Everyone who argues for a Grail ban, explain why having a Grail nearby on the map + having a Conflux is imbalanced, and not random? Why is having КЗ and КВ nearby on the map random, and not imbalanced?
First of all, КЗ and КВ nearby — where? On which template does that happen? With what probability? What nonsense is this? Even if, say, a Dragon Utopia gives КЗ+КВ, that's random — you don't know in advance what it will drop. If we're talking about a treasure zone, say on Minos, the chance of having КВ and КЗ nearby is incomparably smaller than a Grail on respawn. Moreover, taking a Dragon Utopia or breaking guards for relics is slightly harder than breaking an obelisk guard. Besides, getting КЗ and КВ implies that you'll find an army somewhere, level up your hero. That is, you'll actually play Heroes. Whereas digging for the Grail is more like playing Minesweeper.