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Posts from "only XL-5"

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"only XL-5"




Past Tournament Winners:

only XLAlexTheGreat
only XL-2Maretti
only XL-3Gomunguls
only XL-4Dave_HUN
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I. Rules and Templates.

1. Game Version. The tournament will be held on version SoD 3.2(4.0) + HD mod of the latest current version + HW_rulez 1.38 (when a new actual patch is released, this rule must be changed).
2. The main innovation! All XL templates used in the tournament (five): 8mm6a,8хм12а, 6LM10a, 8xm8a(8xm8b), Spider.
will be placed in one file-template rmg.txt. Players use this file when generating the map, which includes all XL templates without template labeling (it won't be visible when viewing game information).
In the game it will look like this:

Download and unzip the zip archive (at the bottom of the topic) to the root folder with the game (8xm8b was used instead of 8xm8a).

3. Castle selection: random pair + trade.
The host generates a pair of random castles using a special button. Immediately after generation, each player can request a regeneration once for 500 coins as compensation to the opponent. If at least one castle is repeated during regeneration, that same player may (but is not obligated) request a free regeneration until a new pair of castles appears.
4. After trading for a castle, there is a trade for color. To speed up the negotiation process, the red color starts the bidding in the table.
5. The total number of restarts is 3 days, i.e., 111+111+111, 111+112, 113.
6. Time limit per turn with chess timer - 21:00+08:00+01:15
7. Roads are medium and fast.
8. Guild Hall rebuilding option enabled.
9. Library in "Tower" allowed.
10. Timeframe for one game – 2 weeks (explanation for those who need it: you must adhere to the gameplay schedule – 1 game every 2 weeks; if you started a game with an opponent, then the time frame for this game is 2 weeks; if the opponent ignores or refuses to finish the game within the specified period without valid reasons, you have the right to demand that an ODD be assigned; in case of non-appearance, the opponent receives a technical defeat).

II. Regulations

Stage 1 – Groups

Two players with the highest number of points advance from the group.
In case of equal points, places are distributed according to additional indicators (in order of priority):
1. Berger coefficient.
2. Head-to-head result.
3. If it is impossible to determine which players will advance to the playoffs based on previous indicators, the players will be offered a scheme for transition games. At the moment, it is impossible to foresee all possible combinations of results. Therefore, the final scheme will be developed based on the situation that develops in the groups at the end of the stage.

Victory – 3 points; defeat – 0; draw – 1 point (counted at stage 211+ at the discretion of the organizers).

The group stage ends on June 6, 2018
(no saves or replays will be accepted, results will be posted based on submitted tournament reports)

Stage 2 – Olympic System

On June 21, 2018, the playoff draw will take place.

Two players who took 1st and 2nd places from the groups advance and are randomly distributed into the bracket.
Games in the playOff stage are played according to the bо3 system (3-4 weeks).

III. Organizational Issues

1. The tournament starts on March 29, 2018, registration for the tournament is open until March 26 inclusive, up to 24:00 Moscow time (March 27-28 - determination of the final regulations of the tournament, group draw) 16 groups of 7 people = 112 people
2. The tournament is official.
3. The tournament is held according to Rules for organizing, conducting and participating in online HOMM3 tournaments.
4. Tournament host – rebellious (ICQ 345870761), organizational issues and media support – YaR (ICQ 287407342).
5. Tournament judge – Dima Surmay (ICQ 263293484).
6. Organizers reserve the right to refuse participation in the tournament to a user without publicly explaining the reasons.
7. Media coverage of the tournament will be provided by player YaR – organization of mutual streaming of games and video reviews. Registration for the tournament means consent to use your streams to popularize the tournament.
8. The winner of the tournament will receive a medal under his avatar and a ticket to the FB tournament :smile20:
In reply to Godofwrcrft
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#635
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Godofwrcrft
How did it happen in group 6? They all had victories against each other, so how was the winner determined?
They had replays.
heroes3.tv/juristis
ICQ - 488-784-621, skype - juristis18

Весна 2014.
In reply to Chemist_HP
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#636
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Chemist_HP
Shabl only xl (spider)

Kirr arrived just in time.

Thanks for the game!
Thanks for the game!
In reply to Russel_lDHl
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#637
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Russel_lDHl
After all the rests from my opponent and two of mine, there was a rest for the meeting. After that, it generated an 8x8 map. As usual - blocks, difficult guards. My opponent had almost everything closed, despite the huge respawn point with a lot of relics and ducks.
Thank you for the time!

