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I liked the map; I played it on veteran difficulty and noticed two minor issues:
As I understand it, you need to eliminate a rather large army in the monk's castle, but the main character doesn't have any good spells or a decent army (maybe I'm just a noob or I missed something). After exiting the swamp, you can't return. In the final battle, the enemy hero, judging by his specialization, can summon an avatar, but either he doesn't want to or can't.
Respect to the author and good luck with future projects.
2) Yes, I'm working on that; I don't know how to make him use the ability yet.
Thank you for your feedback; I'm glad you liked the map.
"Дворники-грабители заметают следы"
I can suggest adding a simple combat script that will force the desired hero to summon an avatar on the first turn.
"Дворники-грабители заметают следы"
AstralLein, that would be great. How exactly can this be done?
In principle, I can write this combat script tonight and share it with an explanation of how to add it to a map.
In principle, I can write this combat script tonight and share it with instructions on how to add it to the map.
Added 8 minutes ago
if it's not too much trouble, could someone post a working link to the map?
Try this link
"Дворники-грабители заметают следы"
Человек – продукт своих мыслей. Ибо он становится тем, о чем он думает большую часть времени! Все будет хорошо! Верь в себя, и ты пробьешься!
I encountered a problem – I went down into the dungeon, defeated Faiza, and obtained the necromancer's amulet, but now I can't get out! It's impossible to exit the dungeon.
Человек – продукт своих мыслей. Ибо он становится тем, о чем он думает большую часть времени! Все будет хорошо! Верь в себя, и ты пробьешься!