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Tournament Regulations.
This tournament is an official rated tournament.
Tournament dates are determined based on the number of registrants, 1 week is given per 1 game.
Game Schedule.
1st game: 27.04.-06.05.2018
2nd game: 07.-13.05.2018
3rd game: 14.-20.05.2018
4th game: 21.-27.05.2018
5th game: 28.05.-03.06.2018
6th game: 04.-10.06.2018
7th game: 11.-17.06.2018
8th game: 18.-24.06.2018
9th game: 25.06.-01.07.2018
10th game: 02.-08.07.2018
11th game: 09.-15.07.2018
12th game: 16.-22.07.2018
13th game: 23.-29.07.2018
14th game: 30.07.-05.08.2018
15th game: 06.-12.08.2018
16th game: 13.-19.08.2018
17th game: 20.-26.08.2018

Please report all difficulties or delays immediately in this thread.
Tournament Dates: 27.04.2018 - 26.08.2018
Map generation is performed using IRMG version 1.7.8 or version 1.8.0.
Settings for IRMG:
1."Zones Compatibility Factor" = 1.5
2."Monster Strength Factor" = 1.0
3."Portal Connection Only" - off (meaning the button is not pressed)
3."No obstacles On Map" - off
4."Sigle Faction Guard" - Off
5."Selected Faction guard only" - off
6."Different Faction" - on
7."Disable Intant Travel" - off
8."Chaos week" - off

Game Settings:
Turn time limit – 10 minutes.
Animation speed – 5.
Quick combat – enabled.
Simultaneous turns – enabled.
Dynamic combat – disabled.
Ghost mode – disabled.
Autosave – enabled.
Game difficulty – hero

Reasons for a player to be excluded from the tournament:
- failure to comply with the regulations and rules of this tournament;
- violation of tournament deadlines without prior notification to the tournament judge;
- fact of violating prohibitions in this tournament;
- rudeness, public insult of the organizer, judge, or tournament participants.
Replacement of tournament participants for those who have dropped out is possible. The result of the dropped participant is transferred by "inheritance" to the newly joined tournament participant.

1. Games are played on the latest official version of the game. Currently – HoMM V: Tribes of the East 3.1, using the Tournament Edition mod - description thread (hereinafter, TE), download mod.

The game can be played via GameRanger, Hamachi, Tungle, Remobo, COMODO EasyVPN, and similar programs.

2. Since the game has autosave - it is recommended to save once every 3 days.

3. THE TOURNAMENT IS HELD IN A ROUND-ROBIN FORMAT. Each participant plays against everyone else once (1 game).

Player pairs are formed randomly by the judges for each game so that each player plays with every other player only once.

COLOR SELECTION
By mutual agreement of the players; otherwise, colors are determined by the judge. If one of the players is a judge, the other player has the right to request color selection from another person known to both players.

TEMPLATE SELECTION:
The template is selected randomly by the judges for each game between players for the entire tournament so that each player can sequentially play on all templates. Repeated use is permitted. However, there should be no repeats if 8 or fewer players are registered; up to 2 repeats for 9-16 players; 3 repeats for 17-24, and so on. The initial list of 8 templates (crown, letos, m3, mask, labyrinth, rainbow, spider, sun) restarts after a player has played through the entire template list.
Templates for IRMG. Template schemes.
Information about formed pairs and templates will be posted no later than 8:00 MSK time on 26.04.2018.

FACTION SELECTION:
Before the start of the tournament, after the information about formed player pairs and templates is posted, each participant sends the judges the faction they will play with against their opponent in the pair for the duration of the entire tournament. This faction information is sent via internet pager, internet messenger, SMS message, or any other method convenient for the player, but not by voice. The following requirement must be observed for the entire tournament.
When selecting a faction, there should be no:
- repeats if 8 or fewer players are registered;
- 2 repeats if 9-16 players are registered;
- 3 repeats if 17-24 players are registered, and so on.
Judges, if they are players, "simultaneously" send their factions to each other for a specific player for the entire tournament following the same procedure as other participants of this tournament until 12:00:00 MSK 26.04.2018, and then accept factions from the remaining participants until 22:59:59 MSK 26.04.2018. Players who do not send their lists are automatically dropped from the tournament.