I confirm. There were indeed blocks everywhere. There was a chance to break through with 38 wood on the second week, but even upgrading the lizards was problematic, as there was not much money on the small respawn point.
Russel_lDHl, thank you for the game!
In reply to Satishe
#638
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The table has been updated before the last productive days.

Important for players in group 4. For tomorrow, 06/02/2018 at 18:00 Moscow time, an ODD (One Day Duel) is scheduled for players Xocenk and yarik1987. Minimum playtime - 5 hours. Lateness exceeding one hour will result in a technical defeat.

Due to the catastrophic tournament situation in group 5 and group 12, the second contenders for a place in the playoffs cannot be clearly determined due to a lack of qualifying games. Therefore, for the contender from group 12 - player Blitz, it is proposed to play a match consisting of one game for a place in the next stage with the player from group 6 - RitoSux (if he wishes), as he has scored the maximum number of points among the players who did not advance further. The situation in group 5 will be finally determined on Sunday.
In reply to Мирон
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#639
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The buggy generation allowed for a path to the opponent, leading to a quick defeat. Additionally, Gunnar joined, acquired 3 angels, and attempted to rush the opponent on day 117. However, the opponent returned on day 121 with 15 green dragons, 15 spellcasters, and 15 ducks, which forced me to retreat. I started running around, and we managed to stall. A favorable chase with the logistician was about to begin, but the opponent couldn't continue and conceded the victory. Thank you for the game.
Battle Report Accepted
Подземелье / Dungeon Faction Подземелье / Dungeon
Шакти / Shakti Start Hero Шакти / Shakti
Шакти / Shakti Main Hero Шакти / Shakti
Победа / Def Победа / Def
Крепость / Fortress Faction Крепость / Fortress
Тазар / Tazar Start Hero Тазар / Tazar
Гриндан / Grindan Main Hero Гриндан / Grindan
Map Template
6lm10a
Game Length
127 days
Game Date
6/1/2018
Reported
6/1/2018 1:07 PM
Rating Impact Archived
HellLighT 1851 1852 +1 ↑
MercuryDVZ 1475 1474 -1 ↓
Rated Sep 28, 2022

Accepted by opponent on 6/2/2018 4:30 PM

In reply to MadSpirit
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#640
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MadSpirit
The map template most closely resembles 8mm6a.

The opponent on 131 timed out in the Dragon Utopia 3 and surrendered.

Thanks for the game and good luck in your next matches!

