Also, banning the "guard calculator" is exactly what is called a third-party program that allows you to influence the game process in the rules. And there's no need to talk nonsense and compare it to a regular calculator...
And those who will sing songs about how it's impossible to track this at all – well, it's almost impossible to track stream sniping too. In any case, almost everything in Heroes is based on trust. You just need the will to enforce it...
Or maybe the Grail got in their way... 5x5 is 25 squares, just so you know. And if you're unlucky with the terrain (open area - which is very common), then it takes 4-5 days to dig it out (and that's if you're digging with 4-5 heroes, not two, and even then, close to the city so you can recruit new units). 4-5 days of lost tempo. 4-5 days without full-fledged resource chains, while your opponent eats a couple of treasures and arrives with a Red Dragon and 30 stats. The Grail is definitely a part of the game, just like any other. And this component requires assessing the risks in each specific game situation. It is obvious that the bonuses of individual cities need to be adjusted somehow. But, I repeat, the problem is solved very simply - remove these bonuses altogether, leaving only the growth bonus and +5k. Or, place the Grail only in the starting city - and then it will be an additional factor in the auction.
"Совесть - она либо есть, либо её нет" (с) RedWhait HP