In case your opponent does not respond to you, please report this immediately in the tournament thread. This may be used to assign a technical decision for the game.
If opponents cannot agree, by default the game should take place either Friday evening, Saturday, or Sunday. The judge must be notified of the inability to agree. He may personally appoint a convenient time for both or schedule the game for Friday evening, Saturday, or Sunday.
If:
- by the end of Friday evening (24:00 MSK time),
- on Saturday
- Sunday
the opponent has been unable to start and finish the game within the tour deadline, a technical defeat is assigned to them. After two technical defeats, the player is excluded from the tournament.
If both players are unable to play from Friday evening through Sunday, both players receive a technical defeat.
In exceptional cases (by decision of the judge), a Fixed Date and Time (FDT) may be (but not necessarily) appointed. If a player does not show up for the game within 1 hour of the appointed FDT, they are considered absent from the game and awarded a technical defeat. If both players fail to appear at the appointed FDT, they both receive a technical defeat and are excluded from the tournament.


4. The use of any bugs, undocumented features, cheat codes, as well as unofficial programs and modifications is prohibited, except for the mods specified in the tournament regulations and programs that create virtual networks.

5. In case of a connection break or game crash, the last autosave is loaded; players are required to exactly repeat all their moves up to the moment of the connection break or crash. In case of a connection break or crash on the first day of the game, heroes are randomly rolled again.

6. In battles between players, a stalemate situation may arise (where neither player can win). In this situation, the attacking side must retreat or surrender (at their discretion). If the Shackles of War artifact is involved in the battle, then upon occurrence of a stalemate, the battle should be finished in AutoCombat mode.

7. Each player is entitled to 3 restarts with map regeneration no later than the third day (the end of the day is considered the pressing of the turn-transfer button, regardless of whether the opponent has completed their current turn or not); after a restart, the template is reset to the one determined before the restart. If a restart is taken on 1-1-1, the player has 2 days of restarts for the next map (meaning they can take another 2 restarts on 1-1-1, or 1 restart on 1-1-2). If a restart is taken on 1-1-2, the player has 1 day of restarts for the next map (meaning they can still take 1 restart on 1-1-1). If a restart is taken on 1-1-3, the player has no more restart days for the next map.

Simultaneous turn break or desync in week 1 - technical restart (except cases where both players are ready to continue the game)
Simultaneous turn break or desync in week 2 and later - the game continues (except cases where both players are ready to start the game over)

8. "Red-rush" is prohibited, meaning an attack by red on the first day of the week with purchased growth (the red player may attack on the first day, but not while purchasing growth).

9. Joining neutrals is prohibited. As an exception, joined units can be taken to be sacrificed in a pit or sold at the market, but not put into battle.
Goblins who joined the army after "Betrayal" triggers may remain in the army.

10. Using the same-turn spell "Astral Gates" to jump from any zone into the opponent's starting zone is prohibited if the portal/garrison connecting them has not been broken. It is also prohibited to use the same-turn spell "Astral Gates" to jump into an adjacent zone of the opponent and enter the opponent's starting zone in that same turn.

11. Pressing wait on Krag's first hit in battles with opponent heroes is prohibited; it is permitted against neutrals.

14. When determining a player's position in the tournament table in case of equal points, the following criteria apply:
- Berger coefficient;
- result of head-to-head meeting;
- number of wins;
- number of draws;
- number of losses;
- additional game.

15. Attention! LOADS are PROHIBITED in this tournament!!
Exception: a mutual agreement on the number of loads has been reached by both players. If, despite the agreed number of loads, players have disagreements about the outcome of the game (win/loss) due to loads, the tournament judge reserves the right to decide the outcome of the game.

The application for registration in the tournament is made using the automated system by clicking the "sign up for tournament" button.
In the message, you must specify data for all available means of communication that the player deems necessary to provide:
- I.C.Q., qip, Miranda and similar;
- Discord, Skype and similar;
- phone, Viber, WhatsApp and similar;
- email address.

