Posts from Tiaral
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Where do we end up when we save the world?
e si ieu muoir, er mi grans deliuriers
Added 3 minutes later
They have only one unit type, so they will stand their ground and fight with all their might.
Where do we end up when we save the world?
e si ieu muoir, er mi grans deliuriers
They have only one unit type, so they will stand their ground and fight to the death, and they have Nihon bonuses and Bushido. As for the Naliar, they only have a rabble and militia as their fighting forces. It's a trap mission, to use your term.
But these Heckelian guys are all so suspicious, it's hard to tell who to side with.
And why are you so keen on the mages...?
Mages are supposed to be weak in general; if they can't defeat the Wind Lords, even considering their long-range spells, then from a strategic point of view, I think they shouldn't be very strong (and the description also suggests that).
Otherwise, these Heckelian factions are all so suspicious, it's hard to tell who to side with.
I suggest the Sun, the Serpent, and the Red Hand.
The first are proud and unlikely to deceive us.
The second... they're better than the Mantis, with whom the Sun faction says "you can't do business." They probably didn't just appear out of nowhere.
The lazy ones as representatives of the third side will do. Probably better than the Mist, who might send their own Phantom in a mask instead of a scout./
Min, Stefan, and some kind of Terminator from Alcina,
My character, however, isn't too keen on the Nihonites, and he spent quite a bit of time in Naliar, but such a nasty operation would really be a letdown for her.
And Siv is right, it's dangerous. If many other characters seem more or less equal in strength, then here there's a feeling that the Naliar king is some kind of Saakashvili, attacking in a clearly losing position, hoping that someone strong will help him (but won't)./
On the other hand, the Nihon will not expect such a vile... just retribution, so the element of surprise should be on our side. Well, if we agree.
From a gameplay perspective, they are indeed dangerous. And their opponents, in terms of benefit, look no less attractive. And given the situation with military forces, I suspect that the mission may also be of a sabotage nature. As an option, they simply need an experienced commander, which is exactly what we are good at.
Where do we end up when we save the world?
Naliar king
Siv is right, it's dangerous.
Where do we end up when we save the world?
Added after 40 seconds
I think there's one extract left.
Can I give orders for scouting one after another, or do I need to specify everything at once?
In the Hex Editor, can I see quests for multiple factions at once, or only for one?
We will almost certainly not be the only mercenaries, so instead of leading a bunch of inept militia, we will command hired swords.
Where do we end up when we save the world?