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#1268
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They have only one unit type, so they will stand their ground and fight to the death, and they have Nihon bonuses and Bushido. As for the Naliar, they only have a rabble and militia as their fighting forces. It's a trap mission, to use your term.
On the other hand, the Nihon won't expect such a... just retribution, so the element of surprise should be on our side. Well, if we agree.
But these Heckelian guys are all so suspicious, it's hard to tell who to side with.
They are suspicious; there's fertile ground for betraying Delia, and they have a lot of poison.
And why are you so keen on the mages...?
I really like evil magocrats...
Mages are supposed to be weak in general; if they can't defeat the Wind Lords, even considering their long-range spells, then from a strategic point of view, I think they shouldn't be very strong (and the description also suggests that).
From a gameplay perspective, they are dangerous. And their opponents don't look much more appealing in terms of strategic advantage. And, considering the situation with the military forces, I suspect that the mission might be a diversionary one. As an alternative, they simply need an experienced commander, which is exactly what we can provide.