After this, send the automatically created message.
Будьте осторожны со своими желаниями. Иногда они исполняются.
Сервер в Discord
Стрим на twitch.tv
Стрим на GG

ЛИДЕР Клана"ХРАНИТЕЛИ НЕБЕСНЫХ ВРАТ" Рейтинг: Латник
Вступление в клан "Хранители небесных врат"
In reply to ekzekut
#427
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ekzekut
ekzekutor (Necropolis, Lucre) defeated stefandmy (Elves, Gilraen) in week 4.
Kaspar quickly cleared everything, Lucre rushed to the Treasury. In the end of the second turn, she went there, then through the Golden Gate to the opponent. The Elf didn't have time to prepare. Thanks for the game.
It was.
Thank you for the game.
In reply to KillAndAction
#428
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Please register me for the tournament.
In reply to BOLIVAR
#429
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ekzekutor (Academy, Nura) defeated vovan112013 (Dungeon, Erin) in week 5. He ran for a long time to reach the treasure, even passing through the center. There were only a few days left before the castle would be lost, but the opponent spent all his loads. Thanks for the game.
Battle Report Accepted
  • Color: Синий / Blue
  • Faction: Академия Волшебства / Academy
  • Start Hero: Нура / Nur
  • Main Hero: Нура / Nur
Победа / Def Победа / Def
  • Color: Красный / Red
  • Faction: Лига Теней / Dungeon
  • Start Hero: Эрин / Eruina
  • Main Hero: Эрин / Eruina
Map Template
летос / lethos
Game Length
212 days
Game Date
6/13/2018
Reported
6/13/2018 8:11 PM
Unrated Recorded for reference only — no rating is calculated.

Accepted by opponent on 6/14/2018 7:44 AM

In reply to ekzekut
#430
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ekzekut
ekzekutor (Academy, Nura) defeated vovan112013 (Dungeon, Erin) in week 5.
He ran for a long time to reach the Treasury, even passing through the center. There were only a few days left before the castle would be lost, but the opponent spent all his loads. Thanks for the game.

It was a good game, thanks for playing.
In reply to ekzekut
#431
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I haven’t played with some players yet; I can play with them next Saturday and Sunday from 7:00 AM Moscow time.
In reply to gen7474
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#432
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I really don't understand what's going on. New people keep showing up, writing stuff... and there are almost no announcements from the judges. What should I do?
In reply to gen7474
#433
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Dwellings 2, 4, 5

I played slowly, and just as I reached the center, I received a message that my opponent had surrendered. It didn't work out for him.

Thank you for the game.
Battle Report Accepted
  • Color: Красный / Red
  • Faction: Северные кланы / Fortress
  • Start Hero: Бранд / Brand
  • Main Hero: Бранд / Brand
Победа / Def Победа / Def
  • Color: Синий / Blue
  • Faction: Лига Теней / Dungeon
  • Start Hero: Летос / Lethos
  • Main Hero: Летос / Lethos
Map Template
лабиринт / maze
Game Length
133 days
Game Date
6/14/2018
Reported
6/14/2018 9:31 AM
Unrated Recorded for reference only — no rating is calculated.

Accepted by opponent on 6/14/2018 12:22 PM

In reply to gen7474
#434
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Dwell 1, 7

The start was slow; I couldn't fight properly until I was allowed to resurrect in the castle. After that, things went smoothly, but I made a mistake and lost. My opponent offered a load, and we fought for a draw. On the sixth week, we fought in my opponent's treasure room. Dugald turned out to be good; his stats were much better than the elf's, but the spells didn't give the humans a chance.

Thanks for the game.
Battle Report Accepted
  • Color: Красный / Red
  • Faction: Лесной Союз / Sylvan
  • Start Hero: Анвэн / Anwen
  • Main Hero: Анвэн / Anwen
Ничья / Draw Ничья / Draw
  • Color: Синий / Blue
  • Faction: Орден Порядка / Haven
  • Start Hero: Дугал / Dougal
  • Main Hero: Дугал / Dougal
Map Template
солнце / sun
Game Length
225 days
Game Date
6/14/2018
Reported
6/14/2018 9:39 AM
Unrated Recorded for reference only — no rating is calculated.

Accepted by opponent on 6/14/2018 3:59 PM

In reply to gen7474
#435
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Dwell 1

A tough map. In the adjacent zones, there is little experience and a lot of sand: adjacent zone, MT, treasure zone, secondary hero, weak tempo. In the treasure zone, I didn't run far from the road; in the 4th week, I claimed the staff at the Temple and headed to the enemy's treasure zone. I needed a mentor, but reaching my own meant walking through sand to the farthest corner.

I got lucky with the Dwarf in the treasure zone. Erling was standing near the Seer's Hut, and I spotted him; I attacked. The Dwarf wasn't at full health, didn't have the top-tier rune, but his attack stat hit hard. In the end, the trade was roughly equal, but any trade always favors the Warlock. Then came the mentor, diversion, resistance, and the final battle. The Dwarf had bracers, but he didn't have enough troops left.