Thanks for the game! The template was 8xm12a.
http://heroes3.tv/twaryna
In reply to Juristis
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#641
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Juristis
It was a tough game. We played in two sessions, with saves. The opponent took all the rests, I don't think I took any. The initial draw was good; the stables were a bit inconvenient, but they were there. Jabarkas and Sandro immediately captured a log. I cleared out the crypts (all mini).
116 - I placed the horses and took the pink swamp, passing through an unguarded passage next to my own town into a neighboring one. Jabarkas got some air. I found a hut with a log.
117 - horses in the citadel + legs of the legion and an external dwelling of the marks. Not much money.
121 - I scattered everyone on the snake grounds.
123 - I took the brown rampart, but not for long. He took it back before the end of the week. The road was very long, so I gave up on it.
124 - I took a loot zone with 8 units, a lot of meat was lost. Then, through a chain, it passed to another player, Calt. He rushed in without looking into a maxi-medusa lair and got hit hard - a duck and the rest of the meat were lost. In the end, he was left with 7 vivs and 5 horses and marks. He cleared another hive, but it was 50+, he was afraid to go in, and there was no one to check.
125 - I went into the super treasure zone with Jabarkas, took a golden bow and +5 spell power, then a tough battle with 42 nagas and 1 mass haste. I managed to fight my way through perfectly, losing only 1 horse. I spent about 15k experience, and I got earth, defense, and tactics. There was also a loot zone there, but there was still nothing to take it with.
126 - I scouted a castle near the blue necropolis. Jabarkas cleared another loot zone for experience in the treasure zone, a duck was killed due to low morale, I upgraded armor and tactics, and advanced earth. Through a chain, I went to the necropolis, took the town, and went back with my hero to replenish mana.
127 - castle level 2. I went back home for stables. The opponent has 1 town, but I'm not doing great either, I don't have enough troops for 6 LM, and my main attack force is marks, I can't take Dragon Utopia yet. I also don't have much money.
131 - I scouted another castle, again went back to the necropolis with my hero, and went for it, as it was level 3-4.
132 - castle level 3. Finally, I gathered 8 units in my town and a nagabank of 4.
132 blue - Tazar appeared on the swamp.
133 - I took a tower village and a prison with Aislin level 5 in my area. I put Jabarkas on a rush towards the swamp, so that if Tazar breaks through, he can cover him.
133 blue - Tazar retreated back into the portal.
134-135 - I took 2 hives and a devil in the camp. Then, I found a necklace +3 to all in the super treasure zone.
136 - Dragon Utopia and another hive. There are a total of 28 ducks from 5 hives. Dragon Utopia has a shield +12, mini. GM3 in the tower. I put wisdom on my hero in the last slot.
137 - Ciel level 10 with experience from the prison. I missed the necropolis, the computer took it back.
141 - Malekith with oil cleared 35 bears for a sword +6, a loot zone for 5k gold, and a speed cloak. Jabarkas went to the central treasure zones from the main town, took a maxi cyclops lair and a maxi bank. GM4 in the tower, TP!
142 - central village of the castle. Dragon Utopia is under it, Jabarkas rushed there. Ciel is learning TP. In the GM, there is a magic mirror.
143 - Dragon Utopia level 2, armor +4 attack and defense, and a book of water. Jabarkas advanced wisdom and replenishes mana, learning TP. In the library, there is an explosion.
144 - With three portalers, I took 2 villages and returned the blue necropolis. We saved. Time pressure.
145 - I rebuilt GM5, and I got Dimension Door.
146 - 2 hives with Jabarkas, then Dragon Utopia max level in the swamp super treasure zone with Malekith. I don't have enough movement points for TP. I got КЗ, sandals, a shield of lion's courage, and a captain's hat. I'm looking for where to upgrade Jabarkas' wisdom.
146 blue - Astral is jumping on flies towards my main town and killing 40 marks out of 90 sitting in the castle. Well, at least he didn't take the town.
147 - I took a loot zone for 15k experience with Jabarkas, experience for wisdom. He has 2 Dimension Doors, 2 on Malekith, and 1 on Ciel, plus TP for everyone. I upgraded a 61 monarch.
211 - I gathered an elixir, boots, and another 10 vivs. Jabarkas tried to reach the opponent's main town, but he missed with the second Dimension Door.
212 - Malekith took the opponent's main town, Ciel cut off a loot zone nearby. Jabarkas with 2 Dimension Doors went into the darkness, into an unexplored treasure zone.
213 - Jabarkas took a loot zone and a castle, then a dungeon village in the treasure zone, and sat down to replenish mana. The army is for Malekith, he cleared a maxi-Dragon Utopia in another treasure zone, and I got a red orb, a crown +4 spell power and knowledge, a shield +12, and a book of air.
213 blue and 214 my - Right to my newly acquired dungeon, the blue player came with Charn and an army. I checked on Auto-Battle due to the rather low stats, but there was no option, so I decided to attack. Before that, I took 2 more hives, a library, a couple of upgrades, changed the shield to +12, gathered more marks, and assembled and upgraded lizards for shooting and a bow in the opponent's main town, and bought a ballista.
I'm attacking. Screenshots below. After the marks with the golden bow fired at -3 angels, the opponent surrendered. Thank you for the game!

Thank you for the game!
http://heroes3.tv/twaryna
In reply to Мирон
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#642
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Thank you for playing!
http://heroes3.tv/twaryna
Battle Report Accepted
Замок / Castle Faction Замок / Castle
Кейтлин / Caitlin Start Hero Кейтлин / Caitlin
Кейтлин / Caitlin Main Hero Кейтлин / Caitlin
Победа / Def Победа / Def
Крепость / Fortress Faction Крепость / Fortress
Тазар / Tazar Start Hero Тазар / Tazar
Тазар / Tazar Main Hero Тазар / Tazar
Map Template
Spider
Game Length
115 days
Game Date
4/15/2018
Reported
6/2/2018 2:47 PM
Rating Impact Archived
twaryna 1749 1764 +15 ↑
graalzzz 1759 1744 -15 ↓
Rated Sep 28, 2022

