Stronghold, 2-1, thanks for the games.
Battle Report Accepted
Некрополь / Necropolis Faction Некрополь / Necropolis
Тант / Thant Start Hero Тант / Thant
Тант / Thant Main Hero Тант / Thant
Победа / Def Победа / Def
Цитадель / Stronghold Faction Цитадель / Stronghold
Десса / Dessa Start Hero Десса / Dessa
Десса / Dessa Main Hero Десса / Dessa
Map Template
8xm8
Game Length
141 days
Game Date
7/1/2018
Reported
7/1/2018 5:21 PM
Rating Impact Archived
HellLighT 1840 1845 +5 ↑
Sanin 1572 1567 -5 ↓
Rated Sep 28, 2022

Accepted by opponent on 7/1/2018 11:25 PM

In reply to HellLighT
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HellLighT
Surrender with decent roads; it was a bit sluggish at first regarding objects, but I got going. However, I had to rebuild heavily: 5 times GM5 and 6 times GM4. Lucky that the opponent didn't think of interfering with a mage. The finale was AoTD vs AoTD under an orb, but my 80 Monarchs against his 30+ own were easily handled even on a nearly zero luck spot. Thanks for the game.

The template was 8mm6a.
The guild took very long to build up without control; I saw a water elemental in the pyramid. The heroes (Solmir and Alamar) leveled up poorly, both were somehow without air for some reason; Solmir only got Logy at the end and still didn't max it out.
Towards the end, a DD scroll allowed me to take the Dragon Utopia behind the mountains with КЗ, which seemed to give some hope, but the opponent had already built up momentum. Thanks for the game!
ICQ 423164784

In reply to HellLighT
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HellLighT
I spotted a КЗ in the neighboring zone, a decent start on skeletons, plenty of money for the template, and an external dwelling of horses, whose guard wiped me out at 117) fortunately I managed to stick them in the fort; eventually, somehow at 127 I took 2 external dwellings, at 133 I took the КЗ and went in the same zone toward a spotted КВ from the overview for the titans. With full control found by chance, I managed to get skeletons and stats near 20; in the end, I caught up with an opponent who had no control but decent stats and 87 ducks. My army was 23 gr horses, 35 ducks, and 600 gr skeletons + a strong combat unit, while Armageddon flew back at me. A glorious victory for the horde, 2-1, thanks for the games.


I was sure that a Necromancer start with a 6000 rollback makes it mandatory to reset this template without looking, and that's the only reason I didn't reset it myself. On the second day, I discovered a bugged passage to the native computer, but my joy was short-lived: the computer wiped me out without a chance, buyback on one bird :( Nevertheless, using military cunning, I managed to take the pink citadel first and an orange ramp at 121. On the second day, I painted another village, scouted a bunch of Hives, and from 131 finally started collecting them. In general, I eventually scaled up in terms of one-unit meat, but not in artifacts: while the opponent had full control lying on the ground, I only saw books of water and fire, the sentinel's shield, and boots of levitation. By the end of the game, I built a tower in the village and even rebuilt the fourth level several times, but still got nothing. And yes, the map trolled me hard: on such a template, I didn't find a single Dragon Utopia (the opponent found one) :D In the final battle, it would have been possible to clash if I had anti-magic for the ducks and then cast Armageddon, but there was no anti-magic either, so I just cast Armageddon and surrendered, having no prospects without control. Thanks for the game!
ICQ 423164784

In reply to BISHOP
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with the opponent, save 124, and he's not online in ICQ, he said like this:
Attachments 1
1 file attached • Total size: 145.0 KB
In reply to Antiplayer
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Thank you for playing!
1-0
Battle Report Accepted
Сопряжение / Conflux Faction Сопряжение / Conflux
Random Start Hero Random
Кайри / Kyrre Main Hero Кайри / Kyrre
Победа / Def Победа / Def
Башня / Tower Faction Башня / Tower
Сольмир / Solmyr Start Hero Сольмир / Solmyr
Сольмир / Solmyr Main Hero Сольмир / Solmyr
Map Template
6lm10a
Game Length
144 days
Game Date
7/2/2018
Reported
7/3/2018 10:46 PM
Rating Impact Archived
Antiplayer 1889 1895 +6 ↑
positive 1657 1651 -6 ↓
Rated Sep 28, 2022

Accepted by opponent on 7/4/2018 6:54 AM

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