Thanks for the game.
Battle Report Accepted
  • Color: Красный / Red
  • Faction: Лига Теней / Dungeon
  • Start Hero: Эрин / Eruina
  • Main Hero: Эрин / Eruina
Победа / Def Победа / Def
  • Color: Синий / Blue
  • Faction: Северные кланы / Fortress
  • Start Hero: Эрлинг / Erling
  • Main Hero: Эрлинг / Erling
Map Template
солнце / sun
Game Length
216 days
Game Date
6/14/2018
Reported
6/14/2018 9:52 AM
Unrated Recorded for reference only — no rating is calculated.

Accepted by opponent on 7/22/2018 6:55 PM

In reply to dmitrik
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#436
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dmitrik
Dwellings 2, 4, 5

I played at a leisurely pace, and just as I reached the center, I received a message that my opponent had surrendered. It didn't work out for him.

Thanks for the game.
In the tavern, I was offered a Summer Sprite. But my main plan was to summon Sorgal – a strong unit that can be summoned. But things didn't go as planned. I decided not to force it. Thanks for the game!!!
«Не важно, как медленно ты продвигаешься, главное, что ты не останавливаешься.» (Брюс Ли)
twitch.tv/davnii11
In reply to sir_moz
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#437
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sir_moz
I really don't understand, new people come along, they write something... and there are almost no announcements from the judges. What should we do?
All major changes are recorded and displayed using the automated tournament system on the first page of the tournament.
Keep an eye on the changes and you will be informed...
This has been happening since last year...
Будьте осторожны со своими желаниями. Иногда они исполняются.
Сервер в Discord
Стрим на twitch.tv
Стрим на GG

ЛИДЕР Клана"ХРАНИТЕЛИ НЕБЕСНЫХ ВРАТ" Рейтинг: Латник
Вступление в клан "Хранители небесных врат"
In reply to dmitrik
#438
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dmitrik
Dwellings 1, 7

The start was drawn out; I couldn't fight properly until they allowed me to respawn in the castle. After that, things went smoothly, but I made a mistake and lost. My opponent offered a load, and we fought for a draw. On the sixth week, we fought in my opponent's treasure room. I had a good Dugald, who had significantly better stats than the elf, but the spells didn't give the humans a chance.

Thank you for the game.

I confirm. A difficult start, not a single chest in the starting area. I only got going in the middle of the second week. The spells simply tore them apart. Thank you for the game.
In reply to gen7474
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#439
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dvels
2 5
it's not bad for a Dungeon
the start was a bit slow, but in the end, it provided what was needed; there was a treasure on level 134
full game took three days, then back home
an elf emerges from the center; I, in full armor, also head towards him
we're evenly matched in levels, but the elf has no artifacts
one cast, and his army is gone

thank you for the game
Battle Report Accepted
  • Color: Синий / Blue
  • Faction: Лига Теней / Dungeon
  • Start Hero: Иранна / Yrwanna
  • Main Hero: Иранна / Yrwanna
Победа / Def Победа / Def
  • Color: Красный / Red
  • Faction: Лесной Союз / Sylvan
  • Start Hero: Винраэль / Vinrael
  • Main Hero: Винраэль / Vinrael
Map Template
корона / crown
Game Length
143 days
Game Date
6/15/2018
Reported
6/15/2018 4:13 PM
Unrated Recorded for reference only — no rating is calculated.

Accepted by opponent on 6/15/2018 4:23 PM

In reply to dwp1970
#440
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dwp1970
dwp1970
2 5
not bad for a Dungeon map
the start was a bit slow, but in the end, it provided what was needed; the treasure was worth 134
full game in three days, then home
an Elf emerges in the center; I, in full armor, also head towards him
we're evenly matched in levels, but the Elf has no artifacts
one cast, and his army is gone

thanks for the game

it was fun, thanks for the game
In reply to gen7474
User Avatar
#441
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gen7474
I'm available to play with anyone I haven't played with yet, either this Saturday or Sunday, from 7:00 AM to midnight Moscow time.

It requires sending an SMS in ICQ; are you trying to make some extra money?

gen7474 only receives messages from verified contacts. Please verify your account at https://icq.com/262707918/verifyphone

I'm writing here; are you available?

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