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Okay, let's slow down...
Let's outline the conditions more specifically. And what will "expert ballistics" give if the catapult is destroyed?
It's hard to argue with that, BUT the catapult moves first, and with "expert ballistics," it has a fairly high chance of breaking down the gates even before the opponent's turn...
Cyclops... yes... but the computer often, instead of breaking down the wall, starts shooting (just saying:D)
Zhenya, I can't agree with you again. Quite the opposite: the computer shoots cyclops at the walls even when it could finish off the enemy instead ;)
Describe what's in one army and what's in the other, what skills, spells, etc.
And look at who has what strategy:smile02: :smile02:
Well, briefly:
Of course, all of the above also applies to this example; I'll just add:
1) Defend the Castle Tower (we're just talking about this).
2) Make sure ALL monsters in the "defense" are flying, except for the Titan.
3) The hero should have a specific type of magic, i.e., put destructive magic, for example, only one with damage, say 249, acceleration is a must, and slow (these secondary skills are not necessary).
4) The hero must have "expert artillery."
5) Magic power and knowledge skills should be excellent.
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1) The attacker must be MUCH stronger than the opponent.
2) Expert ballistics - of course, plus expert intellect.
3) Archers, as I already wrote, and "runners" - no flying units.
4) Acceleration with "expert air."
5) Let him have mages, or even better, archmages.
6) Attack and defense - about 50, knowledge 12, for example (not very important).
Well, I'm just saying, experiment yourself - create a tactically complex battle that you know how to win, - teach those who are really interested, and explain your own combat tactics, good luck!
P.S. remember: you're not doing this because of your own principles and motives, or even worse, because of an argument, but for the fans of this wonderful game. I will, of course, support any such ideas and try to explain what, how, and why more accurately and objectively