Accepted by opponent on 6/6/2018 12:09 PM

In reply to Мирон
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#643
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Thank you for playing!
http://heroes3.tv/twaryna
Battle Report Accepted
Цитадель / Stronghold Faction Цитадель / Stronghold
Десса / Dessa Start Hero Десса / Dessa
Десса / Dessa Main Hero Десса / Dessa
Победа / Def Победа / Def
Замок / Castle Faction Замок / Castle
Валеска / Valeska Start Hero Валеска / Valeska
Валеска / Valeska Main Hero Валеска / Valeska
Map Template
8xm12
Game Length
142 days
Game Date
4/25/2018
Reported
6/2/2018 2:51 PM
Rating Impact Archived
twaryna 1795 1798 +3 ↑
mals 1486 1483 -3 ↓
Rated Sep 28, 2022

Accepted by opponent on 6/8/2018 1:57 PM

In reply to Мирон
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#644
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Thank you for playing!
http://heroes3.tv/twaryna
Battle Report Accepted
Крепость / Fortress Faction Крепость / Fortress
Тазар / Tazar Start Hero Тазар / Tazar
Тазар / Tazar Main Hero Тазар / Tazar
Победа / Def Победа / Def
Цитадель / Stronghold Faction Цитадель / Stronghold
Десса / Dessa Start Hero Десса / Dessa
Десса / Dessa Main Hero Десса / Dessa
Map Template
8mm6a
Game Length
127 days
Game Date
4/19/2018
Reported
6/2/2018 3:10 PM
Rating Impact Archived
twaryna 1778 1779 +1 ↑
Shanti 1310 1309 -1 ↓
Rated Sep 28, 2022

Accepted by opponent on 8/14/2018 3:48 PM

In reply to HellLighT
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#645
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HellLighT
The game ended due to a bug in the map generation that allowed access to the opponent's side, leading to a concede. Additionally, Gunnar joined, took 3 Angels, and started rushing the opponent on day 117. However, the opponent returned on day 121 with 15 Green Dragons, 15 Spells, and 15 Ducks, which was unexpected. I had to retreat and start running around. We managed to stall, and a favorable running game with the Logistician was about to begin. The opponent couldn't continue and conceded, giving me the victory. Thank you for the game.
Thank you for your time!
ICQ: 667319179
In reply to rebellious
#646
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Thank you for playing!
ICQ - 703804372
Discord - Xocenk#2473
Battle Report Accepted
Оплот / Rampart Faction Оплот / Rampart
Кайри / Kyrre Start Hero Кайри / Kyrre
Кайри / Kyrre Main Hero Кайри / Kyrre
Победа / Def Победа / Def
Замок / Castle Faction Замок / Castle
Валеска / Valeska Start Hero Валеска / Valeska
Кси / Xsi Main Hero Кси / Xsi
Map Template
Spider
Game Length
132 days
Game Date
6/2/2018
Reported
6/2/2018 4:46 PM
Rating Impact Archived
Xocenk 1648 1659 +11 ↑
yarik1987 1548 1537 -11 ↓
Rated Sep 28, 2022

Accepted by opponent on 6/3/2018 6:36 AM

In reply to Xocenk
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#647
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Xocenk
Thank you for the game!
In reply to kolianxxxxxx
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#648
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kolianxxxxxx
GG, thanks for the game! Complete pass gave out, 1 road to 6k, in the GM neither haste nor slow, adjacent snow zone, block in the corner treasure, comp Citadel on rocks, behind it another snow adjacent zone, behind it another rock treasure. Practiced excellent necromancy with a penalty. Scouted only 3 Dragon Fly Hives out of 6 zones, and each behind heavy guard, no cons visible. One way or another Dragon Utopias fell, got full control, but necros are dogs — nobody except Clans took earth, only on week 4 the first supports finally got earth, and Clans creature never took air. On week 4 the army was smaller than the comp's, then Mullich with archangels came and killed everything that was still moving.


Thanks for the game.
:smile13:
In reply to FireToSky
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#649
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FireToSky
On 123, on the second try, I got Town Portal and on the second Dimension Door. I had 8 angels and 500+ skeletons. Jumped into a treasure zone where the reds turned out to be. Seeing this trash, the opponent surrenders.
Thanks for the game!


Thx for the game.
:smile13:

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