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Tactics in BATTLES

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#40
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FOR Ley

Indeed, my apologies. I meant "clone," not "mirror." Now, it should be clearer that on maps like XL, the damage from combat spells usually doesn't exceed ten thousand, but a cloned creature, and with a good setup, can deal much more damage, even twice as much.
I might be wrong, but mid-level heroes are significantly more useful for exploring territories while the main hero is away, and they need a decent-sized army to complete their assigned tasks. Their skills are limited, their level isn't high enough, and they aren't found in every location, and their artifacts aren't top-tier. You could, of course, have Gremlins attack Titans, but what's the point? We'll only give the enemy experience and lose a lot of money.
Moreover, I'm not suggesting that the main hero should stay in the Castle. As a necessary condition, they should have teleportation to a level-expert city, and I consider the absence of this condition on XL maps to be like losing a queen in chess. And when capturing any Castle that can be lost, I buy back the entire army to leave nothing for the enemy. If a Castle needs to be surrendered, but we don't want to lose the army, the troops are withdrawn, and only 7 of the cheapest units are left. This will allow the towers to harass the enemy for 1-2 turns. It's a small thing, but it's nice.

I want to remind you that, although the computer is a terrible strategist, it consistently buys back its army. And starting all over again is pointless. Its army without a hero practically means nothing. Therefore, it's better to finish off a strong enemy either in a Castle (but not a Barbarian one, as they will escape through a secret passage) or with shackles. Although you can also try that, but it's more complicated because the computer will run away for hours, even with a significant army, if there's a chance of losing the hero. Blind them and surrender, sometimes it works.