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Posts from Open alpha testing of the 5.0 HD mod (online lobby).

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#334
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The thing is, "daddies" only exist in SoD. If you introduced such payments in HotA, I think there would be no fewer "daddies," and most likely, even more.
Exactly. However:

1. In HotA, the overlay works on the client and is available in any network game. In SoD, the overlay works through the server, and without a lobby, it's unavailable.
Therefore, the subscription cost in HotA should be significantly lower.

2. The HotA team is strongly against any commercial activity related to their brand. If I do something like this, we'll argue, stop cooperating, and it won't end well.

In the HotA lobby, I'll add a donation goal and the ability to receive various insignificant things for donations in the near future, such as a nickname color or a "patron" status that doesn't give any benefits, etc. The team doesn't like this either, but I hope it won't lead to the termination of our cooperation.
The main thing is that donors clearly understand that they are donating to me for my work, not to the team for HotA itself.
Can I make an advance payment or an annual subscription?
I will start accepting annual subscriptions in a month or two.
If you just want to support the project, you can donate a monthly subscription to those in need using this method:
Just send the subscription link to the donor, and they will pay for it.
HoMM 3 HD:

последняя версия - 5.0 RC96 (19.09.2020)

последнее видео: https://www.youtube.com/watch?v=u70wC0DJ7I8

полное подробное описание
In reply to =Lizard=
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#335
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=Lizard=
I personally paid for the "dad," just to support Baratorch's work, because I rarely play SOD, and essentially I don't need the SOD lobby.
+1 with the same meaning.
Тот, кто борется - может проиграть, кто нет - проиграл уже (с)
В прошлом "Координатор турниров Лиги Героев" (www.heroesleague.ru)
In reply to baratorch
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#336
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baratorch

I will start accepting annual subscriptions in a month or two.
How would you assess the current situation with subscriptions? Have expectations been met? Is it worth it? If it's not a secret.
heroes3.tv/juristis
ICQ - 488-784-621, skype - juristis18

Весна 2014.
In reply to graalzzz
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#338
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graalzzz
reply f

We are a small legion :smile13: :smile13: :smile13:
ICQ = 726942657.
#339
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How would you assess the current subscription situation? Have expectations been met? Is it worth it? If it's not a secret.
It's not clear yet. I've spent a lot of time and energy on all of this, to the detriment of my sleep and health.
In principle, the start is not bad, higher than my most pessimistic forecast. But if at first I thought that any money would please me, now I don't feel much joy. I'm not happy with the dynamics. I see that a number of players (newbies online) who have received a status are finding it difficult to find an opponent. There are players who even regret purchasing the status. These players are unlikely to subscribe for the next month.

Therefore, I plan to make it possible to join the game created by "Papa" for free, with the "OH" (presumably an in-game feature) disabled. That is, when "Papa" plays against a non-"Papa," the "OH" will not work. But I'll see how the second week of the paid version goes...

In general, it's clear that such a lobby for "Soda" (presumably a game mode or feature) will exist.
But I will draw conclusions about whether it was worth it or not after two or three months.
HoMM 3 HD:

последняя версия - 5.0 RC96 (19.09.2020)

последнее видео: https://www.youtube.com/watch?v=u70wC0DJ7I8

полное подробное описание
In reply to baratorch
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#340
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baratorch

Therefore, I plan to make a free addition to the game created by my father, with the Overlord’s Health (OH) disabled. That is, when playing Father vs. not-Father, OH will not be active. But I will also see how the second week of the paid version goes...


I welcome this decision!

There is also a suggestion (I don't know how feasible it is). To somehow distinguish players from the HW resource (those with a rating). The problem is that quite a few "beggars" from GameRanger, etc., have signed up, and many not only don't know the HW rules but also refuse to learn them. You come across jerks, and the game with them ends either with them leaving, or with rudeness and insults... (HW players, for the most part, are much more disciplined, with rare exceptions).
I understand that this is not easy, as many have different nicknames in the lobby, different from their HW nickname. For example, mine simply didn't fit in the lobby due to the number of characters during registration.
"There's no need to execute me,sir Davos . I'll be dead before dawn."
ICQ 716748479
In reply to sir Davos Seaworth
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#341
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sir Davos Seaworth
I welcome this decision!

There is also a suggestion (I don't know how feasible it is). Some way to separately mark players from the HeroesWorld resource (who have a rating). The problem is that quite a lot of bums from Gameranger and elsewhere have signed up, many not only don't know the HeroesWorld rules, but also refuse to learn them. You come across dimwits whose games end in either leaving or rudeness and insults... (HeroesWorld players, for the most part, are much more disciplined, with rare exceptions).
I understand it's not easy, because many in the lobby have different nicknames than on HeroesWorld, for example, mine simply didn't fit due to the character limit when registering in the lobby.
Isolation and xenophobia don't really help develop the community. It's better, on the contrary, to attract people into your ranks. If for every 3 dimwits there is 1 decent guy, it will pay off.
In reply to Wicc
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#342
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Wicc
Isolation and xenophobia don't really contribute to the development of a team. It's better to attract people to your ranks instead. If you find one decent person among three incompetent ones, it will pay off.

The issue here isn't isolation or xenophobia. I myself have brought many newcomers here from GR, and I always try to patiently explain the rules to them. It's just that it often happens that in the middle of the game, it turns out that the person is completely unfamiliar with them, and when asked, "do you know the rules of HW?", they think they are simply being asked about the patch.
"There's no need to execute me,sir Davos . I'll be dead before dawn."
ICQ 716748479
#343
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Suggestion: grant moderator rights for the chat to other trusted players, so that baratorch isn't the only one deleting spam and offensive messages.
艰难获胜 herolwy
In reply to sir Davos Seaworth
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#344
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Sir Davos Seaworth
The issue isn't about isolation or xenophobia. I myself have brought many newcomers from the general forum here, and I always try to patiently explain the rules to them.
The community approves of this.
It's just that it often happens that in the middle of the game, it turns out that a person is completely unfamiliar with the rules, and when asked "do you know the rules of HW?", they think they are simply being asked about the patch.
Therefore, a link to the rules should be placed in a prominent location. For example, in the information window of the lobby, as is done in HotA.
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#345
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I'm curious, how difficult would it be to implement a feature that allows viewing a match in the lobby? So that you could join a room from the outside and observe the game? I think that if you implement something like this and set a donation goal for introducing this feature to the lobby, you could raise any amount of money quite quickly. You could also make entering the game as a spectator a paid option (10-20 rubles per match - it would add up to a decent amount if you collect it from all the spectators).
In reply to Marcus Aurelius
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#346
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Marcus Aurelius
I'm curious, how difficult would it be to implement a feature that allows viewing a match in the lobby? So that you could join a room from outside and observe the game? I think that if you implement something like that and set a donation goal for introducing this feature in the lobby, you could raise any amount of money quite quickly. You could also make entering the game as a spectator paid (10-20 rubles per match - it would add up to a decent amount if collected from all spectators).
This cannot be done for one simple reason: it would create opportunities for dishonest people, and a delay, as in other games, wouldn't help here...
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#347
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Nowadays, everyone streams their games, and if the timer is short, there isn't much time to analyze the opponent's gameplay. We could set a limit on viewers entering tournament matches and charge for watching replays.
In reply to HellLighT
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#348
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HellLighT
You shouldn't do this for one simple reason: it will create opportunities for dishonest players, and delays, as seen in other games, won't help...
What if you were to receive money for people watching your gameplay? ;)

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